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Everything posted by Greycat
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Far too OP. Gamebreaking. Gone to the Americans, even. ;) (Non-smartass answer: All for more options!)
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Hurricane (from Storm Summoning) making people physically ill?
Greycat replied to Spectral's topic in Suggestions & Feedback
Here, bug reports or suggestions. Or, in game, through the Menu - Support option. -
Eh. I mean, you can do it *now* just by assigning slots, but I get the automatic thing. We *sort of* have that with combat auras. Not sure if a graphic can be attached to Rage (as a click vs a toggle) that lasts for the duration (and how that'll affect stacking.) Someone more familiar with the technical side would have to say. Personally... not against it, as long as I can have a disable option.
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Request: Increase the number of server transfers
Greycat replied to Ghost Cipher's topic in Suggestions & Feedback
Started in 2007, actually. As far as the purpose, I'd imagine to allow you to transfer characters between servers. *shrug* People start on servers with a culture or focus they don't like, or they don't like the population numbers (too high or too low,) or their friends started on a different server and they want to join them without rerolling. -
Ehh... I don't know. There are things I'm used to seeing in "bad translation." This ... doesn't have that feel to it? I'd expect things like the lines about steak to baloney and ED ruining the game (it's been *literally over a decade now,* get over it) to be mangled. "Enhancement diversification" isn't a common phrase outside of COH, after all - and yeah, just doing a quick Google Translate from english to spanish and back turns it into "Improvement of Diversification." No, the phrasing doesn't sound like "bad translation" to me. "Cult manifesto," sure, but not bad translation. (Should also note this is their only post... shows a join an hour before this was posted.)
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Honestly... I'd rather not see power boosts and such. Utilities? Sure. Get all the various PVP zone (not necessarily PVP defeat, but explore/event/etc.) badges, get a permanent or recurring bypass/code for BB (shivan shard) or Warburg (one of the nuke codes,) for instance.
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Hurricane (from Storm Summoning) making people physically ill?
Greycat replied to Spectral's topic in Suggestions & Feedback
... minor derail. @Naomi, your avatar/icon makes you look like an Adobe Creative Cloud app. :) -
Hurricane (from Storm Summoning) making people physically ill?
Greycat replied to Spectral's topic in Suggestions & Feedback
You would be wrong. Certain effects affect people differently. People can be perfectly fine with 99.9% of the powers, normal and recolored, in game and have just *that one* that affects them. And no, the thread is not "absurd." See our GM's reply. If a certain graphic or effect is affecting you, what other players think is irrelevant. Let the team know. -
So, for a while on live, screenshots (if .jpgs) had extra data added to them if you went into properties. If I look at some from 2011, I've got (Title) with the names of the characters in the shot, and it's automatically tagged "City of Heroes, COH, (zone, coordinates, map)" THe earliest ones don't have this (that I have, starting in issue 3 or so,) and they seem to come and go - current screenshots also don't have this. I'd love to have an option to turn this tagging back on (and/or custom options,) just because on the ones that DO have this I can look at them and go "Oh, what was that character's name, that was fun... Oh, that was superblastyguy when we were playing Hellion Golf in Atlas, that's right!"
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Just did this within... the last hour perhaps. Verified, 6 merits awarded.
