Jump to content
The Beta Account Center is temporarily unavailable ×
Double XP is active on all shards until October 21st

PeregrineFalcon

Members
  • Posts

    2361
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by PeregrineFalcon

  1. And this is the real reason for the complaint. You're not upset about the "tone of voice." You're not upset about "This jranger picture just causes confusion." You're not upset about "insular snark." You're not upset about "how the message was delivered." You're upset because I said "/jranger" to one or more of your posts and it triggered you. Why not just go ahead and change the name of this thread to "How dare Peregrine Falcon be allowed to disagree with my spectacular suggestions?!?"
  2. /jranger means "no" or "I don't like it." It's also a fun City of Heroes specific meme. I haven't been warned by the moderators for posting it because simply posting "no" or "I don't like it" is specifically allowed by a post by a forum moderator. GM Tahquitz: "Just say “I don’t like it”. You don't have to say why if you don’t want to."
  3. I wasn't aware that I needed your permission to post in the roleplaying section of the forums. I'll make sure to check with you next time, sir. I guess my point is pretty much the same as Andreah's. That your head canon should be self-contained and actually leave room for roleplaying and others to roleplay as well. So I was commenting on my ideas as far as head canon. "My character met Blue Steel or Statesman" is fine, in my opinion, "My character saved Blue Steel's life a dozen times and now he's in love and won't stop stalking my character" not so much. And, "how dare you speak with me mortal, I don't care if this dimension is destroyed, I'm uber-Galactus" also not great for head canon and roleplaying, in my opinion.
  4. Admittedly I haven't been involved in the roleplaying community on Homecoming, so maybe they don't have that issue here. It sure seemed to be an issue on the retail servers though. I know exactly what you mean by jaded characters. I think that goes along with being very powerful. After all, if you can just port yourself to another dimension, or whatever, you don't have a whole lot of reason to be that concerned about this one. Which always left me wondering why even be a hero in the first place if you don't really care about what happens to this world. My headcanon is always very self-contained as well. The characters in my Paragon PD SG have met Blue Steel, but he doesn't look up to them or owe my characters any favors. If anything it's likely to be the other way around. My main, an Invuln/EM tanker, is on equivalent power level to X-Men's Colossus, not Statesman or Superman. My most powerful character is an Arch-Mage, but even she isn't as powerful as Doctor Strange or Magik. I think it's better for roleplaying if you're of moderate level superhero instead of Galactus. I actually think that level of power is a real trap for actual roleplayers.
  5. The only real problem that I've had with roleplayers and and roleplaying in City of Heroes is that everyone that I've encountered is of Galactus levels of power. Everyone has saved the universe a zillion times and their power dwarfs that of Statesman and all of us "lesser beings." I'm interested in actual roleplaying, not just a bunch of 15 year olds power tripping, so beyond usually staying in character during party chat I don't roleplay in City of Heroes. Head canon is fine and all, but your head canon has to leave room for other people to also be super heroes in a super hero game.
  6. Another AI bug I've seen is Crey going after my FF Defender like mad. Ignoring taunts from a tank to come up and punch my FF Defender in the face even when I was doing nothing. Going after healers I understand, but going after an FF Defender who's standing in the back of the group doing nothing seemed kinda weird.
  7. Clearly you don't remember The Hollows. Where we'd go at level 9 and have to sneak past level 14 mobs just to get to our mission door. Taxi Bots, players who would help other players by teleporting them to their mission doors in The Hollows, were a big deal back then.
  8. Welcome back, Diantane! I've missed your interesting posts so much. 😁
  9. Oh, ok. I wasn't aware of that. I meant that the player character should end up becoming the star of the show on both hero and villain sides. You're absolutely right. My mistake.
  10. I don't know the details of the LRSF, having never played that. Maybe have a story arc that happens afterward where your character becomes more powerful. Players have the same complaint about STO, SWTOR and GW2. The player character(s) is supposed to be the star of the show, but isn't. We play games, instead of watching shows or reading books, because we want to be in the story. We want to make decisions. We want to be the star. Having an NPC be the star, while your character is a bit player, or a nobody, is a serious video game writing failure. I remember your reviews. You should know all of this better than anyone else.
  11. How about a storyline where THE PLAYER CHARACTER becomes the power house that the city, and the Freedom Phalanx, looks up to? I know, I know. Having the player be the star of the show is just dumb, right?
  12. Most in need of review? Assault Rifle and MM Mercenaries.
  13. The developers have said that, while this is the rule, names don't get unlocked automatically. They have to run a script that unlocks character names and they have not yet done so. There was a couple of threads where this was discussed and people had some wildly differing views on when/if a character's name should be unlocked. Nothing was changed officially though.
  14. Given what most of you meat-bags look like clothed, I certainly do not want to see you without clothes.
  15. Oh, dur. I guess that I need to learn to read again.
  16. I actually like your posts. They're interesting and informative and actually starting to change my mind on this subject. I just feel that maybe they belong in a different thread.
  17. After reviewing the Conduct Guidelines posted by the Homecoming Team, I haven't seen anything that says that a player can't copy or mimic a CoH/V NPC. Objection overruled.
  18. Nooooooooo! War Mace already got a serious overhaul and buff by... Castle I believe. It doesn't need any more buffs and it especially doesn't need an "exotic mechanic" or combo mechanic or whatever mechanic. Geez. Why does everyone want a combo mechanic added to everything? Go play Mortal Combat if you want to be all about combos all of the time.
  19. @chase I would pay good money to watch your show.
  20. How do you want support archetypes to be brought up to the same level as the rest of the archetypes? Do you want them to do Blaster levels of damage? Do you want them to have Scrapper levels of defense? What, specifically, would you like the Homecoming devs to do to improve support archetypes?
×
×
  • Create New...