Nyghtmaire Posted June 13, 2023 Share Posted June 13, 2023 Scrapper hit points are too high in context of the modern game and the ATO mechanic. Currently, level 50 base HP is 1338.6. Base HP should be lowered to 1337: it is a more representative number in light of current game factors and the playability of the archetype. 5 2 2 The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime. Link to comment Share on other sites More sharing options...
SwitchFade Posted June 13, 2023 Share Posted June 13, 2023 Also, nerf Regen to 1hp. Because, too stronk. Link to comment Share on other sites More sharing options...
Vanden Posted June 13, 2023 Share Posted June 13, 2023 Isn't that the enemy NPCs' job? A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
TheZag Posted June 13, 2023 Share Posted June 13, 2023 2 hours ago, SwitchFade said: Also, nerf Regen to 1hp. Because, too stronk. 1 hp max should trigger the anti 1 shot code. If you take a hit at 100% hp that should 1 shot you, you are left at 1 hp instead. That should make you invincible unless there is more to the coding to detect you are at 1 hp max. We can get to 1 hp against the crimson prototype but its not common. Link to comment Share on other sites More sharing options...
biostem Posted June 13, 2023 Share Posted June 13, 2023 (edited) Sounds more like a PEBKAC situation, if you ask me... Edited June 13, 2023 by biostem Link to comment Share on other sites More sharing options...
Doughboy Posted June 13, 2023 Share Posted June 13, 2023 Agreed. Scrappers should be 1337. Link to comment Share on other sites More sharing options...
nihilii Posted June 14, 2023 Share Posted June 14, 2023 But then that one Scrapper I have at exactly 2000hp with IOs and accolades would end up at 1999hp. Unacceptable. 1 Link to comment Share on other sites More sharing options...
Zepp Posted June 14, 2023 Share Posted June 14, 2023 1 hour ago, nihilii said: But then that one Scrapper I have at exactly 2000hp with IOs and accolades would end up at 1999hp. Unacceptable. But then you could party like it's 1999... 2 1 Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
JasperStone Posted June 14, 2023 Share Posted June 14, 2023 (edited) Prince wants a word 3 hours ago, nihilii said: But then that one Scrapper I have at exactly 2000hp with IOs and accolades would end up at 1999hp. Unacceptable. Edited June 14, 2023 by JasperStone 2 Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. Link to comment Share on other sites More sharing options...
Player2 Posted June 14, 2023 Share Posted June 14, 2023 While we're at it, blasters deal too much damage. Let's nerf their base damage. Stalkers are a little too stealthy, so let's nerf their stealth bonus. Masterminds have more pet control than controllers... Can't give that control to controllers, so let's nerf MM's ability to control their pets. Anyone have other AT nerf suggestions to add? 2 Link to comment Share on other sites More sharing options...
Parabola Posted June 14, 2023 Share Posted June 14, 2023 22 minutes ago, Player2 said: While we're at it, blasters deal too much damage. Let's nerf their base damage. Stalkers are a little too stealthy, so let's nerf their stealth bonus. Masterminds have more pet control than controllers... Can't give that control to controllers, so let's nerf MM's ability to control their pets. Anyone have other AT nerf suggestions to add? I think you've missed the joke here... 23 hours ago, Nyghtmaire said: 1337 Link to comment Share on other sites More sharing options...
Player2 Posted June 14, 2023 Share Posted June 14, 2023 6 minutes ago, Parabola said: I think you've missed the joke here... Just adding my own jokes here. Link to comment Share on other sites More sharing options...
Parabola Posted June 14, 2023 Share Posted June 14, 2023 19 minutes ago, Player2 said: Just adding my own jokes here. Ah it was me missing the jokes. Always a danger :). Link to comment Share on other sites More sharing options...
SeraphimKensai Posted June 14, 2023 Share Posted June 14, 2023 15 hours ago, TheZag said: 1 hp max should trigger the anti 1 shot code. If you take a hit at 100% hp that should 1 shot you, you are left at 1 hp instead. That should make you invincible unless there is more to the coding to detect you are at 1 hp max. We can get to 1 hp against the crimson prototype but its not common. This reminds me of my old endeavor Aron in Pokemon during a sandstorm and then we'll get taking out lvl 100 pokemon in battles. Link to comment Share on other sites More sharing options...
JasperStone Posted June 14, 2023 Share Posted June 14, 2023 1 hour ago, Player2 said: While we're at it, blasters deal too much damage. Let's nerf their base damage. Stalkers are a little too stealthy, so let's nerf their stealth bonus. Masterminds have more pet control than controllers... Can't give that control to controllers, so let's nerf MM's ability to control their pets. Anyone have other AT nerf suggestions to add? Brutes are way too strong. Their dmg output should be ... *briefly checks notes* ... Nevermind 2 Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. Link to comment Share on other sites More sharing options...
Nyghtmaire Posted June 14, 2023 Author Share Posted June 14, 2023 2 hours ago, Player2 said: While we're at it, blasters deal too much damage. Let's nerf their base damage. Stalkers are a little too stealthy, so let's nerf their stealth bonus. Masterminds have more pet control than controllers... Can't give that control to controllers, so let's nerf MM's ability to control their pets. Anyone have other AT nerf suggestions to add? Little nerfs for theme and to accentuate the essential nature of the AT. Like: 1. Stalkers - when hidden, the character sparkles like a moody vampire; 2. Blasters - when activating build-up, costume changes to a generic murder hobo for duration of the buff; 3. Masterminds - any attack+aggressive command activates a 3 Stooges inspired comedic pet routine. 3 The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime. Link to comment Share on other sites More sharing options...
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