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Solarverse

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Everything posted by Solarverse

  1. OP, I hear you, man. I'm right there with you. I so badly miss the way this game was before IO's, before PvP and honestly, before Villains. People have no idea the structure we had and no longer play by any rules. Teams feel very chaotic and sloppy now, where in the old days everything ran smoothly. So I am right there with you and it bleeds my heart, man. Sadly, unless someone creates a Vanilla CoH, I'm afraid we will never get that back.
  2. Can't wait, this should be fun...and I mean really, free cash! Who doesn't want free cash? Come join the fun! Void where prohibited. Some assembly required. No other warranty expressed or implied. Subject to CAB approval. May be too intense for some players.Times approximate. For off-road use only. As seen on TV. Contains a substantial amount of non-tobacco ingredients. Colors may, in time, fade. Slippery when wet. Not affiliated with the American Red Cross. Edited for television. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform. At participating locations only. Not the Beatles. Substantial penalty for early withdrawal. Do not write below this line. Falling rock. Sanitized for your protection. Be sure each item is properly endorsed. Sign here without feeling of guilt. Employees and their families are not eligible. Beware of dog. Contestants are responsible for own safety. Limited time offer. You must be present to win. No passes accepted for this engagement. No purchase necessary. Keep away from fire or flames. Approved for veterans. Price does not include taxes. No Canadian coins. Not recommended for children. No alcohol, dogs or horses. No anchovies unless otherwise specified. Restaurant package, not for resale. Driver does not carry cash. Some of the trademarks mentioned in this product appear for identification purposes only. Your mileage may vary. This article does not reflect the thoughts or opinions of either myself, my company, my friends, or my cat. Don't quote me on that. Don't quote me on anything. All rights reserved. Terms are subject to change without notice. Any resemblance to actual persons, living or dead, is unintentional and purely coincidental. Do not remove this disclaimer under penalty of law. For a limited time only. This article is void where prohibited, taxed, or otherwise restricted. Article is provided "as is" without any warranties. Reader assumes full responsibility. An equal opportunity article. Quantities are limited while supplies last. If any defects are discovered, do not attempt to read them yourself, but return to an authorized service center. Read at your own risk. Text may contain explicit materials some readers may find objectionable, parental guidance is advised. Safety goggles may be required during event.. For external use only. If rash, irritation, redness, or swelling develops, discontinue reading. Read only with proper eyewear. Articles are ribbed for your pleasure. Possible penalties for early withdrawal. Offer valid only at participating sites. Slightly higher west of the Rockies. Other restrictions may apply.
  3. People left this game in droves when they added travel power suppression...and you want travel powers removed? No. If you want that kind of PvP, they have that available in the arena as an option. Find you a few folks who want to PvP that way and you guys can have your own private matches without travel powers. I stopped PvPing after they had nerfed placate and I still support PvPer's right to PvP unhinged from nerfs. Nerfing powers in PvP is what made me quit, and I was PvPing with some of the best back then...I lived and breathed PvP, adding a nerf like this would cause PvP zones to turn in to wastelands....more so than what they already are. As far as the trash talk...you can't stop that. Psychological warfare in PvP is a real thing, people are going to say things to frustrate you. Best you can do when you enter a zone is turn off chat. You either have the thick skin to PvP or you do not. Having a thick skin is one of the many requirements for PvP. It can be a blast if you roll with the punches and learn to build for PvP and learn to play as a PvPer. It can be a nightmare for somebody like yourself...but it doesn't have to be a nightmare if you have the patience and willingness to learn. It completely up to you. Calling for a nerf is not the answer.
  4. I would cast Hasten just because you said that. 😄
  5. Look, I just want the old animation back...what they do with the damage of that power I honestly don't care. Just please, for the love of peace on Earth, let me have back the old animation. I'm even going to say pretty please.
  6. Mach 10!?!? That should get a huge bonus to hit! I mean come on, can you dodge anything coming at you at Mach 10?
  7. Pretty sure you hit the nail on the head.
  8. Originally, objects would explode on contact and was accompanied with a big boom sound, giving the feeling that you hit with such force, the object couldn't withstand the impact...and there were no objects laying around after to obstruct view. It looked cooler and was way more user friendly. Why it was ever changed from that is beyond me, however it was a completely stupid decision. It's a very dull effect now compared to what it used to be.
