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Everything posted by TheMoneyMaker
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Council enemies that turn into wolves.
TheMoneyMaker replied to kelika2's topic in Suggestions & Feedback
I'd love to see that confirmed. Personally, I avoid high level Council since their upgrade because they feel more tedious and not fun at all. -
Why not shotgun and shield? We have at least a couple shotgun temp powers (from Striga Isle arcs and Brickstown zone event) that shield users can get. If it's a single usable animation, I don't think many people would complain about it being used repeatedly to give us a shotgun & shield powerset combo. Non shield users could have all the regular animations and just one or two one-handed shooting animations for the shield users wouldn't break anything but would make so many people happy.
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This is all kinds of iconic, but mostly the best kind
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That costume with lightning bolt emblem made me think "Bug Zapper"
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Should there be more Day Jobs?
TheMoneyMaker replied to Dust-Devil's topic in Suggestions & Feedback
Set locations in every zone where there's a restaurant on the map and create a new Day Job called "Fast Food Worker" It gives no bonus but gives you a badge and -25% to inf. and XP because your real life day job is a time sink that hurts your hero life.- 19 replies
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This, for sure, is a great way to solo. Great AOE damage and fun, plus run and hide if things start to get overwhelming.
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If you were a ghost, what powers would you have??
TheMoneyMaker replied to smnolimits41's topic in General Discussion
Lots of possibilities. Why not a psionic melee/psionic armor stalker? Sneak around like a ghost, then strike at them with a mix of psychic energy and fist-like projections... poltergeist? Mass Levitate. Possession? Boggle those bastards. Have fun with it. -
Wind control. It was not developed by any other server, it was only completed by them. Wind control existed prior to HC or any of the other illegitimate servers. And since then, HC has become legitimate. There is no reason not to finish something that was started by the original developers. Another server created water control and HC doesn't want to copy that, okay... stupid, but I can accept that. Wind control doesn't belong to anyone just because they finished it first.
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Nice. I'll add that to my Salamanca playlist and will enjoy it as I tear through Croatoa stuff next month.
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Earth for Humans... Let's Keep it that Way
TheMoneyMaker replied to Scarlet Shocker's topic in General Discussion
Mutants are humans, just a little differenty -
SECRET Event this weekend! (9/18/25-9/21/25)
TheMoneyMaker replied to Display Name's topic in General Discussion
There are coins. Dear lord, another currency. Whatever shall they be used for? -
Do not tease me with virtual bacon
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Rod assault?
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I would have thought my last sentence clarified my position that the movies weren't boring because "In other words, no. It's not the lack of dramatic action animation that's boring, it's what you choose to do with it that makes it pass or fail." as in, they did a great job with the effects and humor and story in general that made up for any lack of ninja like action sequences.
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Ghostbusters (all versions, movie and animated) are incredibly boring because they just stand there and blast ghosts with their beam rifles. Terrible action. Just awful. Ghostbusters alone should be the selling point of this topic in the original post. In other words, no. It's not the lack of dramatic action animation that's boring, it's what you choose to do with it that makes it pass or fail.
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I wouldn't mind seeing the flaming battle axe added as an attack option for the flaming sword attacks.
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Sounds like escalating pew-pew warfare, and I'm all for it.
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Why not Pippi LePew-Pew?
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I'm not against clown-themed henchmen, but I am against clowns as a power set because it could devolve into utter silliness that I just don't like. This is why we really need customizable henchmen. In a world where people dress in all kinds of crazy costumes, I have no issue with the idea of mercenaries or thugs dressed like clowns, zombie-clowns, or even robot clowns......let them function as their standard powerset. But once pie throwing becomes a power, I'm out.
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So much has been added to the base editor that it is shocking that workarounds are needed for something so simple as walls with doorways.
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Shieldless “shield defense” (your thoughts?)
TheMoneyMaker replied to Sakura Tenshi's topic in Suggestions & Feedback
I'd be for a "shieldless" shield option. Make the shield just another costume piece, and if I want to shield myself with just an armored up left arm or even say I'm deflecting attacks with my bare arm because it's virtually invulnerable or has an invisible shield, that's fine. Not having a visible shield does not remove the shield set's identity any more than minimalizing the visual effects on invulnerability doesn't change what it is and does. -
How would you 'fix' Rage & Super Strength?
TheMoneyMaker replied to Troo's topic in General Discussion
I suggested porting SS to scrappers and stalkers, but now I'm thinking we need a super strength ranged attack set. It's all throwing attacks.....Throw Rock, Throw Bigger Rock, Hurl Boulder, Foot Stomp, and the tier 9 power can be Hurl Everything But the Kitchen Sink where you combine the Hurl animation and the Propel effect of random objects as your weapons. Give me Rage (with crash) on blaster scale damage, please & thank you.