Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
2350 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by PeregrineFalcon
-
Displaying first appearance of character?
PeregrineFalcon replied to Ukase's topic in General Discussion
I suspect that the reason for this new date created toggle is because a lot of the people who have (or will be soon) joining us from the super secret server are worried about how people will react if they see the real creation date of their characters. Which reminds me, didn't the code that SCORE used come from I24 on the original Paragon Studios test server? Hmmm... I wonder exactly when some of those characters were created. Yeah, I can see now why they really REALLY don't want people knowing the exact date that some of their characters were created. -
Ghostcrawler Calls Streamlined Leveling in MMORPGs a Mistake
PeregrineFalcon replied to Lunar Ronin's topic in Video Games
My friends and I did as well. We were subscribers until a month or two after it went F2P. I still go back, every six or eight months or so, make a new character, do the core storyline (about level 50) and then quit again. I played SWTOR back when getting to max level was a slog that took months and could only be done if you took every side quest on every planet and played a bunch of flashpoints, and I've played it recently were I could barely do anything and level up constantly. The stories are fun, but the gameplay is garbage. I've also played Black Desert Online. Every class really plays different and you almost have to learn to play the game all over again. Whenever a new class comes out I make a new character, play it until they're at their peak (about level 50) and then quit again. I played it when it first came out and leveling was slow, and I've played more recently on season servers where leveling is very fast. The gameplay is phenomenal, but the story is uninteresting garbage. All of this being said, I'm not sure if I really agree with Ghostcrawler as I don't think leveling matters that much. Sure that dopamine hit when the lights and sounds go off when you level is neat, but what really matters is fun and replayability. If the game mechanics and the story are both great then people will be hooked and you won't have to go out of your way to create all kinds of artificial psychological hooks to keep people addicted to dopamine hits triggered by your game. Think BDO but with the story telling of SWTOR, think SWTOR but with the game mechanics of The Division. And Endgame is one reason why I was so happy about the AE, and later the Foundry in STO. It was my hope that player created content, instead of raiding, would become the model that the industry followed for Endgame. Unfortunately, both the Foundry and the Forge (Neverwinter) were unceremoniously shut down because Cryptic couldn't figure out how to monetize them or how to curb the incredible farming. As if selling the ability to create Foundry missions as a DLC wouldn't have solved both problems (plus their financial issues) with one stone, but I guess no one at Cryptic thought of that. And the industry keeps creating these open world PvP survival MMOs because the devs know that crowd sourcing the content, in the form of PvP, creates far more content than a small dev team could ever make. But somehow the idea of crowdsourcing the content by making a PvE MMO with a robust AE never occurs to anyone. It's almost like game devs now days have never heard of Skyrim. -
PLZ Nerf Inspirations
PeregrineFalcon replied to shortguy on indom's topic in Suggestions & Feedback
-
-
Snarky. Get out of my office!
-
I can "talk shit" on the forums while I'm at work, but I can't play the game while at work. I have a feeling that I'm not the only one for whom that's true.
- 420 replies
-
- 10
-
-
-
-
-
And on the forums you're at the whims of the moderators. What's the difference? Better, no. Just different, yes.
-
You can pin messages in Discord so that they will always be visible, and easily found, by everyone in the channel forever. Also, you can search Discord channels. Basically you can do everything in Discord that you can do in forums plus also have voice and video, the interface is just different. This is not directed to you Nemu, but to everyone in this thread as a whole. Speaking of misinformation, most of the statements in this thread about Discord are misinformation posted by people who clearly don't use Discord. For people who claim to hate misinformation so much you all sure do love to spread it. I love the smell of hypocrisy in the morning. .
-
Please tell me you're not surprised. Never admitting they're wrong and never changing their mind no matter what is said/shown is one of the defining features of the internet. Right here on this forum I linked to an article that showed people going to prison for gambling in the US and someone responded with "I don't care what you say you'll never get me to believe that gambling is illegal in the US." Make that make sense. Like that never happens on forums? You're wrong about that. I don't know about the discord but here on the forums there are quite a few people who will correct you, with proof, if you try to spread misinformation. Also, most of the drama on this forums stems from internet peoples' inability to ever admit they are wrong. So, at least in that regard, it's no different than anywhere else on the internet.
-
Discussion: Increase Mission Completion Rewards Significantly
PeregrineFalcon replied to Troo's topic in General Discussion
No. Yes. -
Discussion: Increase Mission Completion Rewards Significantly
PeregrineFalcon replied to Troo's topic in General Discussion
1) Change it so that characters do not out-level contacts and story arcs. Possibly by having the team exemplared down to the highest level of the mission upon entering the mission. Only once the story arc is complete does one get referred to the next contact(s) in the progression. 2) Maybe even clean the story-arcs up a bit by removing unnecessary hunts and making the missions all progress in the same order so that players with the same contact can progress through the story arc together. 3) Add a small merit reward for completing each story arc. This way players are incentivized to play up through the story arcs until they're done, at which point they will have enough reward merits to almost completely kit out their character with set IOs. -
Unnecessary. Why? Because there are too many ways to increase DPS already in game. Don't like the fact that it takes so long to kill anything with a Controller? Play Fire/Kin Controller, or a Dominator. Don't like the fact that your Tank takes forever to kill bosses? Play a Shield/EM Tank, or an EM/Shield Scrapper. Or, if you must, add procs to all of your attacks. Use Incarnate powers to increase your damage. Figuring out how to build your character for the result you want is part of the game.
