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Everything posted by Snarky
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This might make it even more brutal but have you considered stopping experience until you get drops/can afford upgrades?
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I feel the same way about my new Stalker Redside project. it irks me to wait for hide. But it is so much more effective. As I go from 9-14 and slot a little better I think I will be able to take out a whole little knot of foes fast then just hide as I move to the next. The AS is so powerful I do not even build up for it unless against an actual boss. The only thing really slowing me down is the kill alls and escorts. Sigh.
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Do the same mobs drop the same salvage or is it completely random?
Snarky replied to MikeSol's topic in General Discussion
I do not have a detailed answer. Never looked it up. But I have fought enough of specific mobs at one time to see a pattern. When you end up with 20 of one type of salvage and very little of anything else after fighting certain mobs it seems clear they drop according to their mob type. -
What about a Redside week... month... whatever?
Snarky replied to Shenanigunner's topic in General Discussion
While I do not agree with most of this thread (not just post, the whole damn thread) this sentence stands out. The goal of the thread, admirable, is of course to increase activity Redside. How to do this? ... I have no good ideas. Make it fun? Some people hate it. Increase the rewards? To what? Farm levels? Increase the power? With people already screaming power creep? But in the end (if it succeeds in any way) the reason will be the above statement. Increase the number of players. So, kidnap a few people and strap them to computers forcing them to play City of Villains. DO YOUR PART! -
You would (in my opinion) need to gate all resources per character. You want a purple recipe? Wait for a drop or farm merits. On that character. You want any recipe. Same. In other words remove email and market and trades and prob one or two other things that would solve 90% of power creep. Maybe 95%. oh. And no AE. You want to farm something you better save a farm mission map. It would even be best if you could disable that. Save a mission 7 days tops. this would FORCE all rewards to be earned per character and teaming would be GOLD
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Brute: That ain't dirt.
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Yes, this is the dichotomy of even starting a thread like this. Redsiders tend to be solo players. Stereotype? True? Who gives a crap. I am a solo player. I just want the convenience of 7 other people who don't mind getting blood up to their elbows to help with specific tasks. Sometimes it really helps to have a Suicide Squad. But other than that I will go back to solo play. (I will help a villain if one shouts out....) But asking for the busiest server that I plan to solo on 98% time? It is the laughable situation most Redsiders find ourselves in. Where is it busy? I mean, I want to solo. Where it is busy....
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For a page or two you have no choice I think 🙂
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So..... The stories are in fact a reflection of reality. You know this? Stark industries is/was one of the largest producers of killing machines/devices/toys/games on the planet. This did not net the Stark family ANY jail time. The fact that one of Stark's products went apeshit and killed a bunch of people.....seems to have been dealt with through storytelling. And lawyers and PR firms. This is the "reality" that is reflected in the movies. Mindless? Sure. As mindless as everyone starting to use electric cars but most of the vehicle pollution in cities comes from diesel trucks. (I drive one) and NO ONE wants to pay more for the stuff in groceries/stores/malls so no one says shit about that.
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No one I know Ques. We form through LFG and private channels. I would come to the message boards to form before setting up a que
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Yeah, I am really established on Excelsior. I just am always questioning things. But it would be inconvenient to have an odd duck on an odd server. Really need (want) 2 more DFBs, and the DiBs....those boosts seriously help until you start slotting big set bonuses 30+
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My Redside project, while 98% solo, does appreciate a team for things like TFs and certain badges. I started him on Excelsior, which usually has about 10-12 villains in the 1-10 range. Not sure about later levels. Just started watching it. Are other servers the same or busier?
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Yeah i was already considering changing how i craft and sell. This market fluctuation was the impetus i needed to make the decision
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I run Darkness epics a lot and like them. Thanks for the info
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You had a bad relationship with the RNG. Bitch hates you
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Yeah i like the Jedi mind power and i want to learn it. I only have so many powers available in primary and secondary. I will be jumping from 9-14 once i get 5-9 content complete. Placate should slap on fine. Then i can learn its uses. As a solo mission +0/x1 i am sure it will have a number of niche uses for getting through stuff and will make a fun mini game for a while. Then i can decide if i want it in the future thanks for the feedback. I really appreciate all the great input here
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THis is extra slick thank you. This would put everyone in TF mode and solve many of those related issues. Now that you said it I cannot think of another way to do it easier or better. Just brilliant.
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My memory is crap but I think they have always groaned. There is a Redside Mission on Cap au Diable where you fight a whole base of these things. (Great place to get the badge) My memory wants to say they have always given a weird guttural moan as they die.
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UKASE IN DA HOUSE!!!
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Once I met Ukase I realized what DJ Zero was saying in Pocket D allatime... UKASE IN DA HOUSE!!!!!
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Ukase is one of the more stubborn individuals you might meet. (A high compliment from me!) I can see the reasoning behind the process and realize good, bad, or ugly that the project will cross the finish line. But yeah, a Dark/Dark Defender seems a tough run. I think it will mostly come down to RNG. Store inspirations in the base and use the allowable base equipment. Take it one mission at a time. Upgrade those DOs and SOs....that is allowed?
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This is how a lot of people feel about most of the game it seems. I myself am target focused. I will do X content for A reason. 1) Playing with friends 2) badge 3) merits. 4) experience. I used to run an alt through 4 DFBs, then run as many Task Forces in order to level them as I could. Earn merits, badges, level, good stories for posting about the misery of LFG. Finishing with a couple ITFs and late game TFs. Now I have an alt account farmer and just PL the crap out of alt experiments. In a few hours I can stand up a 50 and slap a build on. Then go back and run Posi 1/2, Synapse etc to see if the build plays at all like what I thought. This game has a lot of content. Not infinite, but a good warehouse full. But people need a REASON to run it. That is just human nature. Add 5 weekly story arcs (with increased rewards and a way to figure if peeps were there for everything not just final mission - I assume through everyone doing the contact simultaneously) to the weekly TFs and slap on a badge for doing 100 weekly story arcs.... Carrot, not stick. Works real good.
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THank you. I will now monitor stealth radius for constant feedback. I am also taking Placate. As a dedicated solo character that has got to help, plus I want to learn how to most effectively use it.
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I run both. THe Hold is important and useful in certain fights. The animation is slightly too long on a fast rolling team unless you NEED the hold. Like Ice Patch, it is a power I took but only use when I need that exact thing. (I stay at range so Ice Patch is an indication things went south)
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Yes I do the unlocks. Veluta no longer requires an unlock in PO. Or if she still does it must be easy. My last run was over the winter and the only unlocks that I remember were a pain was one in Grandville and one in Nerva. Arbiter Leary in Nerva requires you to do the Treespec trial first. I solo'd this last time (on a Dark/Dark Brute) and let an army of temp pets storm the AV tree. Number 204 in Grandville has a very interesting story. 50 toxic tarantulas to unlock. Pain in the tookus.