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kelika2

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Everything posted by kelika2

  1. Justification for mob justice is not heroic.
  2. lotta mob justice going on here
  3. STOP FUCKING USING AOE ROOT, HOLDS AND SLEEPS AT THE START OF THE FIGHT Let them clump up a bit first.
  4. cold damage without the -spd and -rech? sign me up cold damage with the -spd and -rech? hard nope
  5. Early game sents are great late game when blasters can softcap via IOs sents kinda lose identity and usefulness everyone loses themselves when incarnating. i still honestly believe The Well would be the games final boss before CoX2 but this game is so easy just be yourself that crudely said, i love my dp/fire, water/fire, fire/fire, and rifle/fire sents
  6. Radiation debuff radiussesses were too small for me, and the big -tohit was too long of a cast time for general purpose stuff since +rech does not effect pets made AM less useful. my ninja/rad was remade into a ninja/dark and necro/rad into a necro/thermal
  7. Its making Spine's Quills splick/splurt sound. never did this before and it happens often. like real often
  8. Mostly opinions on what is what Dwarf Warrior: axe/shield brute or shield/axe tank wood elf ranger: arrow/arrow blaster or dual blades/willpower scrapper dark elf wizard: fire/ice/elec blaster fire/storm/elec corr ice/elec/fire blaster "troll" shaman: ice/thermal corr (dont forget about power recoloring) ice/kin corr beast/something mastermind ogre shadowknight: titan/dark brute i cant think of an alternative erudite necromancer: necro/dark mastermind necro/thermal mm necro/sonic mm are lizard people doable ingame? because iksar monk: StJ/willpower brute MA/regen scrap what would you fantasy world character in modern world game?
  9. there is nothing that i can properly reply to this thread without incriminating myself.
  10. only made meh by the recently recent re re rebablahablahaba ababahalh.
  11. someone said something about salvage going away when you get 4 billion vet levels
  12. 1.6 vet levels per solo +4 cavecon firefarm.. 4 billion.. something meme the 1..
  13. Try a Universal set in it like Zephyer or Winter. run+jump combo is great Also 85ish mph runspeed with 2 slot sprint and 2 slot infiltration. not bad considering the jumping allows me to hurdle a train station And those alts with [Quickness] or [Mental Training] at at cap or near cap.
  14. The bullet trail fan plays low and to the right
  15. WP/StJ for a natural feel WP/MA for that Storm Kick's +def to be ultra tough at all* levels WP/Dark for that -tohit to stack with WPs stuff, also a heal
  16. If its done like Positron where its still long, but split in two yeah I can go for it. But every villain SF has some turnoff mechanic or encourages speeding. I love synapes because its city of heroes in its prime. wading through seas of minions. i cant get into villain SFs/newer because everyone speeds and skips everything
  17. Thugs get AoE early, and get more later on. You cannot resurrect your pets Thermal, Poison, Dark, Pain can res other players as well. Thugs get AoE at: level 12, 18, 24, 32. also whatever level empty clips is at, 4 or 8 or something.
  18. I dunno where to go from here.
  19. NUMERIC STACKING FOR THE LOVE OF GOD Also not enough sents to fill a team.
  20. max targets: 5 not worth it. again, i vote agility being superior to bring back Mu mastery/primary attacks/bu+FE back faster. and the lingering burn damage hitting other targets when another dies
  21. what?
  22. Procs in irradiated ground/auras are not effected by recharge. the way I do things on my firefarmers is melt them with DoTs Mu mastery + interface DoT + Burn + complying primary. rad > dark > spine > ss is my killing speed tiers on #2551, never timed myself
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