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arcane

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Everything posted by arcane

  1. I don’t think it does from playing my Grav/Sonic sorcerer (I don’t think pseudopets or patches have ever done containment damage?) but haven’t verified in a combat log. I can confirm however that butts are still being stomped 🙂
  2. BillZ would claim the exact opposite. Can we decide which it is? 😞
  3. Where are these statistics found and are they broken down into powersets, levels, IO status, incarnate status, etc.? And would you have any interest in teaming up with a seasoned support character for a sesh?
  4. My post was specifically a reaction to the line “...in order to not just explode you want 45% s/l...”. Recommend it, sure, but don’t get people thinking they can’t handle the game without it - because frankly that thinking will make them bad players.
  5. I will submit that I am no expert at pre-50 content and that regen may very well need a buff that helps with those levels. Once you’re 50 and have all of the click tools? No, I don’t think it needs to be any stronger there. And also note that I am a big critic of the soft-cap-or-die meta because I like procs and offense better - I promise you my regen has nothing like that capped 😉
  6. Well I’m still skeptical as to how you can put out more DPS than a /fire brute, but you have convinced me to make my next influence project a second build for farming on my Plant/Psy Dom.
  7. I’m racking my brain for a fun answer. Best I’ve got so far is my SR tanker versus my SR sentinel or my Fortunata. That higher HP allows you to survive while scaling resistances kick in, and the higher resistance caps mean you practically have Moment of Glory at low HP. Whereas the latter two can faceplant if they run into a hefty alpha strike, the former is basically unkillable for next to no slotting investment.
  8. Too true, but I never take a self rez on a melee character because they don’t tend to die.
  9. I’ll acknowledge it plays differently due to requiring regular clicks, but that’s all I’m ready to admit at the moment. I’m certainly not faceplanting where my other brutes aren’t, but I am less able to just totally AFK mid-fight, yes.
  10. Source for the part in asterisks? My regen brute is awesome and I think I missed the memo.
  11. @America's Angel think you’ll do this justice better than me
  12. The most consistent Force Feedback usage I have comes with my Ill/Storm/Psy controller chaining Tornado, Lightning Storm, Psionic Tornado, and Gale. In an AoE setting (not vs. an AV), she feels like she can more or less have that buff all the time.
  13. That’s extremely fast. Do you have any numbers crunched that show total xp for a full run with most builds versus total xp with all the confuse you’re doubtlessly using? That would be necessary to put this in context, since Plant’s effectiveness is based on betting that the xp loss is made up for by the xp rate.
  14. You’re not going to get much traction removing Absorb Pain entirely. Too many people like it. Steer clear of those kinds of suggestions if wanting to see ideas taken seriously.
  15. I think it’s just really hard to change. It has a crash because its buff is insanely powerful, so it has to be punishing in some capacity to be balanced - the devs just haven’t found a crash palatable to both their design sense and to players yet. I think -defense is just an awful thing for melee to sign up for though - defense sets in particular. There are a lot of debuffs I’d sign up for before that. EDIT: Reading on further, I agree that I’d rather diminish the buff if it meant no crash. I think the rest of the set is fine but tweaks to the earlier attacks wouldn’t be too OP.
  16. I will grant you that they should probably rename the power. However, I don’t agree that the powerset needed to stay in the state of “only powerset in the game that requires you to self-gimp to reasonably function”. Especially since they still gave you the option to self-gimp if you dare use the set’s only unique standout power. So by all means pop Granite on and stay in the good ole days, but this change means others will actually want to play the set 🙂
  17. You may be right. I have only tested while applying the patch from stealth and flying right over the brute. I saw a lot of complaints about stealth so just assumed this was the issue. Shame if it’s another issue altogether - Sonic isn’t exactly overperforming.
  18. Irradiated Ground’s proc rate is likely to be nerfed at some point FWIW.
  19. I believe this is a side effect of the stealth bugs that are already being fixed on beta. So waiting to see when that goes live. Basically it might not be that Disruption Field drew aggro but rather that it just suppressed your stealth for the first time.
  20. I just made a Stone tanker for the very first time due 100% to this change. Don’t slow me down now for RP reasons 😞
  21. Inverse repel resistance wouldn’t seem to be as important as repel resistance anyway. Where repel could potentially shut down melee characters, inverse repel just takes them straight to the source of the problem. Absolute worst case scenario? Just kill the Singularity that is now right next to you.
  22. Note that soft caps are good, even very very good, but anyone implying they are anywhere close to necessary is just engaging in hyperbole. Characters are plenty playable in the endgame with very little defense if you simply know what you’re doing. Don’t be afraid to experiment outside of the forum powergamer meta.
  23. I have never successfully brought myself to skip all of the Big 4 pools on one character (SS/SJ/Fighting/Leadership), BUT I have skipped 2-3 of them on lots of characters. And they are still OP because all decked out characters in this game are.
  24. I have a Rad/Savage that is fun and effective though the S/T damage could feel better. I have the two Rad AoE’s and Savage Leap procced to the teeth as mini-nukes.
  25. I have a Fire/Fire/Fire blaster with capped fire defense and fire resistance. Stands in melee in the asteroid map and barely ever even needs to pop a green. Aim for fire mitigation (or s/l if you want) and you’ll be fine. Whether you choose to farm against fire or s/l, just make sure to both soft cap AND get resistance.
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