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Troo

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Everything posted by Troo

  1. @Hardboiled Hero remember, forum advice is worth what you pay for it. Oversimplification of Tanking in CoX: "Take the alpha and be quick about it" My advice would be try a couple out and see what works for you. Generally, there are synergies that exist which can make life easier. Dark Melee has some heal and/or endurance recovery that could help an armor that is lacking in those areas. Some like Broad Sword and Katana have a +def that might help a resistance leaning armor. While leveling I would totally prioritize slotting up anything that helps me simply survive. An Invulnerability example might look like: Good luck and happy tanking.
  2. So the game should remove your level shifts is you aren't the leader?
  3. https://paragonwiki.com/wiki/Inherent_Powers#Assassination I'll concede hide is a big part of it.. This is the trouble I get in for not just saying 'No'.
  4. Actually, attacking from ambush is the stalker ability. Stealth and invisibility are available to many. This is also arguably incorrect. Giving and extra power to one AT would likely have some effect. Definitely some power creep in there. I did like the laser bullets idea for alternate animations so keep the ideas coming.
  5. A real quick look at a hover build for a less expensive option with combat jumping/hover/weave plus the globals to get 17-18 across the board. Add some decent slotting and 30-35% to one positional and the associated types should be possible, with about 600 regen and 150 hp. Linked minds can add another 5 def or so. Note: @oldskool's high recharge build above is better and will likely mitigate more damage while doing lots of damage. Getting the heals back up in my experience a key to Regen.
  6. Regen's effects are more akin to resistance. Building for recharge and healing allows the user to take hits. Any +def over 22.5% is a bonus.
  7. I'm with @nihilii why would I be okay with missing?
  8. @Jono265 we play different it's cool. The original post asked for sets that could run 6 or 7 powers, Regen is one. Ive seen some folks running just 6. Experiences obviously vary.
  9. Not that your ideas are ridiculously bad but I think I missed your opinion on how teleport is broken.
  10. It would be great to get some content that allows combat when phased. Maybe some lower level missions that provide a temp power to phase and attack phased targets like Illusionists. Can we (players) provide temp powers in AE?
  11. JUST FIVE!? Ranged Radiation Blast - Irradiate at an early level + Cosmic Burst (big stun and -40% def) Fire Blast - Blazing Bolt is a favorite animation and sfx & Rain of Fire Ice Blast - The king of pew pew pew fast attacks & a monster T9 oops Brute forum Melee Stone Melee - but I don't take the hammers Energy Melee - no need for a diatribe here Super Strength Dark Melee Battle Ax Honorable mention Ice Melee Savage Melee
  12. Happy to try and help. It's a HUGE game, ask the forum and answers will appear.
  13. First, don't trust Mids. Second, just switch hasten to SJ or Taunt spot. (drag and drop)
  14. Did you see the archetype sentinels (ranged toons with defense)!
  15. We thought we'd take on the Master of Evil, the Count of Cruel, the Archvillain of Anarchy, a top NPC archvillain and it didn't go well. Old man voice, "Son, that sounds a lot like you took on the law, and the law won."
  16. Yes. Right click the chat tabs to edit them. 'Some' have moved the General chat to an alternate tab. Once that is setup as Lazarillo suggested, it is effectively an on off option.
  17. Great idea, awesome examples. To take it a step further, PLEASE make this possible for the base teleport and the associated exploit.
  18. Invulnerability - I'll take Dull Pain and the 4 auto powers over Shield Charge and the 4 toggles for a Tanker.
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