Jump to content
Account validation emails are not going out, delaying registrations. We apologize for the inconvenience.

merrypessimist

Members
  • Posts

    540
  • Joined

  • Last visited

Everything posted by merrypessimist

  1. The tailor in Pocket D's VIP room can also adjust body sliders.
  2. Only needs to be in a power that's available, not necessarily one that's active.
  3. What was the name of that comic? I think I used to read it but I can't for the life of me remember what it's called.
  4. Same way you move them around on one page. Just drag them off to the side of the screen to scroll the list.
  5. You're welcome. There's a great many things you can monitor under combat attributes, with the restriction you can only display ten (10) different ones simultaneously. My preferences are Regen, Recovery, Tohit, Recharge Time, Damage Buff, and then at least one defense (smashing, ranged, etc.) and one resistance. Powersets that use vector defenses get all three monitored, and heavy resistance sets I watch one of each pairing (smash/lethal, energy/negative, etc.) I find this gives a good overview of what sort of buffs/debuffs you're operating under in most combat conditions.
  6. Just add recharge time to the stats you track with the Combat Attributes window. That aside, the countdown is how long the power will take to recharge, based on your slotting and active powers already.
  7. Mob salvage drops are no longer segregated by tech/magic. Everything drops from everyone.
  8. They're all pretty squishy. The boss-tier pets not so much, but any of the lieutenants will die in a matter of a minute or less versus anything that might warrant summoning long recharge time pets.
  9. Just had this come to me a bit ago: Robotic elec/elec Brute. Name? Solid-statesman.
  10. Correct. Only Tohit counts.
  11. One of the two demons has a +res shield and a heal he uses. The shield is ~15% resist to s/l/fire as I recall offhand.
  12. Isn't she the villain equivalent to the kheld mender?
  13. As I recall it adds 20% to your mez resist stats across the board, so the second way.
  14. I use it mostly to eat initial aggro while lining up all my other AOEs. drop the crab bomb, shift position, then drop a venom grenade and a suppression/heavy burst in short order. Bonus fun if the -res proc in suppression triggers. :)
  15. Bearing in mind that it's been fifteen years so I might not recall perfectly, katana had slightly lower damage and endurance costs for the powers than broadsword. The animations were the same, but the values were not, as I recall.
  16. RP is RP and gameplay is gameplay. I don't let RP choices influence my character decisions (powers, slotting, etc.) in any significant fashion. Optimizing the efficacy of my gameplay experience is not relevant to maximizing the value of my RP experience.
  17. Yes but "sped up" IIRC In the pre-differentiated animation days they were literally the same animations in every way. The only differences were the weapon models used.
  18. In game they're also highlighted purple in the LFG menu accessible from the bar at the top of the chat window.
  19. They're not. Hover and Fly are mutually exclusive, Hover and CJ are not.
  20. I had this idea the other day while looking at Silver Mantis LFG ads. A mercs/whatever MM, called "The Weekly Strike Force." All the pets would be named after days of the week, like Private Monday, Corporal Thursday, etc. with the player/captain as Saturday, because Saturday's just the best.
  21. The way I recall he said "The three whip powers required as much rigging and animation effort as five full conventional powersets." And given that I'm reasonably sure that the Homecoming devs probably don't have the animation software or experience to create full animations from scratch, it's not too likely they'd create an all-whip set. Now an Assault set as has been suggested a couple times, that could possibly work.
  22. Only so far as the choice missions are all solo only, as I recall.
  23. I don't bother too much. Primarily I'll set up a Bodyguard bind and use the "attack this target" default bind. I have the pets murder something then put them into bodyguard to stop shooting while I have them then kill something else and repeat as necessary while hitting them and the enemies with buffs/debuffs.
  24. That sounds vaguely like Desdemona.
×
×
  • Create New...