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Everything posted by PeregrineFalcon
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Split energy blast into 2 sets...
PeregrineFalcon replied to biostem's topic in Suggestions & Feedback
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Removing -Fear in Storm Summoning Powers
PeregrineFalcon replied to blue4333's topic in Suggestions & Feedback
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Statesman: is it time to resurrect him or replace him?
PeregrineFalcon replied to Voltor's topic in Suggestions & Feedback
Oh, ok. I wasn't aware of that. I meant that the player character should end up becoming the star of the show on both hero and villain sides. You're absolutely right. My mistake. -
Statesman: is it time to resurrect him or replace him?
PeregrineFalcon replied to Voltor's topic in Suggestions & Feedback
I don't know the details of the LRSF, having never played that. Maybe have a story arc that happens afterward where your character becomes more powerful. Players have the same complaint about STO, SWTOR and GW2. The player character(s) is supposed to be the star of the show, but isn't. We play games, instead of watching shows or reading books, because we want to be in the story. We want to make decisions. We want to be the star. Having an NPC be the star, while your character is a bit player, or a nobody, is a serious video game writing failure. I remember your reviews. You should know all of this better than anyone else. -
Statesman: is it time to resurrect him or replace him?
PeregrineFalcon replied to Voltor's topic in Suggestions & Feedback
How about a storyline where THE PLAYER CHARACTER becomes the power house that the city, and the Freedom Phalanx, looks up to? I know, I know. Having the player be the star of the show is just dumb, right? -
How do players handle the all the Inactive characters?
PeregrineFalcon replied to Palehood's topic in General Discussion
The developers have said that, while this is the rule, names don't get unlocked automatically. They have to run a script that unlocks character names and they have not yet done so. There was a couple of threads where this was discussed and people had some wildly differing views on when/if a character's name should be unlocked. Nothing was changed officially though. -
Given what most of you meat-bags look like clothed, I certainly do not want to see you without clothes.
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Oh, dur. I guess that I need to learn to read again.
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I actually like your posts. They're interesting and informative and actually starting to change my mind on this subject. I just feel that maybe they belong in a different thread.
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After reviewing the Conduct Guidelines posted by the Homecoming Team, I haven't seen anything that says that a player can't copy or mimic a CoH/V NPC. Objection overruled.
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Nooooooooo! War Mace already got a serious overhaul and buff by... Castle I believe. It doesn't need any more buffs and it especially doesn't need an "exotic mechanic" or combo mechanic or whatever mechanic. Geez. Why does everyone want a combo mechanic added to everything? Go play Mortal Combat if you want to be all about combos all of the time.
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guide An Overly Long Tangent Talking About Hacking (TM)
PeregrineFalcon replied to McSpazz's topic in Roleplaying
@chase I would pay good money to watch your show. -
Make Practiced Brawler a toggle
PeregrineFalcon replied to ladytania's topic in Suggestions & Feedback
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How do you want support archetypes to be brought up to the same level as the rest of the archetypes? Do you want them to do Blaster levels of damage? Do you want them to have Scrapper levels of defense? What, specifically, would you like the Homecoming devs to do to improve support archetypes?
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Lord of the Rings: The Rings of Power
PeregrineFalcon replied to ShardWarrior's topic in Comic, Hero & Villain Culture
You know exactly what the argument is about. It's about not ruining a beloved IP and wrecking canon by shoving your Current Year Ideology into it. I don't think that anyone really has a problem with Galadriel wielding a sword. The problem is that people are really good at spotting patterns and, to most people, seeing her in armor with a sword says "the Twitter people who've ruined a bunch of other beloved IPs in the name of Current Year Ideology are now going to try to ruin Middle Earth." Now maybe they won't. Maybe it'll have diversity and girl power and still be an awesome series. Buffy the Vampire Slayer was! But the recent history of beloved IPs being wrecked shows that that is pretty unlikely. People who love Middle Earth don't want to see this series go the way of the SW: Rise of the Clownwalker, fem-Doctor Who, or the recently failed Cowboy Bebop series. -
Lord of the Rings: The Rings of Power
PeregrineFalcon replied to ShardWarrior's topic in Comic, Hero & Villain Culture
So? What's your point? Gandalf did fight with a sword, in the books written by J.R.R. Tolkien. Galadriel never did. Is there something wrong with people wanting stories that say "Middle Earth" on them to stick to the rules written by the actual author of the books set in Middle Earth? You know how cranky Trekkies get when something new breaks canon. Why is it a problem with Tolkien fans do the same? -
What Apparition said is completely true, except in a specific case. I played SWTOR during beta, at launch, was subscribed for the first year, and have subscribed for a month here and a month there 3 or 5 times since then. I go back about once a year to play for the stories and level a couple of characters to max before going off for another year. I just started playing a few days ago after the latest expansion went live. Playing free-to-play is so not worth it unless, like I have, you've subscribed and purchased specific unlocks. In my case, I was able to purchase the unlocks nearly for free since I got a bunch of Cartel Coins (the cash shop currency) just for being a subscriber. TL;DR: Subscribe for one month and play. If you like it then purchase the specific unlocks you want and then play for free.
