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Snarky

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Everything posted by Snarky

  1. Comic book physics and effects obey their own rules. Sometimes this is consistent throughout the genre and other times very specifically odd for a given power/powerset
  2. Sands of Mu are unaffected by damage buffs (positive/negative) which is why they are great for Super Strength during the Rage crash. Still works, unaffected.
  3. I choose Banished Pantheon for “serious challenge leagues”. This is the wisdom passed on to me by serious gamers who have data mined it all out. Top tier for things like “Really Hard Way” badge in Magisterium trial. Personally I mostly dislike pets. Depending on theme I go for something as unobtrusive as possible. Polar lights, barely there and on my Ice toons thematic and some stack effects. Storm Elementals on my vampire. Still wish you could color the pet and not just the summon. Purplish clouds? I need mottled greens and blacks thank you!
  4. Thanks! To be honest I have run the entire thing on -1/x0 with I/Os and P2W. I'm a Super Villain. Of course I cheat....
  5. Thanks this was my concern on this project. As long as I can do content at 50 I bypass and do it later
  6. I know you CAN do the mission pre 50. I need to know if there are certain missions that are not offered after level 44....
  7. Getting close to my solo every mission contact project (at least the get to 50 part...) Down to Redside 40-44. In the wiki Black Scorpion is said to have missions specifically for 40-44 range, including a mission "Thwart Black Scorpions plans" But then I do not see those missions listed as 40-44. He has a group of mission 35-50, then some 45-50. Does anyone know if in fact he has missions that can only be done pre 50? Thanks.
  8. From the balcony of city hall in Atlas Park you can see the full moon. Always.
  9. All of Blue side (well 90%) is filler. Still doing multiple “kill 45” per contact in 40-44 and you have to cleanse an area to get any to spawn (malta and carnies in PI). I freaking hate Blue now more than when I started. I do wish you good luck in this. I love Redside but to me the Blueside half of the journey was almost a burn out. I hope you find what interests you more than achieve X goal.
  10. As I am leveling a toon (and really always) I keep half an eye on the LFG chatter. You would be surprised how often the chance to get a patron badge pops up, at least on Excelsior. But yeah, BS is known to be fastest. I do GW each time though. One mission I autocomplete and it is pretty smooth
  11. In a low Snark moment.... I am very grateful to have the game, and the community, back. I am not only happy but quite impressed with what the HC Devs have done in regards to clean up and new material. If you are like me you are pretty set in your ways. You jump in and do similar activities day after day, month after month. Then find yourself saying "I have never done the RWZ storylines...." My point in saying this is that there is probably content in this game you have not done. That you might like. Could be worth a few topics on what is good and why to guide each other to the best older content. The game has depth, some of it probably unexplored by many. I was impressed with both First Ward and Night Ward. I never did them live. I did all 1-20 Gold a few times and was glad to leave. But the stories in First and Night are much better in my opinion. After I 50 my current story arc project (maybe 2 weeks...?) I will start on RWZ 35-50 content. I might like some of it....