  9. Looking forward to that.
  10. Done; got the link right here with combat window open.
  11. None at all. I don't use IO's until level 50 with the exception of Stealth IO's in any builds that I use Stealth with. I actually put together a video showing a test that I had conducted. Both tests using the same mob type within reasonable levels of my malfactored level 29 characters. One character only had Superior Invisibility, while the other character had Invisibility + Stealth IO. I have uploaded a Youtube video that can be found here. I didn't edit very well, so there is a long dark spot you have to fast forward through, sorry about the bad editing.
  12. No offense taken. We are both players trying to find a logical explanation through trial, error and using what information we have available. I'll look more in to this tomorrow and post back.
  13. Interesting. Makes me wonder how accurate that information is though, since my Stalker was able to hang out with them unnoticed for quite some time, as was my Illusions Controller with Superior Invisibility. Everything below that level of stealth was attacked almost instantly. If it suppressed stealth, then it should have not mattered what type of stealth I had active, I would think.
  14. So I was casually running along, minding my own business when suddenly, my Troller who has Invis + Stealth IO ran across some mean ol' Cabal members in Croa. Next thing I knew, they decided that my Invis + Stealth IO was not enough to hide from the wicked grasp of their +perception. It surprised me to say the least. So after asking google and getting no help from that, I asked around in Help channel if Cabal had +perception and to my surprise I was told no by several people. I could have just chalked it up to a bug and went along with my day...but me being the stubborn bastard that I am, I refused and set off for a quest for a real answer. So I started with Stealth under controlled conditions, using level 28 as my standard level and finding even conned minions. They see right through it and proceeded to do what Cabal to best...lighting me up. Next I tried Stealth + Stealth IO. Same result. Invis, same result. invis + Stealth IO, same result. Superior Invis....ahhhh....we finally found a level of Stealth that Cabal cannot see through...even when standing right up against them. So obviously anything Superior Invis and up can conceal themselves from Cabal. Anything with 200 Stealth or better. So, is there a chart someplace where I can find information like this with all enemies who carry stealth and what is needed to beat their stealth? I don't seem to recall any such charts, but that doesn't mean that they don't exist. I think if such a chart exists, it would sure be helpful to have this chart in a sticky somewhere on these forums.
  15. I used to educate players (because it wasn't always a thing to give them the minimal FX option) and I got nothing but "Don't tell me what to do! I don't care!" even though all I was doing was letting them know it was an option in the nicest way I could express. Sometimes, saying anything at all to players about this sort of thing can be taken the wrong way, so I just stopped saying anything at all. I think it would just be better all round to give us as players the option to have the minimal FX option added to Null the Gull. There honestly isn't that many FX in game that bothers me when people cast something on me. Ice is pretty much the only one...and then only if it's the Blocky Cube FX.
  16. You gonna be okay there, little guy? Edit: I'm going to go on ahead and elaborate. What I am seeing is that people are wanting Sents to be more like Blasters. Asking for Blaster range, asking for Blaster AoE type damage... The way I see it, if you want Blaster range and Blaster DPS, then role a Blaster. The resists and Defense a Sent can get with Invuln is just straight up OP for a ranged DPS class. I can't speak for the other secondaries, but if they are anything like what I can get with Invuln, it's just straight up OP. Asking for more range or more DPS without trading in some of that ridiculous resist/defense is just asking to do to Blasters what has already been done to Tanks by Brutes. It would only drive Blasters to the bottom of the barrel, and with Corruptors already on the nipping at the heals of Blasters, that is just something we don't need. Sents are often the last man standing on team wipes and they boast this all over the game. There is a reason for that. Yes, I said it loud and clear and I stand by it...Sents are already on the verge of being OP. They are not OP yet, but they are approaching dangerously close. You can laugh and giggle and pretend it's not an issue, but I never needed your approval to see the math plain as day. Do Sents need a new and improved Inherent? Yes, I agree with this. But to pretend they need more damage and more range? Hell no, I will not agree with that. That would send them straight over the edge of making them OP and Blasters would be played only out of nostalgia rather than picked up for what they bring to the team.