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I haven't played STO since... some time around the 3rd Anniversary. I went back and played briefly right after the launch of Romulans. Haven't been back since. Did they ever add exploration to STO?
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Debuff Resistance/Status Protection power pool?
PeregrineFalcon replied to Yomo Kimyata's topic in Suggestions & Feedback
Yeah, I was off work yesterday, so I was doing stuff instead of posting on the forums. 😁 As I said, not in this thread people haven't. But I have read stuff like that on these forums. I guess I've just been annoyed lately by the constant "game too easy, bruh" threads, especially when followed up by threads suggesting more power creep. No. Thanks for asking though. Sorry. I shouldn't have been a jerk to you. I has been two days though, as you said. Maybe I misunderstood or misremembered the points of your posts. Perhaps I should just say that I'm against this suggestion and stop bumping the thread. -
Well warp travel is reality now. But by accident.
PeregrineFalcon replied to LegionAlpha's topic in Off-Topic
Yeah, and in the long run he's probably right, but he's not talking about 2030. He's talking about 3030. If we're talking about 2030 then we should be talking about the moon not an Oneil cylinder. If you're talking about 3030 then I'm out. I won't be around then. And yeah, F Mars. It sounds neat, but the low gravity would be catastrophic for humans living there. -
Debuff Resistance/Status Protection power pool?
PeregrineFalcon replied to Yomo Kimyata's topic in Suggestions & Feedback
🤬 (j/k) Ok, so the problem isn't that your character doesn't have enough mez protection. The problem is that you're soloing above your weight class. You understand that, right? Sorry, you don't get to use "I can't handle a mission difficulty specifically designed for 8 people while I'm solo!" as an excuse to buff your powerset or AT. Power creep may be inevitable, but that doesn't mean that we have accelerate it on purpose. I wonder how many people in this thread arguing for this solo on anything under x8, or even play the game with other players. Am I the only person on this forum that actually uses SO? That never solos on +4 x8? That actually teams up with friends who also only ever have SOs (or maybe a Performance Shifter End proc, but if I give it to them)? I see a lot of the folks in this thread in other threads complaining about any character that can't solo at +4 x8, soloing GMs, soloing Lord Recluse, etc. I honestly think that the point of view of the 100 or so people that regularly post on this forum is very far removed from the vast majority of people who actually play this game. -
Debuff Resistance/Status Protection power pool?
PeregrineFalcon replied to Yomo Kimyata's topic in Suggestions & Feedback
On live I had a Fire/Fire brute named Legionette. Now I know who stole my name. How are you getting constantly held, slept and stunned? With 10 points? My blaster has a single KB protection IO, which provides only 4 points, and I get knocked maybe once a week. And that only by certain EBs/AVs. Agreed. But that's not what's happening here. Or at least not with me. I'm not afraid of change, when it's change for the better, but I'm against any more power creep. And that's what this is. Even if it's just Mag 3, it's still power creep. It's not "quality of life." A quality of life change is something that makes things nicer and less tedious for a player that doesn't have a game mechanic effect. Adding something like this would be more power creep. -
Debuff Resistance/Status Protection power pool?
PeregrineFalcon replied to Yomo Kimyata's topic in Suggestions & Feedback
Exactly. Because, as I said, people (not just you) are basically talking about being immune to mez most and/or all of the time. Bill, Lumi, I understand your math and your points. I really do. And I don't entirely disagree with either of you. However, Squishies at 50 can already solo, thanks to IO sets and/or Incarnate abilities. If squishies under 50 gain the ability to solo then I guess I should just retire my now worthless tank. And FF defender. And Controller. When you allow Blasters to solo all the time you basically destroy any reason for those characters to even exist. Also, if squishies under 50 can solo then you've now removed all reason to team up for anything except a couple of Task Forces and iTrials. Not requiring people to team up is one thing. Not even giving them any reason to is a whole 'nother thing.