  12. I will do you one better (one different?) Do not pick based on the criteria above Look if you want it unlocked there are multiple opportunities to jump into the unlock mission on a busy server. Done Pick what is right for your character. I run a lot if undead….Ghost Widow. If I was a VEAT I might pick BS as his powers are similar. Rogue who thinks he is noble…Scirroco. Etc
  13. I would look hard at an Energy Melee Willpower Brute. At +0 using SOs and no P2W I would guess 600-700 hours. I am nearing the end on a Dark/Invul Brute using I/os and P2W temps and am over 400 hours in, closing on 500. This left out any contacts that could be put off to 50 (35-50, 40-50, 45-50)
  14. Hmmmm. I got nothing. Sorry. Brutes are terrible at end game. They are great for this project. Endgame? ROFLMAO. Endgame? nooo, lol, I cannot keep a straight face. You think this project is about end game? ROFLMAO. Maybe, we must, be talking about different projects. I have been soloing every contact in the game on a Brute since mid October. Red/Blue/Gold. Turn off experience and do EVERY mission a contact offers. Then, next. 2,289 missions completed. 3,901 reward merits earned according to the terminal. although i have 4,880. not sure why the difference. no i did not claim them from super packs etc. Doing level 40-44 content now. Once I 50 I will quickly get incarnate badges and such. Then....do all 35-50 content solo, 40-50 content solo, 45-50 content solo. So, sure, I will 'main' this character. (keeping an ice/cold corr for helping SG do most 50 incarnate trials etc) But this project is about climbing the mountain. Not standing on the top waving the flag. This project was 'easy' on a Brute in some ways. But on my Dark/Invul I relied on P2W 'nades for AoE for a loooooong time. Dark has crap attacks until mid 20s as well, sigh. Dark days indeed. Maybe this project is not for you. It takes someone who is interested in the challenge. Not focused on having it done. Also...are you starting Gold then? Because you are missing all (most) 1-20 Red Blue. Start Red/Blue. Turn off Exp. at 4-7-9-14-19 etc. Do the contacts (switching alignments) Gold is FULLY avail in Ouro. You did say ALL? What did you mean by all? Oh, nvm, just 50 what you want, Ouro a few things and say you did it "all" GL
  15. Might makes Right is a “law” and, in all actuality, the end justification of Heroes. Someone decided who owns stuff. The govt (empowered by the rich) agreed. The heroes enforce. Everyone behave and no one gets hurt This is actually why i dislike Goldside so much. How accurate it is. One pretentious side and one gritty side and both “honorable” and both full of crap. Redside, best side
  16. Such a tease. Dark Blast from Blasters. Dark Armor....from Tankers.
  17. I do wish you luck. But this is equivalent to the idea of "If we drive on the shoulder we can pass all these cars." in my opinion. That is based on my play time in this game. But yeah, it has been mentioned I can be.....Snarky. pat. pend. tm.
  18. Take Storm from X men. I assume she is a blaster. Lightning from the sky and all that. Then she has a TON of wind powers. So Knockback and control. I could give about a thousand more examples of how it is hard to pigeon hole the vast majority of Supers into narrow job descriptions. Before i do let me just say this. You are wrong. It is a horrid premise. it would not work well with this game. Also, as someone who has done 'crawl' teams a few times, getting people to show up and be consistent each week is challenging. life happens. nerfing the Archetype to fit your game within a game is not going to increase turnout. Good Luck.
  19. Well, when invention salvage and recipes love each other very much....
  20. Dark Melee / Invulnerability on a high recharge build is a thing of beauty. The synergy is mind boggling. Pros: Endurance issue is a Brute thing? Would not know. If mobs drain me I just drain them right back and get a full bar. Health, one big heal that also raises your health pool…and a combat heal you spam that does good damage. Damage, an exotic Damage type that is one of the most effective in the game when you discuss mobs that resist it and their resistance levels to it. Very nice ST damage chain that also debuffs a mobs to hit! Also, finally, what I consider one of the best build up powers in the game Cons: not a ton…errr not a lot, um almost no AoE. You get Shadow Maul…. And a couple of your buffs are AoE damage, but not great and not often. Psi hole, like Shadow Maul not going to talk a lot about this. It is real. Stop playing with it (do not try to “fix it”). Move on. That’s it. The grand list of what is wrong. If you want a insanely sturdy Brute that can lay into hard single targets like a Scrapper then welcome to the world of Dark/Invulnerability
  21. Do not forget to use P2W temp stun grenade and hand grenades. I honestly have no idea why anyone would want to do this, but I am soloing every contact in the game, so I got no room to talk lol
