
arcane
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Everything posted by arcane
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Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
I was giving him the benefit of the doubt and assuming his computer is a literal potato that leaves him with horrid frame rates and so on. Because if it’s not, there’s no other way to explain the problem minus... posts like this. -
Depends on exactly when. For instance the aforementioned Fire/Rad controller certainly wasn’t suffering when it could have 9+ imps out.
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+1 to Liquefy kind of sucks. But to the extent it doesn’t, can we at least make it so its effects’ colors will properly change like the rest of the set? It’s only ever orange on my Grav/Sonic.
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If you have a 47% proc rate, each proc will do 71.75x0.47=33.72 damage on average is all you need to know basically.
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Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
If *this* inconvenience meets the Null threshold, thousands of others do too. Sounds downright awful. And way to make it blatantly obvious you didn’t read or comprehend a single one of the responses. Being speed boosted by someone else without your own consent is a choice to the same extent turning a toggle on/off is a choice? Maybe if you’re one of those 2+2=5 types. -
Are you doing ok man
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Power creep is literally the consequence of trying to balance but not allowing nerfs to be a part of the balancing effort. Your post can be summarized as “we should create more power creep in order to eventually address power creep”.
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Debuff resistant or not, armor sets do not need to be any stronger at this time.
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It’s pretty hard to argue that any melee classes need a buff though.
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Attack recharge times only matter until you’ve achieved a continuous attack chain, so that’s a non-issue at a point. Defense set bonuses only matter to an extent if you are using good tactics and inspirations, so that’s also a non-issue at a point. Characters can survive at +4x8 on 45% defense or on 15% defense, the latter is just a hair trickier. These caveats are real but a bit misleading. (and I’m sure you know this and I need to stop replying to things without reading the whole thread...)
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You can try but altoholicism ought to have you jonesing within 7 days tops 🙂
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Basically procs do the same damage across all AT’s, so they will get more beneficial relative to damage enhancement on lower damage AT’s. You can still have Blasters with a lot of procs - I certainly do - it just isn’t as extraordinary compared to damage enhancement as it is on a Tanker, Defender, Controller, Sentinel, etc. Vigor Alpha is something I strongly recommend if looking into this because it covers both accuracy and endurance. If you can get to a 95% hit chance without actually using accuracy enhancements, that’s when you can really go all in and start putting 6 procs in some powers. Also note -res procs are important to not overlook. They don’t give you a shiny extra orange number but they are quite efficient at making all the other numbers bigger. My most proc-heavy builds typically wind up with ~25 damage procs and 2-4 -res procs, to say nothing of other procs like LotG, Panacea, Shield Wall, etc (ofc I get all those too!). It doesn’t leave you with much room for set bonuses so you then want to prioritize getting to 95% hit rate and some recharge bonuses (won’t be able to get as many as other builds but at least shoot for +50%). Anyway Mids is probably your friend but I don’t have Mids because Mac, so I calculate everything manually referencing PPM formulas, ED formulas etc on hcwiki and raw data on uberguy’s update of city of data.
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Either, but if you don’t need sets the best thing is to follow the PPM formulas and see where a proc starts to contribute more than damage enhancement. For instance an Apocalypse: Damage IO boosted by +5 is often better than a proc, so the sweet spot can often be 4-5 procs. But yeah, always get Freeze Ray. That and Bitter Ice Blast are non-negotiable. Bitter Freeze Ray is optional as a big attack with a good proc rate if you can stand the animation time. I’m happy to answer any proc questions as I’ve been making proc monsters forever 🙂 though it should be noted Blasters benefit less from procs on average than many other AT’s.
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Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
Nobody does this because nobody has to. Devs post here with the players and have in some form since ‘04. It is not hard to extrapolate some of their stances from their own catalog of statements. I don’t have quotes on hand at the moment but I’m positive Null being an undesirable last resort fix is not something I just made up. -
Dominators need Illusion Control
arcane replied to lumberjack jill's topic in Suggestions & Feedback
I have never ever used Agility or Spiritual to get to perma-dom. It’s pretty easy really.. you 2 slot hasten and get to that 70-80% in recharge bonuses (easy with IO’s) and you’re there. -
Please address VEAT issues (at least a balance pass)
arcane replied to Rigged's topic in Suggestions & Feedback
So their maces double as grenade pez dispensers? I like it. -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
I was running Mystic Flight once instead of Super Speed on a Speed TF and my teammates all made fun of me 😞 -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
One of its multiple boosts, yes, I got that. Great LotG slot too. But it sounds like your con is so overwhelmingly frustrating to you that the power is an overall loser on your pro-con analysis, IMO. -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
Well, yeah, exactly, one would wonder why you would pick a power you don’t want the boosts from. -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
Speaking of liking things selectively, I’d consider Agility Radial (or Core?) if not for that pesky proc-rate-ruining recharge enhancement. But of course the solution here is not for a bird to max out my proc rates; no, unfortunately, how this works is I just don’t pick the power I have a problem with. -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
Null is for stuff that can’t be resolved any other way, and the devs are justifiably reluctant to just throw new features at Null over just any ole problem. Every other power-suppressing feature in Null’s options had literally no other way for players to address the problem because it was 100% out of their control. This literally does not meet that standard because it’s you liking one effect of one of your own toggles but not another. There are tons of scenarios that fit that description, and every single one of them has a solution fully within the player’s control: if you don’t like a toggle’s effectS, you can turn it off. -
Evasive Maneuvers speed suppression on Hover
arcane replied to RogueWolf's topic in Suggestions & Feedback
The devs put suppression on Speed Boost and only Speed Boost because (1) players couldn’t control if someone else boosted them combined with (2) it really makes you zoom around. I would say neither (1) or (2) is a problem here because Hover is no zoom zoom power, but I’ll give you the benefit of the doubt on (2) and try to imagine you Hovering too quickly to control. Still, because (1) is a nonissue here and you are free to detoggle any power causing you problems, I’d have to say this won’t happen. Null is a clunky way of fixing the game’s most persistently annoying predicaments, and this doesn’t meet the high standard necessary to justify a Null option. -
Please address VEAT issues (at least a balance pass)
arcane replied to Rigged's topic in Suggestions & Feedback
As someone who often finds buff proposals to be ridiculously over the top, I am pleasantly surprised to be good with all of the above 🙂 Not super positive exactly how good their pets have to be RE: (6) but in general very yes. -
I would be good with increasing the cooldown on Judgement.
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Dominators need Illusion Control
arcane replied to lumberjack jill's topic in Suggestions & Feedback
Yeah, basically we know that it’s either no-PA-as-is or no-Ill-dom. Any ideas outside of those parameters aren’t going to happen.