  17. Yeah, the minimal effects on the shields is perfect, IMO. To me, they look a hell of a lot better too. I don't see the appeal in the big blocky human ice cube look.
  18. I'm sure some may agree, it is completely annoying when players choose the big bulky option for their Ice Shields and cast it on your character, sufficiently turning you in to the Ice Golem's third cousin. I would love to have an option with Null the Gull to make those bulky shields the Minimal FX option, since a lot of players won't use it on their end.
  19. This right here. Sentinels don't need any other buff other than the inherent. Sentinels are on the verge of being OP as they are, but that inherent needs to be something that better fits the class.
  20. Not to mention, no matter what kind of suggestion players make, nobody can ever seem to agree on anything. Player feedback can be outright toxic at times, with players on these very forums at each other's throats over a mere suggestion or change. You might have a player with a great idea for improvement or change, and half the players will love it, the other half will hate it, and then the thread turns in to a flame fest. I can't imagine what it would be like to be a Developer looking to make changes based on feedback from the forum posters. Some poster don't want change at all and any suggestion made is swarmed upon with negative feedback and flames. Other times nobody can agree to anything at all and once again it becomes a flame war. If I were a Developer, reading all these pages upon pages of flame wars, i would be scared to death to make any changes out of fear that half my population of players would come at me with pitch forks and torches, lol. No change is easy, just based off fan feedback alone, much less the coding headaches that would be involved.
  21. I personally find it insanely sad that AE is being used to compare Brutes and Tanks. Farming. Nobody is really talking about teams, only farming.
  22. Yeah, my suggestion was either for all or none. I don't think I would particularly care for some get it global, some don't. Besides, the greater majority of badges are just fluff...and doesn't mean as much to the common player as it does to a player who takes a greater pride in his character. People who tend to not be altoholics have a hell of a lot more badges on one character than players like myself who have dozens and dozens of alts who have several badges spread out between multiple characters. The idea would have benefited players who have Altoholism more than people who tend to stick with one character. So it was either an all or nothing kind of request.
  23. I would have Scrapperlock if they would just give Scrappers EM.
  24. Remember when the Live Devs had an emergency patch shortly after raising the ignore list cap? You can thank me for that. On the same day they raised the ignore list cap, I capped it by ignoring all the players begging for power levels in PI. Once I had reached the cap, if I ignored another player after the cap, it crashed the whole map, not just for me, but everyone...every player who was on that map. I reported it to Matt Miller and he had me duplicate the bug in game. I gave a warning to players in PI not to get in to anything because I was there with Matt Miller replicating a bug that crashes the map...and asked that players give me a moment before getting involved with anything. Matt Miller shows up, asks me to produce the bug, I ignored a random player and sure enough, the map crashed everyone to desk top. When I logged back in, Matt Miller said in ALL CAPS! "PLEASE DO NOT SHOW THIS TO ANYONE!!! We will have a fix for this soon! In the meantime, I don't think I need to remind you that if you share this information with other players, you can be permanently banned from the game." I sent back a tell saying, "I'm gonna tell the whole server! Hahaha. Not a problem, man. Just glad I was able to help." He gave me a "Haha" and thanked me. He then went on to inform me that he was granting me the Bug Finder badge for this find. I'm pretty sure I will never get my hands on that badge ever again. 😞 P.S. A player reported me for hacking, a goofball GM banned me due to him having zero knowledge of what Matt and I were doing, and it took Matt 2 days to get me back in game again. I payed the price for finding that bug, lol.
  25. Yeah, that makes sense. I honestly couldn't remember why it was changed. I knew they added fear, but never thought about them having to change it to front loaded damage to compensate for teh fear mechanic added to it. Not that it matters much, but I kind of miss seeing all those numbers fly. I kind of wish they would drop the fear and reverse it back to the DoT it once was. However, that's a needless change, but I would still love to see those numbers fly again.
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