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Everything posted by Solarverse
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Looking at either claws/energy or spines energy...
Solarverse replied to I-Dirty's topic in Scrapper
No, I was looking at straight numbers comparison side by side per each power, minus AoEs. The toxic tics of damage is what pulls the win on paper. But as you point out, that does not take chains in to account. -
Looking at either claws/energy or spines energy...
Solarverse replied to I-Dirty's topic in Scrapper
I'm going to have to Necro this, but running the numbers, Spines destroys claws in straight DPS. Sure, Claws has a faster recharge, but not that much faster, especially if you take IOs in to account. Somebody please help me understand how Claws is even in the same category as Spines? I really must be missing something here. -
Convert existing model for custom weapon
Solarverse replied to srmalloy's topic in Suggestions & Feedback
Oh nice, good call. I wasn't even considering animations used with weapons. I think you hit it spot on. Thank you. -
Convert existing model for custom weapon
Solarverse replied to srmalloy's topic in Suggestions & Feedback
Looking at your avatar, what did you use for the two variants of the backhand animation? Looks like one is a regular backhand, while the other is a drawn back charged up backhand animation? -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
If anyone can help you get these downloaded on to a MAC, PK can. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
That would be a question better asked to @The Philotic Knight, I know very little about a MAC, since they weren't exactly designed with gaming in mind. I have always been a PC guy. -
Hahaha! Hey man, it is what it is, lol.
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Odd my personal reasons for not playing bothered you enough to thumb me down for it. But okay, I can live with that. My reasons are my reasons just like anyone else who quits playing for one reason or another. I guess my reason wasn't good enough in your book of acceptable reasons. Doesn't matter, my reply didn't fit this particular thread anyway, so that was on me.
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We see you and we just can't help it! It's like giving kids ball bats and pointing them at a pinata! We figure if we beat on you enough, you'll explode and drop us a bunch of candy!
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Yeah, I had a "Doh!" moment there, didn't I? lol
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Yeah, you got me. Lucky I like you or I would have something smartass to say.
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Funny my last comment got a thumbs down, just shows me how selfish and spoiled MMO players can actually be. You can thumb that down too.
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Stop nerfing sound effects is a good start. Players like myself get pretty discouraged to play when aspects of a game they love are suddenly removed instead of made options. I can't even play Kinetics anymore because of the nerfs to the sound effects, along with many other sets. So that is the reason I no longer play.
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Identified and Silenced all Stone Armor toggles.
Solarverse replied to Nightmare Shaman's topic in General Discussion
I actually have a mod on the CoH Modder Tool that literally tones all of those sounds down. Unless you have already tried it, you might had saved yourself a lot of time there. -
New Regen Powerset - What could it look like?
Solarverse replied to Troo's topic in Suggestions & Feedback
I'm to the point that I don't even care what we do to it anymore. So many ideas over the years and nobody can agree on them. I don't even care that we don't agree anymore, just do...something...with Regen, anything. Also, best Hidden Content ever! -
Not every hero needs to be ripped...
Solarverse replied to Marbing's topic in Suggestions & Feedback
I'm sorry but if your character is not ripped, then he has to be a villain. It is known. -
I guess one can only hope that the direction the game goes from here brings balance. Would sure like to see Red Side shine once more as well. We'll just have to wait and see what happens.
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I have made a similar request myself in the very early days (like within the first couple months?) of Homecoming. At the time, the idea was not so popular. Opinions may be a bit less resistant these days though.
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I personally loved red side. I only started disliking red side when population became so low that it took an exhausting amount of time to form a pug for even a simple mission. Blue side is better, but something being better does not mean something else is bad. I don't know how many others share my opinion, but that's my point of view anyway. That's the thing, Tankers were never designed nor meant to be as powerful as they are now. Remember when I said that people would have to make stupid requests to balance a stupid decision of making crossovers? Well, that's how I feel about the Tanker changes. It was something stupid that was done, but sadly, it was a necessary evil to compensate for the original stupid decision to make this game a crossover. Not taking any stabs at you at all, this is just simply how I see it and am pretty hard set on my views of the issue. I won't respond to your two previous points, because I feel my opinion of your first point pretty much applies there as well. However, what I often see in game and sometimes on these forums is that Controllers were the original Damage Mitigation masters. Now, we have Dominators who not only out DPS them, but also outdo them in the mitigation sector as well. A Dom can one shot Hold a Boss at will, a Controller has to wait for the Hold to recharge and hit it with two holds to lock down the Boss. This does not just apply to holds, but every single mitigating ability that they have. This makes Doms superior at Damage and Holds. Now, I am aware that there can be several counter points to this, but this will be the foundation that I will be sticking to, because I believe this debate could literally go in circles and it would just keep coming back to this point over and over again. I suppose that would have to be a matter of perspective. For players like me, it has taken a lot away from this game and has left this game a husk of what it once was. All one need do to see this for themselves is to simply visit City of Villains, and then ask themselves, "Where is everyone?" So my logic may or may not be flawed on a few points, but this is just the way I see things from this end of the computer screen.
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I have some thoughts on this but will have to get back to you. I have dreaded adulting to do right now, heh.
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All fair points and a reasonable argument, but I still feel the same about it.
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Ironic. When players were begging to allow crossovers, everything negative that has come from crossovers were points that I brought up when I explained how that would be a horrible idea. I also stated that with those issues that would arise, players would then come up with more horrible ideas attempting to balance the chaos from the aftermath of crossovers that they were actually asking for. Seeing it being played out just as I said it would just makes me wish that people had actually listened to me. Crossovers is the absolute dumbest thing the Original Devs have ever done. That was a completely brain dead decision. I honestly wish we could reverse it and for once, I wish the Devs had told people no and stuck with their guns. I mentioned that people would slowly migrate off red side. Check. I said the Tanks and Brutes would not synergies well. Check. I said Defenders and Corruptors would be a nonstop issue. Check. I said Stalkers would take a back seat to Scrappers...and before the Stalker changes, that was true. So again, check. I also said Controllers would take a back seat to Dominators. Check. So here we are. Exactly where I said we would be. Check Please!
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You can't be serious...
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Always the last one you try (psi-melee praise)
Solarverse replied to FenrisWolf44's topic in General Discussion
Honestly, I don't find Sappers to be an issue. They get taken out first and I don't worry about it. Carnies are a different story since they all sap upon death. -
Always the last one you try (psi-melee praise)
Solarverse replied to FenrisWolf44's topic in General Discussion
Yup, but not this time.