-
I specifically said the community, so thank you for confirming that you actually understood at least part of what I wrote. However, you're no longer objecting to what I said, you're now objecting to whatever story you've made up in your own head. Also, it's a known fact that both the mods and the devs have normal forum accounts. Call it a conspiracy theory to discredit me all you want, but a moderator even admitted that was true. In any case I'm done responding to you on this. You win. Now you can ride your white horse back and tell the devs that you've done your duty.
-
Maybe they should consider inviting people to closed beta who have shown in the past that we actually do test and post results of our testing. Of course the problem with that is that many of us aren't in the DDL and so we'll never be invited to closed beta. So yeah, it's quite the dilemma.
-
I already said that I was paraphrasing, that I was talking about the attitude not an exact quote. Yes, using quotes was a mistake.
-
Well, if they need more people in closed beta then maybe they could let more people into closed beta. Oh, wait. They recently announced that they're no longer allowing people to join closed beta. Whoops!
-
Using it as an example of the thousands of posts I've seen from the community on the Homecoming forums over the years. I'm sorry if my putting a generalized statement in quotes scares you. In the future I'll try to be more clear that I was actually paraphrasing.
-
And this is exactly why I don't beta test or provide feedback in the feedback threads anymore. Because the attitude of the community (and of the devs apparently as well) is "We don't care. Dev time is important and yours isn't because you're not a dev, you're just peasant."
-
electric armor Electric Armor, what could be done?
PeregrineFalcon replied to boss's topic in Stalker
Meh. Experiments are experiments. At least heavy handed changes get reverted when the people in the closed beta complain. Not so with us forum peasants. -
electric armor Electric Armor, what could be done?
PeregrineFalcon replied to boss's topic in Stalker
I just hope that they actually take our feedback into consideration. -
electric armor Electric Armor, what could be done?
PeregrineFalcon replied to boss's topic in Stalker
You know it's funny because I've been saying for years now that I don't want the devs to touch the armor sets because we wouldn't like the results, they'd probably add a yellow ring or wacky combo system to them, and people just respond with the laughing emoji and/or tell me that I'm wrong or crazy or whatever. And then * GASP * it turns out that I was right all along. Look, I'm not Nostradamus or anything. I can't see the future. It's just simple pattern recognition. This is why I'm against most changes that get suggested, not because I'm the horrible evil mean not-see troll that a lot of you claim I am, but because I know that the devs will just make it worse by shoe-horning a stupid combo system into it. Most of you would notice the same things I have if just you got down off of your high-horse for 1 full minute. But, can't do that, no! The Dev Defense League must be ready to charge at a moments notice. -
Is it time to reimagine the Flight Pool?
PeregrineFalcon replied to Scarlet Shocker's topic in Suggestions & Feedback
The Flight Pool is probably the only travel power pool that I do not want to see the developers touch at all. Ever. Look at the other pools first. Look at making their attacks worth taking. Please leave the Flight Pool alone. You all just made a weird nonsensicle change to all of the travel pools awhile back, it's fine now. Please don't add another stupid yellow ring combo system to the Flight Pool. -
Because Gravitus is the MAIN CHARACTER! The main character doesn't have to be courteous to others, consider their feelings at all, or do anything they/them doesn't want to. And she should never suffer any consequences for her actions! That's why the team leader's actions where morally wrong, because you don't kick the main character off of the team! What was he thinking? Never mind that Null the Gull won't talk to you during a TF. Never mind that most players don't even know about Null the Gull. It's our job to make certain that we've exercised that option with Null the Gull because we might be on a TF with him one day and he is the Main Character!
- 420 replies
-
- 10
-
-
-
-
-
-
I did and, as I said, it does not apply to matters of opinion or personal preference. For example; I hate Broccoli. I don't care if I'm the only person out of the 8 billion people on planet Earth who doesn't like Broccoli, I'll never like Broccoli and nothing anyone says will change that. That's a matter of personal preference. However, and I'm honestly the perfect person on this forum to use this example, if I say something and everyone in the room gets mad and my response is "What? I wasn't being a jerk, I just answered her question truthfully." If everyone else in the room says that I was being a jerk then I accept that I was being a jerk, even if it was unintended. Doesn't mean that I'll actually act differently but, if I refuse to act differently, then I have to accept the consequences of my actions. .