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Allow global hide settings to be applied globally / account-wide
Greycat replied to arcane's topic in Suggestions & Feedback
Long as it's just another option and not the default, sure. (Though an indicator you can quickly see - even if it's just a combat attributes line, which granted it's not combat related, would be nice in that case.) -
This is *niche.* This is *painfully* niche, and solely as a result of me screwing around, and then looking into things more. So I wouldn't even call this a priority unless it happens to be affecting something else more important. Hell, let's just call it a "quirk I'm bringing up." P2W reinforcement - in this case, PPD reinforcement. 500k. Summon even as a level 1: comes in at level 10 minimum. (Which, itself...) Summon exemped down in a normal mission to level 1-2: Comes in as a level 10. Now, no, that's not the bug I'm reporting, since it's still (arguably) useful, and given the limited abilities (a blast, maybe two, and a melee attack.) HOWEVER: Purely for the hell of it (and about 2 bars worth of XP,) I took a lvl 34 character into AE. Mostly from curiosity, wanted to see one of the "bads" maps ("xp for any AT," this being the bbq map, gets a little low-level boost for single digit characters) got me at that level. Drops me down to level 1, capped there, as expected. Since I'm also being a touch impatient, I dropped the reinforcement as well. In *this instance,* it summons at level 1 (I'm assuming due to the level lock on the AE.) Not a problem, right? Well, at level 1, the reinforcement does *nothing.* Walks around, takes hits sure, but has exactly zero attacks it uses. It will wander around, take hits, and the closest thing it does to attacking is give a dumb look at the enemy. Doesn't even have brawl. Wouldnt' be an issue other than the 500k - but again, *so niche* of an issue...
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Request: Increase the number of server transfers
Greycat replied to Ghost Cipher's topic in Suggestions & Feedback
I'd personally just make alts - you're going to play on the other servers, you'll get to 50 there, too, and you don't have to worry about any transfer issues or name losses. *shrug* But that's me. (And yes, I *do* have characters hanging out on all the servers.) I wouldn't be against it - or, for that matter, having a (reasonable, with "reasonable" TBD) number given on request. -
... have to admit my brain went to seeing "Superstrength/WP Brute LFT!" "Fair-to-middlin-strength/bio LFT!" "Noodlyarms/SR...." ;) (Also, looks like I've started about 73 topics there, ranging from serious to smartass...)
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Is there such a thing as societal norms in CoH?
Greycat replied to Ukase's topic in General Discussion
Personally, I'd love to completely block powerset/bonus listings. I don't need anyone feeling judgemental because I do or don't have something. Nobody else's damn business, as far as I'm concerned. -
I'm guessing it's because it's a different power. ;)
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Yeah, the transformative temps took some teeny tweaks. They're reasonably equal to each other, for better or worse.
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Imperial City 'Going Rouge' exploration badge LRT bug
Greycat replied to AboveTheChemist's topic in Bug Reports
Yep. Just rolled up a (*shivers*) goldsider, walked through the same steps and can confirm. -
The only difference is that debt in missions is halved. (And as mentioned, I *believe* mobs in PVP zones give more XP.)
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Stunning doesn't turn flight off for mobs. Some mobs actually *can't,* as I'm recalling a dev mentioning, not "fly" (and I don't just mean things like SKy Raider shield generators.) So within context of the game's parameters, it's working as intended. On top of it, as has been mentioned, there are so many reasons we can "fly" (magic, tech, inherent ability, etc.) that there's just no reason stunning should disable. A Kheldian in Nova form is (a) an energy being who (b) is taking the form of a creature in a world that doesn't have a surface and thus does nothing but fly, for instance. Stunning someone on a jetpack doesn't automatically mean the jetpack stops working. (Or equally comic-y things like anti-grav belts.) So within the game's parameters? Still no reason for stunning to disable flight.
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FWIW, the devs didn't "ruin" street sweeping. They did several things to make debt much less crippling, though, basically halving it in missions (introduced in issue 5, along with not getting debt 'til level 10 - inside OR outside of missions - and increasing XP for all mobs, inside or outside missions, after level 25.) And as I'm recalling, they did bump up XP for mobs in PVP zones. Granted, noticing this got lost in the Great Defenseapocalypse that some people still aren't over... ;) And while I agree some of this sounds self-inflicted (you don't *have* to go into fire farms, or do the task forces, there's quite a bit of content out there after all,) seeing some variety for things out in the world itself also wouldn't be bad. I'm half surprised we don't already have a purse-saver badge. Saving someone from a Tsoo shakedown sometimes gives the "If the Tsoo had gotten ahold of this it would hav ebeen bad!" giving an actual mission of some sort would be good. There's definitely options out there that could make it more interesting than getting some of the defeat badges or that last few hundred or thousand XP to level.