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Troo

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Everything posted by Troo

  1. @Naraka there are things already in place like target caps and size of AoEs. The incarnate powers kinda broke that aspect and will likely be addressed. @DreadShinobi enemy group toggles would be a dream but they don't exist. IF they did exist, toggle dropping by sapping endurance would give the endurance drain powers more purpose. As well as stun, sleep, holds.. Unfortunately, toggle dropping only effects players.
  2. The things I learned from this are: It is the enhancement level not the slot level that is possibly important. Procs are not effected by the 3 level rule. (it only matters if the power is available) (I have always unnecessarily tried to get procs at the lowest level available)
  3. #1 reply-able = City of Villains Sid Meier's Pirates! +1 FIFA NCAA Football +1 (could edit new plays) Ultima Online Galaga If I had time to remake an old game: 'Sentinel Worlds I: Future Magic' or 'Herzog Zwei'
  4. I love this. Isn't this how the game should be? (no need for it to be overkill, but a sprinkle of awareness, recognition and tactics) We don't have to deal with that Nemesis Lieutenant but it is gonna take a bit longer if we don't.
  5. hmmm, I understood it as a power taken at lvl 28 with its one slot would be available at lvl 25. If I had leveled high enough to slot that that power with an additional 5 slots, these additional slots would not count at lvl 25. For this reason it may be beneficial to slot the proc or Acc/Dam or EndRed in that initial slot to ensure it is available if the power is available. Exception: If the IO set bonuses from those slots were ATO, Purple or PVP they could still be active. These set bonuses are available whether the power is available or not regardless of level explared to. Uniques may also function, I can't remember. Maybe we are all saying the same thing? It's also possible I am very mistaken. (confirmed 🤪) Disclaimer: This advice is worth what you paid for it.
  6. Topics discussed especially in server wide chat channels are had at our own risk. We have the option to use tells, teams, bases, or set up a private channel if we choose. Even then, it can be subject to review and result in discretionary action. For this purpose (as someone already said) the broader and more vague the better.
  7. I agree Cosmic Burst may not be a good fit but even if just in Irradiate.. or the other AoEs.
  8. If Radiation Assault has it, then Radiation Blast should have it. Seems to be an oversight. My Rad/Dark Corruptor appreciates your pointing this out.
  9. I would take this idea for creating randomized Bosses or AVs. We'd need to recognize and react to the combinations.
  10. Heroes are scrappers.. mic drop
  11. @Piecemeal Can we get a bench atop the drop ship? (you started this)
  12. Dr. Fate who wouldn't want super strength, is immortal, can both fly and phase, is invulnerable and has telepathic abilities
  13. If scourge kicked in 10% or so earlier maybe that is all that would be needed.
  14. page 6 page 6 page 6 page 6 page 6 page 6
  15. I get what you are shooting for but please PLEASE not this way across an archetype.
  16. There are a number of excellent secondary powers that show up around level 28. (would I be okay with IH showing up earlier, sure! But to swap with which?) Tank Rage is at 28 Irradiated Ground Far Sight Lucky to complete Super Reflexes Arachnos Soldiers get a Self Heal, +MaxHP at 28 Invincibility Lightning Reflexes Consume World of Confusion Trip Mine Burn
  17. a smidge "more lasting battles" = good significantly "more lasting battles" in pvp = very good more tactical fights = good I so told myself not to get sucked into this..
  18. I do not share this view: "Why I think Corruptors are taking a back seat to Defenders" Would I take some more scourge, YES. Does scourge need to start at 100%, no. I think the only defenders that are out pacing corruptors are proc monsters. The average corruptor is actually a good fit in the current meta with a damage focus backed up by some buff and controls.
  19. Should be safe.. 'A Hole' or 'A. Hole' might make it longer than 'a-hole'. A nice back story and you're dialed in.
  20. Lots similar to combat jumping Beast Black Panther Captain America Spider-man Super Jumping = more like jumping over a building. The premise is correct in that it is more rare than flight. (those who could fly might also be able to jump)
  21. That's awesome. Well played.
  22. lol.. LOL.. Mwahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha seriously though: Rarely is it actually profitable to try and duke it out with someone. Diversification is likely the best move. Then circle back: If the niche hasn't settle back in a week, it will in a month.
  23. This is simply false. Merit farming is well documented with efficient task completion paths to maximize time investment. Similar for accolades. An exploit is an exploit. There is no crying in baseball... err when they get addressed. The expectation that someone should be able to have an infinite number of maxed out fully IO'd Incarnate builds without putting in the time required could be a fallacy. I also suffer from alt-itus. I have to earn enough for some level of baseline functionality for the alts that I end up liking enough to invest in. Typically it's some uniques and then standard IO sets. Not ATO, PVP + Purples for every character out of the gate.
  24. Your response makes sense. I was looking forward with the question to Tankers getting a proliferated set. For ATs with a larger pool of hit points, is it more beneficial to take away from regen to add absorb.
  25. This is as much a design flaw of the later added, Incarnate level, and Praetorian content as it is with with Regen per se. There are just too many enemy attacks you just can't be hit with. I think Heraclea could be correct here. Also, for those trying to chase defensive soft caps.. are you sure that's the best way to go? Regen is more akin to resistance. You're gonna get hit, how hard is then the question. Would adding resistance have a bigger benefit?
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