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Everything posted by gamingglen
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I understand all that. A couple costume pieces seem to be an easy add, IMO, with minor clipping which can be compensated for by players (e.g., make same color as other piece being clipped or find another piece that covers that area). Also, it was a roundabout way of telling the OP that things have been suggested. Costume pieces are most likely low on any priority list.
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They're not a belt, but need that Roman Sybil belt to complete it. When I played around with those pieces in Titan Icon I found that the sybil chest piece ends exactly where the Roman Sybil belt begins. The belt's rear part is off the body of the character and that's where the lower part of the sybil robe starts. Here's some of what I'm talking about, and the Corsair belt covers up the side of the Sybil robe that doesn't reach the normal waist line. This is from Titan Icon. (That green color is not available in the game 😞 ). I edit the costume files directly which can be loaded onto characters in Titan Icon. Some pieces not available can work in certain circumstances but my suggestions on the Suggestion forum seem to go unheard or not worth dev time. *shrug*
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Well, devs, my favorite TF is no longer fun to solo.
gamingglen replied to Bill Z Bubba's topic in General Discussion
You could lower the difficulty for the mission(s). Yeah, I know, I speak heresy. 😄- 139 replies
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I'm so glad you removed those. I'd hate to see you trolling us with Monty Pythonesque-styled humor, wait, that's humour, or misquoting movie lines (that's my schtick), or telling us again that a goose bit your sister.
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Because it's the power starting point for taking over the world in Risk.
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Um, no. I only jump on Tramp O. Line.
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Power graphics that made you shelve a character
gamingglen replied to Gentoo's topic in General Discussion
I might try that. Maybe. So many other alts, though... -
Power graphics that made you shelve a character
gamingglen replied to Gentoo's topic in General Discussion
I refuse to take that power because of the animation. My staff scrapper has been sitting at level 48 for over a year. I log onto it, hit a few things in the PI Portal Corp parking lot, then switch to another character. Staff lost its luster some time ago, I'm surprised I got to level 48 (maybe did a MSR raid or two with it?). -
CoH rejoinders, repostes, and whitty repartee
gamingglen replied to Techwright's topic in General Discussion
This also tends to apply to table top role-playing games. As a game store owner I sometimes hear a "funny" RPG story but there's something lost with not being there at the moment. I have a few of my own, but I've noticed in the past the slight nod and almost "uh huh" from the listener when I'm done so I've stopped telling the stories and just relive the moment silently. Unless it's very short, say a sentence or two, then it might be worth repeating, if someone actually laughed one time. Oh, and french fries.. I hate cold french fries. -
Yep. I have a few binds with emotes that I've activated during fights but few notice. Then again, the emote doesn't last long or I'm quickly powering another attack.
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Power graphics that made you shelve a character
gamingglen replied to Gentoo's topic in General Discussion
This is one reason I cannot get into playing a fire blaster: the "squat". At least now I don't have to have Firebreathe be coming from the actual mouth like some fire breathing dragon (then that would be okay if I wanted to play such... we need a dragon head, the reptile thing is ugly but that's for another discussion). I love energy blaster's animations. Too bad the devs didn't let us choose energy type and animation type separately from the beginning. 😞 -
And people say this game is easy. 😄
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What are the "Must Do" Missions for End Game "grinding"?
gamingglen replied to Koven's topic in General Discussion
Most of my 50s have less because I transferred the INF to new alts. -
Things that make it easy to want to log in…
gamingglen replied to Snarky's topic in General Discussion
Flying. Casual play. Soloing. Playing a female character and watching her Walk. (ha-cha-cha-cha) Flying (when not Walking 😄 ). The way the characters look, although they could use a few more polygon points and be able to color the eyes. The animated tails. Did I mention Flying? And a few of what others have said, too. -
If you had read those "The Sisemen Response" reports mentioned by those fake office workers you would have seen this: "The soon-to-arrive visitors have a tendency to approach a planet at the poles and spread out from there. These potential clients must be met with enough force to deter their intentions and be amenable to negotiations that will favor our plot goals." So, you see that in the northern hemisphere they are pointed correctly. 😃
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You all got it wrong. Those are energy emitters disguised as solar collectors. When the anticipated Battalion arrive those will be activated to blast massive energies at the new enemy. There will be missions to keep saboteurs from them, to correct those installed wrong, and to keep catgirls from sunning themselves with them.
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Isn't that the expansion that has never been revealed since issue 1?
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My macro is this: macro AH "AH$$em text" This way my character looks like she pulled up the auction house on her cell phone.
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If City of Heroes were remade entirely today...
gamingglen replied to Thrythlind's topic in General Discussion
Some themes can be played throughout the levels. I'll explain further by example: jungle person (or other woodsy type). I've made the jungle girl finally left the jungle and made it to the big city character as a background, but otherwise she is just another super out on the town. I wanted to stay in the jungle, at least until some point (level 40?). Have some connecting zones (and since we're doing away with the war walls...), AP has a start area in a jungle, that extends into PP, that extends into ... well, nothing that equivalent in the current game, then Nerva-esque northern island (love that part of that zone, with the ancient ruins), and then Eden-like (edge of civilization with ruined city-like buildings) which then will get the person to the city itself. Another might be a more post-apocalyptic sequence, perhaps those areas not protected by the city's supers and war walls. The Eden-like area mentioned above would work as the end part of that, too. Perhaps those are too narrow a scope and most people wouldn't bother which means a near-waste of development time. But this about dreaming, right? -
issue 27 Patch Notes for June 2nd, 2021
gamingglen replied to Number Six's topic in Patch Notes Discussion
Want do you think I'll spend that dollar on? 😄 -
issue 27 Patch Notes for June 2nd, 2021
gamingglen replied to Number Six's topic in Patch Notes Discussion
You owe me a dollar. -
Homecoming Code of Conduct Update - May 13th, 2021
gamingglen replied to Jimmy's topic in Announcements
No, they should not. Not everyone does videos. -
I could play Zok's (Herculoids) twin brother Zot, although I want a real dragon head instead of that reptilian head thing. That thing is really ugly.
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How about daggers? Wait, I know, a new power set: "Dagger Blasts". It would have an AOE that is a circular wall of daggers. You could also play lawn darts with it. 😃 (yes, I'm joking)