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Glacier Peak

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Everything posted by Glacier Peak

  1. Regrowth is a "Ranged Facing Cone," while Soothing Wave is a "Ranged (Cone)." The distinction being what you're describing. If the behavior is intended, then the power description should be updated to reflect that Soothing Wave is a "Ranged Facing Cone" and not a "Ranged (Cone)."
  2. Edit: This bug report thread will instead be submitted as a text typo in the appropriate thread. This is a two part submission specific to Corruptors, as I have not tested on any other Archetype. First, Soothing Wave from Marine Affinity has no rooting during activation. Second, Soothing Wave does not turn the character toward the target on activation. The former feels unintentional, however, if this is a conscious design choice, disregard. The later inadvertently prevents the cone heal from applying towards the direction of the target and instead applies to the direction the character is facing, which is, historically, not how "Ranged (Cones)" have worked.
  3. Why is this significant?
  4. Fire Blast doesn't have the same proc rates as Ice Blast, so if builds use damage procs, they will be better suited for damage output using Ice Blast. That's keeping in mind DPA as well.
  5. The two things that count for me when I play with others: Are they on my global and do they like getting caught in the rain... oh wait just the first part. Since I play on Indomitable, I don't have to worry about maxing out my global friends list, so I tend to add people who are pillars of our small community. As for the topic at hand - I display my first appearance proudly on my main, but I don't really care for doing so on my other characters. What I do instead is just put my global @Glacier Peak so that players know who is driving the character and then the badge count, days since creation, and number of PvP matches won (there's a joke) really don't matter.
  6. Maybe elaborate a little more. What damage type, what kind of powers, what each Archetype would get as power choices?
  7. In before pics of Sara Moore TF!
  8. I see the same posters make the same suggestions about the game being too hard or wanting to change things to make it easier. I am diametrically opposed to these suggestions both from the standpoint of balance and because it would negatively affect my experience in this game I enjoy. I'm sure the same posters feel the same way about this game, but want change instead. I keep seeing GM Moogly pop in to threads and the take away I get is that there's no one way to play, everyone can enjoy the way they want to play, and make suggestions without being labeled or maligned, etc. I too want this community to remain populated and healthy. I just don't want to stop playing because of the changes others suggest ruin my experience.
  9. Hey I'm subscribed to @Projector YouTube channel as well. The channel had a video on the LGTF advanced difficulty mode and I used it to be a better team leader because I wanted everyone to get the new badges at the time. I also ran it on beta just to get a good feel too. Anyways, good shout out! I think I am also subscribed to @M3z YouTube channel as well, but I haven't seen any new videos lately. Great channel for PvP content. Oh and @Living Brain 3000 has a great channel as well. Mostly breaking down how to run content across the game.
  10. Well I'd say submit a support ticket, but since it's not game related that doesn't sound like the right way to go. I'm pretty sure the Homecoming Team doesn't have a mailbox persay, so maybe just send a direct message on these forums to one of the folks with the yellow "Homecoming Team" forum titles.
  11. In this same vein, Natterlings can combine in to a Lieutenant rank enemy.
  12. The pet can actually get pretty tanky if the Corruptor secondary has res/def shields. Cold Domination Frostworks caps the Ice Elemental health at 1606 hp and with the Ice Shield and Glacial Shield, it gets around the 75% res cap for the pet. If only the pet A.I. was a little more refined! https://cod.uberguy.net/html/power.html?power=pets.ice_elemental.resistance&at=minion_pets
  13. How about just play the game? You make these threads over and over about how everyone should play a certain way (your way) and this powerset or that Archetype is awful - based on your posts on these forums I don't think you even play this game anymore.
  14. They can all be run without issue if you follow my guide below:
  15. You're listing qualifications, but anyone can beta test here. In fact, anyone can closed beta test also now. There is no need for anything but time and interest.
  16. If you're intent is to imply my responses in this thread were not respectful, please file a support ticket with a GM. This thread is about Halloween Elite Bosses. As such, I've made clear respectfully that I'm not supportive of this suggestion. The Homecoming Team has decided it's a change worth addressing and now it's on the beta shard for testing, so I don't have any more concerns to express and I believe the original poster has achieved their intent with this thread so there's nothing more to discuss.
  17. Aren't they already offered as an reward for completing the Winter Event trial? How do they drop normally? If there isn't a drop mechanic, yes this suggestion works for me.
  18. The Halloween Elite Bosses were designed by the Homecoming Team in 2022 to provide engagement to teams and leagues during Trick or Treat. Period. Go to the beta patch notes if you don't believe me. I don't care that it will be even easier than before for a team or league to defeat the two proposed changed Halloween Elite Bosses - it was already easy enough to put an attack on auto and walk away to defeat them. Now teams and leagues can just go afk even longer without worrying about the Halloween Elite Bosses and still get 5 times the XP and Inf as normal Elite Bosses.
  19. Aw yeah, it's that time of the year, looks like @Diantane chose Corruptors. I wonder if @Diantane went beyond reading the values in Mids or reading the description values in the primary powersets. Of course, to any who have read these threads in the past, you'll know that this won't be a discussion with @Diantane, instead they'll leave the thread to wither and die while everyone else is scratching their heads about what nonsense they just read.
  20. The names become available for other players to use. If a player uses a released name, the prior namesake gets a generic name and number.
  21. If nobody posts these, you can also create a character on the beta shard that instantly levels to 50 and Incarnates are free and all unlockable without any effort. You can try out all the interface Incarnate abilities that way.
  22. In a nut shell, as you leveled up, your character was granted more slots for your powers which you can use to slot enhancements that make your character stronger. I wouldn't worry about threads until you're comfortable with how your character works. Once you find your strengths and weaknesses, then dipping in to the Incarnate powers to shore up those aspects will require threads, shards, and Incarnate xp to unlock those power slots.
  23. Indeed, the Halloween Elite Bosses were already too easy for teams and leagues, so this change doesn't really impact that experience. Edit: I'll further add that it is wonderful to have an enemy that can be soloed easily that also grants x5 XP and Inf. I sure would be disappointed if this proposed change impacted the risk to reward experience though!
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