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Posted

Mildly surprised I haven't seen more people basing the exteriors of their SG bases on the USS Cygnus from the Disney move ... The Black Hole ...

 

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Click the image to link to a youtube video of the flyby during the movie.

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Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

Posted

I'm still having trouble "building outside the base" and placing items over 900 and down to -2000. Is there any sort of youtube tutorial out there for up to date base building techniques?

Posted (edited)

Speaking of space.....

 

The Community Base for Excelsior server is now open - Moonbase Excelsior!!  Passcode EXCELSIOR-6984

 

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Edited by ShardWarrior
  • Like 9
Posted
On 9/2/2019 at 2:10 PM, ShardWarrior said:

Speaking of space.....

 

The Community Base for Excelsior server is now open - Moonbase Excelsior!!  Passcode EXCELSIOR-6984

Amazing work, all this has been very inspiring.

 

Curious though, how you get rid of the exterior walls that surround rooms.

- Xoza Shadow (@Xoza)

Ordo Imperialis / Xoza.net

Everlasting / Excelsior

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Posted (edited)
14 hours ago, Xoza said:

Amazing work, all this has been very inspiring.

 

Curious though, how you get rid of the exterior walls that surround rooms.

You can build above the base.  Basically, in the object editor fill the room from floor to ceiling, press F3 to enable room clipping and move your base entry portal on top of the room.   Take a look at the Base Builders Cheat Sheet

Edited by ShardWarrior
Posted (edited)

Had an idea of making a base that consists of a cemetery that's been sucked into the underworld, after a lot of figuring out, the entrance is finished.

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Edited by Rhass
  • Like 4
Posted

I'm both inspired and seriously intimidated. So many of these designs made me say, "Wow!" Some very talented folks we have here. I've always wanted to get into base building, but man, I don't know if I have the patience. XD

  • Like 1
Posted
21 hours ago, Redlynne said:

Let me guess ... step off the edge and fall to your Debt ...?

You can't die from falling and there's nothing in the base that can kill you, and typing /stuck takes you back to the entrance.  So the coolness of floating rocks trumps the falling risk.

Posted
On 9/8/2019 at 3:16 PM, Rhass said:

making a base that consists of a cemetery that's been sucked into the underworld

 

2 hours ago, Eva Destruction said:

You can't die from falling and there's nothing in the base that can kill you

 

If you can't die in a cemetery in the underworld ... are you Doing It Wrong™?

  • Like 1

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Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

Posted
On 9/9/2019 at 3:31 AM, Ael said:

I'm both inspired and seriously intimidated. So many of these designs made me say, "Wow!" Some very talented folks we have here. I've always wanted to get into base building, but man, I don't know if I have the patience. XD

You can do it!  😀

Posted (edited)

Indohub Dance Club

 

on Indo enter_base_from_passcode Indohub-1675

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Edited by TheGem
moar pics to plug
  • Like 2
  • 3 weeks later
Posted

I recently redid Dauntless Reverie's library!

 

The entrance - I've been polishing up the doorways all around the base with either arches like this...

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...or the arcane floor and ceiling spikes, like the passage between library and workshop here on the room's left side:

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Added a control panel and more embellishment to the base's main warding array:

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The bulk of the work I did was on the right, though...screenshot_191003-19-26-49.thumb.jpg.769e8def1434cbfbdbed533a4da37090.jpg

 

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  • Like 7

Character portrait artist for hire, PM for details!

Commissions: Closed, Sorry

  • Retired Community Rep
Posted

Nice! Love the patterns you made, @Flashtoo, and that staircase is beautiful! You have a great eye for putting pieces together to make something much more pleasing. 🙂

 

@ShardWarrior,  just incredible work. I know how long detail like that takes! 🙂

 

Just made a base for someone on Excelsior. This is A-Rise, ARISE2512-3725. Tech style, Night Ward sky, with central entry/portal room, outlying medical/buff, workshop, and a library.

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Main entry. The game machines made a nice, self-explanatory destination guide for teleporters. 🙂 A Magical portal and a black hole on the opposite side of the circle serve for magical/alternate dimensions destinations, and hazard zones.

 

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A view from above, central hub in sight, looking at the medical unit/empowerment buffs.screenshot_191004-01-49-36.thumb.jpg.7f13febd50c787b0f7a95a4ee23797a7.jpg

 

The workshop area. It did not have to be large, as the storage requirements were minimal. Salvage bins are in the taller containers between the data computers, which house IO storage and the Merit vendor machine. IO work tables center.

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Library. No actual services, just atmosphere. 🙂

screenshot_191004-01-47-03.thumb.jpg.d6f440881777a632143c051f55ab6d46.jpg

 

-Dacy

  • Like 5
  • Retired Community Rep
Posted

@ShardWarrior, thanks! Yeah, I have to think a lot of people are using those pieces now, they're just too pretty not to use! Looking forward to seeing yours.

 

I really didn't want to put a mesh in between the grid lines, but, darn it, the glass just doesn't line up right. Oh, for triangular pieces!!! Or large circles. But I did try and make each floor a bit different.

 

Hey, I think that error where the item won't go the full upright or flat on one side might have been fixed! Have you noticed?

 

-Dacy

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