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Possibly Controversial Request: Please consider having all the accolades to be purchasable for extreme amounts of the appropriate currency in either START, the Aether reward system, or the Merits system.


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Posted
21 minutes ago, Troo said:

 

Makes sense to put it out there being simply curious what responses might be either way.

 

My opinion:

Folks gotta play the game at some point. There should be rewards for actually playing the game. Even if it's simply acknowledgement of defeating x number of enemies. (some folks might think 'grind' or 'gating' but that's not really the case)

Could there be an acknowledgement of having earned a particular accolade 25 times, sure. Keeping in mind that it is not the same earning some accolades on one archetype compared to another, much less character to character.

 

The whole fake-accolades being created partially so PVPers didn't have to farm characters hasn't panned out. Folks could surmise a similar result in PVE if the game starts giving away rewards earned by playing. ('giving away' is basically the same as an associated cost once enough wealth is accumulated)

What? Accolades in pvp were necessary in order to be competitive. Removing the hassle of doing a bunch of pve objectives was a good move. Saying it didn't "pan out" doesn't make any sense.

Posted

Hi, I first got the Accolades because I wanted the badges and I find now that on my non badge alts I never actively bother with them.

Most of the alts have a bunch of partially complete Accolades and some have a few completed. (not actively sought for completion)

But I do wonder, are our Accolades ingame today the same as were ingame at the start, have they ever (never) been upgraded or amended?

In todays game are they now just Fluff (were they ever needed for the power boosts) as I do not see much of a difference on my incarnate and new lowbie alts that have one or a couple?

So I guess for me it comes down to does the value I get from having them at this time make up for the effort to get them.

For me that would be a no.

But yes we all play our beloved game our way and I do embrace meaningful change where deemed necessary by the Team.

Cheers

 

Posted
1 hour ago, Jacktar said:

Hi, I first got the Accolades because I wanted the badges and I find now that on my non badge alts I never actively bother with them.

Most of the alts have a bunch of partially complete Accolades and some have a few completed. (not actively sought for completion)

But I do wonder, are our Accolades ingame today the same as were ingame at the start, have they ever (never) been upgraded or amended?

In todays game are they now just Fluff (were they ever needed for the power boosts) as I do not see much of a difference on my incarnate and new lowbie alts that have one or a couple?

So I guess for me it comes down to does the value I get from having them at this time make up for the effort to get them.

For me that would be a no.

But yes we all play our beloved game our way and I do embrace meaningful change where deemed necessary by the Team.

Cheers

 

The accolades, and all other badges, weren't in the game when it started. They were added later. And no, I'm pretty sure they have not been changed except to add more of them.

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Posted
3 hours ago, Jacktar said:

In todays game are they now just Fluff (were they ever needed for the power boosts) as I do not see much of a difference on my incarnate and new lowbie alts that have one or a couple

 

The stat-boosting aren't 'fluff'.... but HC has made it easier to get set bonuses that do what the accolades by slotting pieces.

 

The +MaxEnd is a big deal for all ATs, the +MaxHP is a much bigger deal for Brutes and Tanks (because of base HP), followed by any AT with Scaling Damage Resistance and/or Regernation-reliant characters... but otherwise the +MaxHP isn't that big of a deal IMO. It isn't nothing, although the +MaxHP have gotten several of my other AT characters to their HP cap.

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Posted
4 hours ago, battlewraith said:

What? Accolades in pvp were necessary in order to be competitive. Removing the hassle of doing a bunch of pve objectives was a good move. Saying it didn't "pan out" doesn't make any sense.

 

My comment is meant as nothing more it's face value.

I am not aware of any big pvp renaissance going on. If asked, would folks say there are more or less pvp players now than when fake-accolades were introduced?

 

If I could borrow and tweak some of your text to outline an over generalized logic flow:

Accolades can be necessary in order to be competitive.

Removing the hassle of doing a bunch of objectives to get those accolades seemed like a good move.

Now less players.

I acknowledge there could be many many considerations and contributors not included in that logic. This is not an attack on the precious..

 

My point is: If we take away earned build contributors it could have unintended impacts and ultimately impact player base.

It is a consideration. 

 

I always have rattling around in my mind - customer acquisition cost, retention, cogs, life time value, why, core values, return on investment, engagement, replay-ability..

Bottom line = Mess with the secret sauce too much and there may be less customers.

 

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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