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Vanden

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Everything posted by Vanden

  1. Not for Scrapper Spin, it recharges in 9.2 seconds.
  2. What's that going to do for sets like Fire Blast, Archery, and Energy Blast?
  3. Yeah, I wish I could have all the Nature Affinity vines and such appear on my character permanently, too.
  4. I agree with you there. I came up with a potential reward for the trial, but it's probably much too late to implement for this year:
  5. There's two reasons I always advocate for Revive to be the T1. The first is the practical reason, which was covered here; it gives you Revive at the levels you'll probably need it most. Putting it at T2 covers that. But the second is thematic. Think of any fictional character with superhuman regeneration. Wolverine, Deadpool, Vamp from Metal Gear Solid, The Spirit from Frank Miller's 2008 magnum opus of the same name, they all have the ability to come back from wounds that should kill a normal human. That is Revive, not Reconstruction. It's a hugely thematic ability, and every Regen character should be able to do it. Sure, Stalkers and maybe some day Tankers would be able to skip it, but a Revive in every Regen character's toolkit is something that just makes too much sense. I'm also definitely in favor of reducing its recharge.
  6. How would that even work? Endgame content that doesn't make you stronger isn't really endgame content, it wouldn't be any different from any regular missions you can run at 50.
  7. 1 SO worth of Accuracy? That’s not nearly enough. Do you run Tactics at least?
  8. The Blaster absorb helps more than you’d expect. For example, some testing I did revealed that lava hazards in missions will kill a typical Blaster in around 30 seconds, but with an unslotted absorb toggle on it takes twice as long for the lava to kill you.
  9. *shrug* Lots of T1 secondary powers are of marginal use beyond being set mules in completed builds, and that includes Regen’s current T1.
  10. I think the T1 Power should be Revive/whatever Revive gets turned into, so you actually get the self-rez at the point of the game where you’re actually likely to be getting defeated, rather than at the point where your build is starting to mature.
  11. They certainly do not, the auction house will give you an enhancement of whatever level/attunement you want, regardless of what level or attunement the player selling you the IO put in in the auction house with.
  12. Selling unattuned enhancements on the market and buying the attuned versions is how you attune enhancements without slotting them first.
  13. The Claws rabbit hole goes even deeper than that! That's the Brute and Tanker version of Spin you're looking at, the Scrapper version is likely even more out of line. And have a look at Shockwave some time, then compare it to attacks like Howl or Energy Torrent from actual ranged attack sets.
  14. I figured it out, it's happening on any hero file where one of my unused power pools has the legacy Fitness pool selected. I think that was still around in old Mids for spaghetti reasons, but I guess that's been figured out for Reborn?
  15. Actually, if you look at the damage formulas, AoE attacks suck. Powers that follow the rules, like Explosive Blast, or Whirling Hands, players hate them. The best AoE attacks all break the rules.
  16. I've been leveling a Controller lately, and as you know, Controllers don't get a whole lot of attacks. A few weeks ago, the Renault SF was the WST, and I thought, "Hey, you get a temp power for running that SF, I think I'll run it! Hope I get the Coral Hammer." And you know what? I did. And I F***ING LOVE IT. Look at this glorious son of a bitch! This thing lasts for 72 hours of in-game, which is a long time, but some day we'll have to part, and I hate that. I'd love to be able to get this power on a permanent basis, perhaps as an alternative to to Ghost Slaying Axe.
  17. Well it definitely happens with Overgrowth, too. I'm pretty sure this is some kind of bug related to pets playing their summoning FX again after they've been summoned, because when I buff a Shivan they tend to disappear and emerge from the ground where they stand.
  18. Will the Annihilation proc go off from the creeper vines' attacks, or will it only have a chance to proc directly from the ground patch? And will it stack with the Achilles' Heel proc?
  19. Yeah, I'm pretty sure I remember it from before shutdown.
  20. I don't necessarily dislike the idea, but Winter-Os are very powerful, while not being as inaccessible as they were originally designed to be. I don't think any new sets need to be as strong as they are.
  21. What about like this? I'm often unsure if I've hit the limit of 5, is there a way to see my set bonuses listed with how many copies of each I have?
  22. So I finally updated to Mids Reborn from Pines. I loaded a character with a power I'd edited in the database of Pines to take an enhancement category it doesn't normally, expecting I'd get an error, and I did: Which is a weird error message to get, right? Figured it was worth reporting. Is that interesting to you guys?
  23. The foot stomp has to be the primary animation, though, because you can never quite match the default colors with the palettes they give us.
  24. You can't disagree with numbers.
  25. Empathy is the best one, it's not that complicated
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