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Everything posted by Troo
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Poppycock. No offense, but for some, TF was a skip-able power. I definitely skipped TF. It was waaay to slow for what I was doing on Stalkers pre-nerf. Less squishy ATs were a different story. So see, it's not so cut and dry as you simply imply.
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Folks get to have differing opinions and their mileage may vary. It's good to see what folks are reporting even if we disagree with them. The initial beta version had numerous things that needed to be addressed, even though some folks gushed over it or said it was perfect. (which it was not) Question @ScarySai: Why is it okay to tell someone else to adapt their play style? This is the same as telling others how to play, isn't it? Regarding "knowing how to use cone attacks".. really that's very subjective. Full use of the 16 target cone is not easy for everyone. FYI - Jump/Cone does not always work. Some Tanker sets simply don't jump. Others can often be unable to jump at times.
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It’s a problem. Not everyone plays the same. Not everyone is focused on optimal attack chains. Sometimes the situation can change and folks might want to adjust accordingly. Going from a set that did not have a combo mechanic to one that does is a big change. Some folks don’t like having power selections dictated. That was a draw of the old EM set. The adjustment from EF>BS to EF>Barrage did help. Bone Smasher not being locked behind EF too often is better. Unfortunately, it also made that part of the combo mechanic very skippable for most ATs.
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We can also play what’s on live. That doesn’t make it any less terrible. The non Energy Focus ET is not good enough to try and suggest that EF>ET is skippable. see above I agree the fast ET (fET) with 10 sec recharge is too much (folks would learn the -hp has an impact). Removing the EF>fET and replacing it with fET all the time would also remove the 10 recharge. (still builds recharge plenty fast with it at the old 20 sec)
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These puns are just bread & butter. I relish what you all come up with next.
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'Super Unknown' was spotted talking on the phone right next to a lady getting mugged with a Fallen Buckshot tugging at her purse.. [NPC] Super Unknown: My wife was telling me she bought this new purse the other day. When she told me the price I was like, why are purses so freaking expensive these days? [NPC] Fallen Buckshot: Mine now, lady! [NPC] Carmelia: You'll never get away with this! [NPC] Super Unknown: Well, time to get back to work. This cape isn't going to fly itself! [NPC] Blood Brother Chopper: This is good stuff.
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Even these guys know they gotta wear their masks and wash their hands
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This has been mentioned and hopefully it is being addressed. A new EF should not be prevented by the first (for all ATs). @Captain Powerhouse Could a stalker potentially have 4 EFs? I did not test for that. because they only get one and it's the lesser of the two.. I can see what your saying.
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oh geez, did page six get bumped into Issue 27? I was hoping: Page 6 is likely coming out soontm Issue 27 is only in beta. Page 6 Issue 27, Pgae 1
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Focused Feedback: Blaster Secondary Revamp
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
@Hew, doesn't change what I said though. TK Thrust is a mag 8 perfect power for getting one target off a blaster. Trading that for a Mag 2 confuse that's only an 8 foot AoE toggle.. Something like Seeds of Confusion is mag 3, 50 foot radius cone. -
Nine new arena zones.. pretty cool stuff.
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Focused Feedback: Power Customisation Update
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
Well done -
Focused Feedback: Blaster Secondary Revamp
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
Thank you thank you thank you for the reasonable adjustment. The rest of the EM changes.. meh (more combo mechanics = em/puke) Having combo mechanics light up the same as insta-snipes = lame thanks Moving the Melee attack from T3 to T9... bye bye defensive knockbock. Making all the sets too similar is just gross. -
New additions to the list: Nerf the Cottage Rule.. ..and replace it with something stronger that encourages new sets, features, content and zones while protecting existing. Nerf other servers & youtubers. Nerf overreaching PvP changes that deviate further from PvE. Nerf reality TV becoming reality,, wait too real life-ish.. wake me when it's over.
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Hahahahahaha My Fire,Fire,Fire blaster isn't strong because look at the Sun!
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FYI - Assassin's Strike misses more than it should from Hide. What are the odds that it misses while hidden and after using Build Up. (that's rhetorical) Well, it misses more than that. Here's what I'm talking about: MISSED Practice Dummy!! Your Assassins Strike Stealth power had a 95.00% chance to hit, you rolled a 98.63.
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As mentioned previously, if zoomed in too close there is barely a chance to see the EF message. When zoomed in too far the messages don't show at all.
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This is the visual for the double EF. Here is the power tray with one spent and one still available.
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I would also swear it was 80.
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A Brute or Tanker provide more HP, so I'd start there. Something like Super Reflexes is able to get good numbers with minimal slotting. Shield can I think do it with just three power picks (just have to keep 2-3 teammates around) That's what I would be looking at to free up power selection spots for pool powers or the epic powers. Shield with just the Fighting Pool can provide 44+ Melee, Ranged, AoE pretty easily. It's a good base to start building off of, and can all be had by reasonable level. One example:
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@Naraka I had come to a similar conclusion. If the combo mechanic was going to be implemented, just simplify it as a way to switch between AoE & single target focus. Having the third option just seems to over complicate it. The improvements buried in the EF stun option could be spread around or put elsewhere. It's not game breaking to be able to stun one target. TF > BS is a good replacement for Stun > BS. ET > BS is also serviceable. TF > ET will just be stunning a corpse.
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Controversial Opinion of Population Decline
Troo replied to Solarverse's topic in General Discussion
interesting -
experience ymmv
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FYI - Assassin's Strike misses more than it should from Hide. What are the odds that it misses while hidden and after using Build Up. (that's rhetorical) Well, it misses more than that.