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ShardWarrior

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Everything posted by ShardWarrior

  1. More base items! Thank you! 😀
  2. Very cool @Flashtoo! Simple, but effective.
  3. The existing version is interruptible, so that would cover not being able to use it in combat.
  4. ^ My thoughts exactly. Really the only issue I have with the P2W version is the flaky interrupt and it only works for our own SG. If it could be programmed to allow for us to enter what code we wanted to visit, then that would make it better to me, but if it stays as is, so be it.
  5. Yes of course we can. All I've said is that having the command and being able to save it to a macro was a nice-to-have as it prevented a lot of load screens. That's all.
  6. Yes, and until some other means are implemented, we will be left with the P2W version.
  7. Yes, I understand that. I read the posts. It was just nice to be able to save these as macros that could be used to port to various places to visit from time to time.
  8. FYI - if you are using the enterbasefrompasscode via macro, it is going to get removed.
  9. Seems like this is of no importance, so I imagine we'll be stuck with the existing P2W version.
  10. So apparently the macro to port directly to bases is an "exploit" and is going to get removed. I am assuming pass codes will still work. Just FYI. 😧
  11. No it doesn't hurt anything and it has been a wonderful tool for those of us in the base building community to readily and easily share our creations with others. I guess that doesn't count for anything though ... Oh well, it was fun sharing bases while it lasted.
  12. Circumvents what? Using the train to travel? Most all of the time, the train is more convenient to use due to where the mission entry is located. The port to base is a nice-to-have.
  13. If the concern is that it is an insta-port to prevent a PvP kill or death for Master of TFs, then just have it bring up the prompt to enter the pass code before it will work. This way, it will require some input before being used, which should be long enough to prevent someone from exploiting it as an escape from death.
  14. Not a bad suggestion at all - or just disable it from working in PvP zones.
  15. Probably should have thought of this before advertising it via live streams showing off various bases. I will wager 99.99% of the people using the command are not using it as an exploit. Please don't punish the majority due to the actions of a select few.
  16. This thread reminds me of the epic arguments over on the STO forums about Disco Balls and snowballs.
  17. Endless Regen nerfs!
  18. At this point I would be happy if Rage could be converted to a Build-Up click so it can get the crashes removed.
  19. Let me preface this by saying this is not a personal cheap shot at anyone. I believe we can all understand the reasons behind the secrecy before HC was made public. With that said, what @jubakumbipointed out here is a legitimate cause for concern in my opinion.
  20. Beautiful work! Very nice balance between outside and inside. Some very creative design here! Definitely post some photos to share with everyone.
  21. Tintable grass plates so we can make sand/snow surfaces without a necessarily needing a whole new object.
  22. Side note - is there a way to make your thread title more clear? Click bait thread title.
  23. "Balancing" travel abilities is not so important anymore in an age where we have P2W teleport abilities dropping us at a mission door or porting directly to our SG bases.
  24. You can also make a macro button to port to your base anytime from anywhere. Just type this into the chat; /macro <shortword> enterbasefrompasscode <yourpasswordhere> Example; /macro TBCB enterbasefrompasscode TORCHCS-5949 That's the one I use for the Community Base on Torchbearer.
  25. Look for it in the system chat. It should show up there once you set your passcode.
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