Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Troo

Members
  • Posts

    5964
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by Troo

  1. Question: Is it wrong to promote other servers on this servers forum? I kinda lean toward "ya, it should be discouraged" but not all the way "ban 'em, and delete their account". what the hell?!! this is the blaster forum.. how'd I get here?
  2. That's even better. Some folks may want more swords. I'm not sure if there is an animation in the game where the sword wielder attacks with the butt of the sword (brawl just with sword in hand), is there?
  3. That's kinda funny. Why wouldn't there be more badges? Don't we already get new participation badges?
  4. +1 +1 +1 +1 +1 (yep, that's five +1s on this) I would rather have 4 air superiority animations of varying speeds than elemental swords. That said, I'm totally fine not having this added, it was never an option, my fire and ice characters simply have never used those powers and are just fine (cringe at that min/max addicts).
  5. Thanks for the Energy Melee mention! also: https://forums.homecomingservers.com/topic/17113-ice-melee-ice-patch/
  6. Some powers are slower recharging. That is by design. I'm all for gathering some data and seeing where there are obvious discrepancies.
  7. ?! huh Who has indicated a Hasten nerf and why? Was there a dev discussion on discord or someplace? Or is this 'sky is fallin' poppycock.
  8. Lots already covered by others. There are some interesting AE entries. Can't wait to see more Dev Choice selections. The COV patron stories are decent and challenging. Does Twinshot count? for worst.. run, drama, run, more drama.. eesh. Maze like elements in maps = worst. (If it is supposed to be a maze, just give us a maze)
  9. Training Origin or Dual Origin probably need to go. Removing TOs would be a boost to lower level characters. (maybe TOs are limited to below level 5 or only to the tutorial) Information made available with the first Rare Salvage drop (end mission reward?) could direct a player. (popup notify and acknowledgement) Using a Brainstorm to convert the Origin for an Single Origin might be an opportunity and inline with recent changes. (popup notify and acknowledgement) Removing the combine screen and click would be plenty. Click boost, highlight eligible slotted enhancements, click enhancement to boost. This could allow faster boosting and minimize issues associated with entire build edits.
  10. One of the subtle but big differences between red and blue is the mixing of high and new low level characters. Atlas is the hub blue side Is Cap is the hub red side?
  11. Good info here. There is a bit off a difference between sustained damage versus burst damage and how that applies to damage in a typical mission versus a huge single target. Effectively leveraging the mechanic included with some sets is likely key to damage.
  12. Knowledge = Power Kudos for the focus on Sentinels & Dominators.
  13. Nemesis has been fun.
  14. and a convoluted mess. Have you been day drinking?
  15. It's the same cost as going to the store to get a new one.
  16. eesh.. this is kinda the opposite of how I hoped this would go. Just get rid of the dual origins already if its gonna be so dumbed down. Honestly this level of effort could be spent simplifying/explaining the incarnate system and would have a bigger benefit for the average player. That is where new chapters are likely to focus, isn't it?
  17. Folks get what you are saying, however, when making this type of request the are considerations of exploitation and balance across the player base that will usually trump said request. An argument that addresses concerns that may be raised could get more traction (no promises).
  18. To paraphrase, "this is the sixth time we have leveled a theme park MMO character, and we have become exceedingly efficient at it." Its been sixteen years since 2004, we know all the beats, know all the kill alls and fetch quests, know the metas, and know the feeling of being incredibly underpowered compared to the alts you already have at max level. I've seen differing attempts at re-inventing leveling - I see you TSW and TESO - but in the end its still all about growing a character when you already have characters fully grown. We've been there before, frankly we're kinda bored with it, so we say "Get on with it" and hop on the powerlevel train. It is what it is. The term 'End Game' is what happened. Powerleveling always had a place, usually with a purpose. "I want to _____" It seems lately, at least to me, folks race to create a T4 50 only to be disappointed. Honestly.. Just say: 'The End' ..wanna keep playing, have at it. There was never any End Game, that's a marketing term to suck dollars from dummies who would pay their way there.
  19. We don't have to use them. Perma _____ is not a requirement anywhere in the game. High recharge is nice, but it is also a choice and should have consequences. Really, that is what it comes down to: Choice
  20. Power set naming and medical conditions aside, it is an annoying set. Did I just get attacked?! No, that's just a teammate 'helping'.. Does it share the same sound effects as attacks? Ultimately this will likely take the heat off knockback for a bit.
  21. So if you don't have to have a shield can you use two handed weapons?
  22. lol. As many as it takes, right Jimmy? ( @Jimmy you are a rockstar )
  23. Shouldn't..? I think I will now do this always simply in protest.
  24. @OriginalOgre Sounds like you got more out of the game than what you paid for it.
×
×
  • Create New...