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Glacier Peak

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Everything posted by Glacier Peak

  1. @Scarlet Shocker I know you are a fan of hidden spots - in the last page update the devs added a hidden easter egg in RWZ. I only mention this because it advances the story for one of the end game enemy factions.
  2. My expectation for end game content is to be the hardest challenge in the game. Something a player has worked to maximize their character to the fullest extent to take on and even then, it requires teamwork and coordination to be successful. Anything short of that is not end game content in my opinion.
  3. It's back and there's a lot to digest!
  4. I think it's a chatbot writing these threads at this point.
  5. That would be a pretty wicked enemy group, especially when players are at their weakest in terms of movement and recharge values.
  6. Loop Hero has been my go to as well. I've managed to get it down to 7 minutes a run for 20 Merit Rewards. That's a sustainable amount too, all solo, and aside from having to travel to Brickstown and Port Oakes, it's an easy story arc.
  7. I'd offer that Barrier staggers were a simple solution to a defined challenge that was the result of trial and error. It's the outcome of players looking to find the most efficient way to achieve their desired goal. When content is designed to counter that behavior, players will inevitably find another tactic to achieve similar results and it will become the norm. Whether the content can be "cheesed" or if it presents a modicum of difficulty for an average player all depends on the design goals of the development team. The Homecoming team has implemented both design goals across different content in game, challenging and easy. Whether the player ultimately enjoys the content is their subjective opinion.
  8. Outcast Chillers and Frostfire Crey Cryogencists Winter Lord and Snowmen Circle of Thorn Ice Demons
  9. Ah I remember that one too. Pretty fast, decent merit rewards and a player can run it solo.
  10. Ah, thanks for the baseline. So 80 Merit Rewards for 40 minutes of effort with a team of 4 would be near the outlier with Hami then?
  11. Tinpex looks to be about 80 total Merit Rewards. Not sure how long a run would take, maybe an hour, but I'm imagining having a solid team is needed, or at the least more than one person since they are Incarnate Trials, correct?
  12. Ah, so looking at the wiki, it's saying Twilight Son's Task/Strike Force grants 7 Merit Rewards and takes less than an hour. That might be an easy one, but it's not what I think is top of the merit reward list if Hami is the benchmark for gains.
  13. Yeah, forgive me. I'm going to be that poster who asks a question that is likely found on the Wiki or by searching the forums. I promise I read those, but I wasn't satisfied with what I read. For those in the know: What is the content that grants the most merit rewards per hour? Is it a static amount? I know Hami gives a nice fat amount, what 80 then 80, 40, then continues to diminish, right? But what I'm talking about is a consistent merit reward every time, all the time. The closest I've found is via Ouroboros. And can someone please explain the wacky formula the Homecoming team uses for calculating what should be the amount of merits rewarded? Are Giant Monsters separated from this formula? Okay that's all my questions, thanks! Edit: So far I am reading the following: Hamidon Raids - Outlier Apex/Tin Mage - Outlier
  14. This sounds exactly like how Items of Power from the old Cathedral of Pain trial used to work.
  15. Not a solution, persay, but when you activate an emote and someone buffs you, once the buffing animation concludes, you will return to your character's emote automatically. You don't see this on your screen when you are receiving the buff, but if you log in to another account and apply a buff to your emoting character, you will see this firsthand.
  16. Fantastic story arc, really glad I did the story arc at least five times (well actually 8 times because it gives 20 reward merits per completion and takes only 7 minutes to finish!!). On par with Lockhart arc, no spoilers though if you haven't ran this yet, or if you haven't taken the time to run it at least five times with different outcomes, you're missing out!!
  17. Villain side writing is better and so are the Strike Forces! Let's expand this sub forum to include Strike Forces!
  18. Atlas been shouldering the world for a while. The punishments back then were brutal!
  19. Use your imagination and create something using the Mission Architect that's better or just lower your expectations. These are the same stories told in the same ways across every culture as they have been for recorded history, and probably in oral traditions before that. Every once in a while someone comes along with a new way to tell that story.
  20. I'm on the fence. Are we talking Synapse speed or what? Athletic run and inherent Fitness pool, along with some enhanced Sprint and I think maybe even a base empowerment temp gets players near the running speed cap. Can anyone give a real number to current Henchmen movement speed?
  21. I'm not in any rush to add more incarnate powers to the game. Power creep and all.
  22. https://forums.homecomingservers.com/getting-started/
  23. Very true, absolutely agree. I look at it from a longer time horizon though. If I want something in this game and I don't want to wait, I'll get it instantly on the beta server. I actually play out my build concepts in advanced that way. It took many attempts at multi-billion inf builds to learn my lesson (which were mostly related to PvP meta from a few years ago). Build in Mids, export to beta, go through my usual gauntlet of test content (Maria Jenkins at increasing difficulty, then over to Monster Island for cascading mitigation testing). If I'm buying at "NOW!" prices, I'm already getting hoodwinked. Though I'll confess I've been willingly hoodwinked on occasion if I'm pressed for... time!
  24. Oh! I totally missed that post, thank you for pointing it out for me.
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