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Clave Dark 5

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Everything posted by Clave Dark 5

  1. Sounds like it was just as well I wasn't available. I've only done that maybe five times so I'd have been just as unfocused (I have no idea what "staying at the door" is about for example).
  2. Speaking of, Snarky, I saw you recruiting for a tree spec earlier just as I had to log off, how'd that go?
  3. Yeah, my run thru of that with my Dom, I think there were two of us? and all the tough guys just stood there as we wailed on em, all the way through.
  4. I only use this window rarely, and this tab even less, so this problem may be a known thing, but I find I can't scroll down to read that last entry there. I tried expanding the window, making it longer, and had it as long as my screen is tall and couldn't expand it enough to make the entire thing show... so I still couldn't read that last entry.
  5. Maybe you should prioritize blue/red on different characters? I'd also volunteer you for Wiki duty to clean up those problems - who else would know better than someone doing everything? - but I've encountered things like that as well, and am I working on the Wiki? Noooo... Bit jealous of the character really taking off like that; my latest, a Dom, as usual only seemed to bloom in the upper 30s once slotting fell into place, but as that was a bespoke build, that might just be my fault.
  6. If I see something like that, I generally try and help them out with something passive like a heal or maybe an armor. Even if they hate Ice, it goes away quickly enough.
  7. "But he gets results you stupid chief!" But to repeat: team-only powers because this was and very much still is a game for teaming. Just because you don't want to team doesn't make that untrue, and we certainly don't agree with you deep down or otherwise.
  8. Nine times out of ten I have some current guy I'm leveling that I can't wait to get back to, to see how they blossom. For example, my current is a Dom, who was beautiful to see bloom; then I took the (for me) unprecedented step of actually slotting a few purples in because her theme just called out for it, so now I'm running about with her just to see her do her thing so well. But, once 50, my eyes do start wandering. Currently trying to work up a build for a blaster but it's not come together yet. I have some that get dropped at 50 and hardly ever touched again because by then I realized that they just weren't all that fun to play (both Kins and Illusion are sets I find too hands off, for example).
  9. I'm not going to take your word for it, you're an octopus!
  10. The only one that comes to mind is that Morality Mission, which I think is a redside or Vig maybe where you keep meeting yourself further and further in the future, the final version of you being from like ten thousand years ahead when you have godly powers and your future you cautions you something like <I>this immortality isn't everything you might hope it is, please reconsider this!</I> I appreciated it if for no other reason that it was clear that they'd really made an effort to hire some better writing right about that time and and that it was paying off.
  11. I think I'm still working on that arc...
  12. I'd not even noticed that before, that's a good point. Add more, then add more again!
  13. I think Dr. Doom is more of a Dominator with more pets than he should have. The Joker I think is a good MM example too, yeah.
  14. (I'll take this chance to mention that Star Wars started falling apart for me be the time Empire came along. Back when Star Wars wasn't A New Hope, just "Star Wars," the Force was like Yoga, something anyone could do if they wanted to and applied themselves, although some might be more naturally attuned to it in a sort of mystic way. Like Zen mindfulness combined with martial arts or something??? Then it was turned into magical powers like telekinesis, wildly impossible ninja jumps... lighting bolts later... bah, it was much more fun and true to its samurai movie roots as the former. Now we see Obi-won and Darth meet up again and what do we get? Giant CGI rock fight, how boring is that?) Seconding the Incarnate dullness. I have a lot of 50s I've hardly done any Incarnate stuff on, and when I have, I often don't bother to use them.
  15. That sounds like a red flag too! (BTW - I changed Red Flagg's name to "Red Flaggs" to help serve the joke a bit better, I felt, so anyone who wants to make a "Red Flagg" on Excel now can have it.)
  16. For some people yes. They don't know what they're missing though by turning it into just that though.
  17. The game is trending less towards teaming and more soloists, it's true: people solo TFs, they have their own SGs, etc. Unless the devs tell us they're 100% with going that rout, chances are these will still stay teamwork related powers because that's what they were supposed to be by design. Choosing to only solo therefore will restrict your choices of what sets you can play, yeah.
  18. Has someone suggested this yet? I will, again if need be. The whole idea of the SBB provides a great template that we could spin any number and type of stories off of. I like SBB a lot as a quick to play variant on the usual style of CoH play, something we don't have too much of, and I also appreciate it for being level-restricted, thus keeping players from hiding behind their T4 Incarnate purpled-out builds that allow them to snore their way through everything untouched (heck, were I in charge, I'd be looking at making more new content like that). SBB is also great for earning some quick Inf when you're leveling up. How would this work? I'm glad you asked - just like the old SBB! From the TF tab, there'd be the usual SBB1 (the classic) and then the new SBB2 (and SBB3, etc...) Same structure: a double feature of two stories to RP/fight your way thru. Same movie theater map when you zone in, where you can buy Insps, choose roles, Hospital to, etc. Same reward levels/structure (although making a new set of exclusive enhancers for each new double bill would be fun too). Each of the two new stories could fairly easily ape in structure (not genre) the original SBB stories, or you could work to come up with new forms/templates for them. You could make a sequel! Make a pirate movie! Giant monster film! Drawing room murder! A City Of Heroes Musical! I don't think we need any superhero movies though... Heck, this might be a place to start investigating porting some of the best MA content over for (although I know that would require adapting, not just a click of a box and it's good to go).
  19. Pretty sure I just respecced the other day before leveling up, actually, and had no problems. I'm not 100% on that, but I would wager real Inf on it.
  20. Sometimes people just play whatever they want to. Start accepting opinions about what should and shouldn't be played and you're going to find yourself out of new toon options fairly quickly.
  21. I didn't catch my typo and now I have to leave it there I guess! Still, one does sometimes heave up what one's swallowed lately...
  22. It was getting pretty crazy before the end, but I still suspect that was (mostly) by design: the game existed to encourage you to keep playing, and therefor paying to play. If they put in some really great stuff for you, the longer they can string you along before giving it to you, the better from that viewpoint. Fully built-out toons were supposed to be an aspirational goal, not something to have after a few hours of farming. It was meant to be damned hard to achieve, the chase was the thing, not the having. HC is obviously running a very different game now, ha ha.
  23. For once, I will take the side of "it's the semantics." I don't think a "pseudopet" is a "pet," in action, even if the definitions are a bit squishy. The wiki says a pet is: "NPC that follows a character around and attacks" While noting pseudopets: "create a temporary, untargetable, invulnerable object on the map, then that object uses powers of its own ... but that some can move or not.... Although it's highly unintuitive to call some of these objects "pets", their inner workings are all the same: a power creates a thing with powers of its own, and that thing uses those powers on players or enemies using the same AI and Attack Mechanics that true pets do." Maybe that untargetable is the key here.
  24. Is it a pet, or an AoE thing, like a Sleet or Rain of Fire? Is Sleet a pet, should that follow you too? IMHO, I think it wasn't meant to be a pet; perhaps you're meant to have locked down some foes to keep them within range of it. You have to remember this was designed before the current age of speedruns and steamrolling teams. If you're on one of those, then you may very well be in a situation where you don't need to cast it all that often anyway, you and your team are already on top of the situation! You can maybe just save it for longer AV fights or something.
  25. Tsoo funny!
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