  22. I would suggest Energy/Invul. There is not a ton of Psi damage (any?) and therefore you will be nigh unstoppable. Then.... Energy (since the rework) is a premier set. After that it comes down to mechanics. Get a warburg nuke. temp pets, etc. When you get to the toughest fights (1-3 total?) just start pulling rabbits out of your hat My personal fav (and main) is Dark/Invul Brute. reworking some ideas from an old SS?Invul Hyperstrike made. Here is what my thoughts are on a nigh unkillable Dark/Invul. Solo you can swap out taunt for Touch of Fear. This Villain build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Snarky: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Flight Ancillary Pool: Energy Mastery Villain Profile: Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7) Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(11) Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15) Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(21), Arm-Dam%(23) Level 6: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(23) Level 8: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(25), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Rchg/+Regen/+End(29) Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34) Level 18: Dark Consumption -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(39), OvrFrc-Acc/Dmg/End/Rech(40) Level 20: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36) Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39) Level 24: Taunt -- PrfZng-Dam%(A) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42) Level 28: Invincibility -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(46), Hct-Dam%(46) Level 35: Tough Hide -- ShlWal-Def(A), ShlWal-Def/EndRdx(48), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48) Level 38: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50) Level 41: Superior Conditioning -- PrfShf-End%(A) Level 44: Assault -- EndRdx-I(A) Level 47: Physical Perfection -- RgnTss-Regen+(A) Level 49: Fly -- WntGif-ResSlow(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Agility Core Paragon Level 49: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;670;1340;HEX;| |78DA6594DB4E13511486F7B453B027DA8A14107A165A5A9C52F5C2B389160848139| |226DE920ADB3271529A4E31F6D20B5FC01B6F3C80875B1FC1B36FE1E901E4A06834| |DE8CABB3FE80C94C32FDF6FCF3AF3DFFDA33BB95DBE5C08BD93B9784E2BF62D44C7| |3E9726BBD2D3D955A5D5F760B217AAA8D5AEB66A7978651FBD652451A526A655279| |1863B92C6FC88629B5B9C6AD75A3215BB5EBBAA1B73B22B8B8B66668337A7DB5AD3| |7EA3EFBAADA947225640F17646D45B6CC55BDE967A3D1750E4F37F5656D9AA6A977| 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|-------------------------------------------------------------------|
  23. When i first got back into the game I settled into a SS Invul Brute in about month 2. Hyperstrike built this for me and i played it for 6 months. Still have the character with all sets in place. Like having a classic Mercedes in the garage.... This Villain build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Snarky: Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Punch -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Acc/Dmg/End/Rech(5), SprBrtFur-Rech/Fury%(7) Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(11) Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15) Level 4: Haymaker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23) Level 6: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(23) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(27), SprBlsCol-Rchg/HoldProc(29) Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34) Level 18: Rage -- RechRdx-I(A), RechRdx-I(34) Level 20: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36) Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39) Level 24: Combat Jumping -- ShlWal-Def(A), ShlWal-Def/EndRdx(39), ShlWal-Def/Rchg(39), ShlWal-Def/EndRdx/Rchg(40) Level 26: Hurl -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Rchg/SlowProc(42) Level 28: Invincibility -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46) Level 35: Tough Hide -- ShlWal-Def(A), ShlWal-Def/EndRdx(48), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48) Level 38: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50) Level 41: Superior Conditioning -- PrfShf-End%(A) Level 44: Assault -- EndRdx-I(A) Level 47: Physical Perfection -- RgnTss-Regen+(A) Level 49: Super Jump -- WntGif-ResSlow(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Agility Core Paragon Level 49: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;676;1352;HEX;| |78DA65945B6F12511485CFC0D00A8502AD855EB8160B2D5428EAB326DAD2B496A40| |989AF646C8F309150328091471F7CD7AAF1C5EB8389F79FE0B5FE0B6F7FC04BA246| |E3CBB899BDDA9A0C097CCC3A6B9FB3F6E11CCA1717BDCF972F9D10CAD0A986D66E5| |74F1ADD8E7495B59ABEE114420C549A9A71BE37485F27ADA16A5936A4CC57BA2D69| |542B1D43366B9D7A948716E539D96CCBFC4AF342B7D1948676566FE89D9EF0AD6F6| 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|7816D66D69663C1A6146DCA519B72CCA6B803F4DFC18AF937448B612F76B27B7B65| |FE036005EB87| |-------------------------------------------------------------------|
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