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Clave Dark 5

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Everything posted by Clave Dark 5

  1. I like pretty much everything here, but also note that I usually tend to aim for easy-as-possible designs. I want everything to go smoothly as can be and not chase anyone out of the story, which is my main focus. I'm told I've failed that before though ha ha (see mission currently in sig).
  2. I recall advice form Live (I think?) to be careful with armors as they can become beasts way too easily, something like that. The advice was to basically not give them hardly any, which is what I usually go for. I found this useful: https://homecoming.wiki/wiki/Mission_Architect_Custom_Units
  3. What tech guide, where tech guide??? 😃
  4. I came from... a much different place before I played the game, so the first time I heard about a twinked-out build I was rather uh confused yes. I wouldn't say it's a slur or anything though, in that other context, not that I've ever heard of. Now, let me rant about gamers' profound misuse of the word "meta"...
  5. You're hired! I expect these scripts on my desk Monday morning.
  6. This game is already easy enough, this would just encourage more AFK farming.
  7. Stalkers, because it's also so much fun to walk around and just look at stuff without worrying about being seen (most of the time, there's a very few that do see thru their stealth). Tanks are just indestructible very easily. Sentinels are also solid, my one that I've made (so far?) was practically a tank himself. Just be sure to dress your new toon like Ned Flanders...
  8. Some kind of slow and self-important "prestige" costume drama, a terrible rom-com... yeah, those would be fun roles for heroes to take! 😃
  9. Sounds like it was just as well I wasn't available. I've only done that maybe five times so I'd have been just as unfocused (I have no idea what "staying at the door" is about for example).
  10. Speaking of, Snarky, I saw you recruiting for a tree spec earlier just as I had to log off, how'd that go?
  11. Yeah, my run thru of that with my Dom, I think there were two of us? and all the tough guys just stood there as we wailed on em, all the way through.
  12. I only use this window rarely, and this tab even less, so this problem may be a known thing, but I find I can't scroll down to read that last entry there. I tried expanding the window, making it longer, and had it as long as my screen is tall and couldn't expand it enough to make the entire thing show... so I still couldn't read that last entry.
  13. Maybe you should prioritize blue/red on different characters? I'd also volunteer you for Wiki duty to clean up those problems - who else would know better than someone doing everything? - but I've encountered things like that as well, and am I working on the Wiki? Noooo... Bit jealous of the character really taking off like that; my latest, a Dom, as usual only seemed to bloom in the upper 30s once slotting fell into place, but as that was a bespoke build, that might just be my fault.
  14. If I see something like that, I generally try and help them out with something passive like a heal or maybe an armor. Even if they hate Ice, it goes away quickly enough.
  15. "But he gets results you stupid chief!" But to repeat: team-only powers because this was and very much still is a game for teaming. Just because you don't want to team doesn't make that untrue, and we certainly don't agree with you deep down or otherwise.
  16. Nine times out of ten I have some current guy I'm leveling that I can't wait to get back to, to see how they blossom. For example, my current is a Dom, who was beautiful to see bloom; then I took the (for me) unprecedented step of actually slotting a few purples in because her theme just called out for it, so now I'm running about with her just to see her do her thing so well. But, once 50, my eyes do start wandering. Currently trying to work up a build for a blaster but it's not come together yet. I have some that get dropped at 50 and hardly ever touched again because by then I realized that they just weren't all that fun to play (both Kins and Illusion are sets I find too hands off, for example).
  17. I'm not going to take your word for it, you're an octopus!
  18. The only one that comes to mind is that Morality Mission, which I think is a redside or Vig maybe where you keep meeting yourself further and further in the future, the final version of you being from like ten thousand years ahead when you have godly powers and your future you cautions you something like <I>this immortality isn't everything you might hope it is, please reconsider this!</I> I appreciated it if for no other reason that it was clear that they'd really made an effort to hire some better writing right about that time and and that it was paying off.
  19. I think I'm still working on that arc...
  20. I'd not even noticed that before, that's a good point. Add more, then add more again!
  21. I think Dr. Doom is more of a Dominator with more pets than he should have. The Joker I think is a good MM example too, yeah.
  22. (I'll take this chance to mention that Star Wars started falling apart for me be the time Empire came along. Back when Star Wars wasn't A New Hope, just "Star Wars," the Force was like Yoga, something anyone could do if they wanted to and applied themselves, although some might be more naturally attuned to it in a sort of mystic way. Like Zen mindfulness combined with martial arts or something??? Then it was turned into magical powers like telekinesis, wildly impossible ninja jumps... lighting bolts later... bah, it was much more fun and true to its samurai movie roots as the former. Now we see Obi-won and Darth meet up again and what do we get? Giant CGI rock fight, how boring is that?) Seconding the Incarnate dullness. I have a lot of 50s I've hardly done any Incarnate stuff on, and when I have, I often don't bother to use them.
  23. That sounds like a red flag too! (BTW - I changed Red Flagg's name to "Red Flaggs" to help serve the joke a bit better, I felt, so anyone who wants to make a "Red Flagg" on Excel now can have it.)
  24. For some people yes. They don't know what they're missing though by turning it into just that though.
  25. The game is trending less towards teaming and more soloists, it's true: people solo TFs, they have their own SGs, etc. Unless the devs tell us they're 100% with going that rout, chances are these will still stay teamwork related powers because that's what they were supposed to be by design. Choosing to only solo therefore will restrict your choices of what sets you can play, yeah.
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