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Everything posted by biostem
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Some people want to be able to deal damage at range, with a good degree of survivability, without having to play the market and IO meta-game. It's also a little more "focused" insofar as you basically turn on whatever armor powers you need, then just blast away, (sure, you may have a couple click powers from your armor set to juggle, but those tend to be few). It may not be the highest-performing AT, nor may it be the pinnacle of damage or survivability, but you have a good bit of both...
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He originally qualified has statement with "almost", meaning "not every", so it seems you are in the wrong, here...
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Suggestion: "Preview" option for existing alternate builds
biostem replied to biostem's topic in Suggestions & Feedback
Can you please elaborate upon what you mean by "name the build"; Do you mean creating a macro and naming it? If so, there's not a lot of room for names visible on the macro button. Thanks! -
So I've been having a lot of fun with my fire/regen Sentinel lately, with one of the high points being that I can get a team heal via 2 of the APPs, (fire and elec have one each). One thing that's a little annoying is that I have to keep guessing which of the 3 builds has each. I'd love to see an option, (perhaps like the costume window), which either shows a snapshot of the power management window, or simply lists the powers and set bonuses as they appear in the character information window. Your thoughts? Thanks for reading!
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NP. Just be aware that is is frowned upon to bring your second instance in on regular team content without advising your teammates of this, (unless you are the one running the farm).
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There's an option in the launcher to allow multiple instances. Select it, launch the game as normal, then initiate a second instance of the game. You'll need to setup a 2nd game account for said additional instance. You can then switch between the 2 instances or use a 2nd computer to run the other instance...
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Some players intentionally skip certain upgrades because it hampers the pets' effectiveness. It's rare, but it happens. I'd rather be give the option to have this vs it being foisted upon everyone...
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The Knives of Artemis also have very cool packs that I'd love to see made available to players!
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A simple MM midgame/early Incarnate buff.
biostem replied to ArchmageMC's topic in Suggestions & Feedback
I wonder if there is some way where you could opt to summon only 1 of the T1 and T2 pets, in exchange for having them be the same level as you, since that's how it works earlier on... -
I'll go with "is it really that difficult to just stand there and basically do nothing already" camp...
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If they lowered the recharge on the chief debuffing powers, their AoEs can be kept smaller. I think poison's trap should be able to be thrown. I'd like to see alkaloid given a small AoE, like envenom and weaken. It'd be great if the defender/corruptor/controller version of its T9 could optionally be placed on allies instead of just yourself as well. I'd also like to see non-spitting animations made available for all of its powers. Cheers!
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"Temporal Armor" would, IMO, involve either reverting your body to a healthier state, (heals, regen), placing yourself out of sync with the current timeline/reality, (something akin to phase shift or represented with defense or damage resist), or perhaps speeding up yourself (super reflexes) or slowing your enemies, (think ice armor).
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A different approach might be a thugs/elec mastermind - you can turtle up in your farraday cage while in bodyguard mode. Chain the heal and other buffs off of your pets and you should also get the benefit.
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I hear Lighthouse is jealous!
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No Powers in Power Trays after Character Creation
biostem replied to Apparition's topic in Bug Reports
It would really help to know details about the character - when they were created, when you saw the missing power trays, whether you're a hero, villain, Praetorian, AT, powersets, whether you went through the tutorial at all, etc. Maybe there's some pattern to all this... -
I think the color coding would address this, but some popups would be nice as well...
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One person's "bold" is another person's "desperate" or "aimless"...
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Rise of the Phoenix and Soul Transfer buffs?
biostem replied to Ston's topic in Suggestions & Feedback
Sometimes having the rez happen immediately is a bad thing; I'd rather allow the player to decide when to rez themselves. That being said, I'm concerned that giving self-rez powers additional utility might take away from either other powers in the set or fill a gap in sets which was placed there very specifically. I suppose if it was done with great care it could work out better, however... -
Honestly, I feel like they're throwing everything at the wall and seeing what sticks, at this point...
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Custom EXP rates for players who use 'noxp'
biostem replied to mechahamham's topic in Suggestions & Feedback
Just toggle the "No XP" feature on and off at whatever rate you feel comfortable with, to get the desired net XP gain...- 12 replies
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Mapserver Madness! (Four-One 2022 Invasion Event)
biostem replied to Cobalt Arachne's topic in Events & Contests
The whole point of the event is that it breaks the rules somewhat. You want that 10X XP, gotta take an increased risk. After it happens to you once or twice, you learn to compensate and keep your distance at first. XP debt is shut off during the event, so it's really just a minor inconvenience anyway... -
I've seen people use the samurai chest piece as a sort of coverall top. I wonder how difficult it would be to implement either a shirt or chest detail that is a basic tank top/t-shirt...
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Such a challenge would greatly favor the use of "meta powers", like tactics, quick recovery, lightning reflexes, that provide a buff to all your other powers.
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Mapserver Madness! (Four-One 2022 Invasion Event)
biostem replied to Cobalt Arachne's topic in Events & Contests
This is a fun event and a great opportunity to level some alts. That being said, I would really appreciate a little more clarity on just how often it actually occurs - every 90 minutes seems to be best guess I've heard. Either way, kudos for the devs for having a little fun!