Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
4524 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by UltraAlt
-
Vanguard Merits and leveling outside of a farm
UltraAlt replied to Ukase's topic in General Discussion
If you compare it to the Marvel made for TV movies that came out before it, it was by far better. Does it have cheese? The Marvel Cinematic Universe is full of cheese. And, yes. The David Hasseloff Nick Fury made for TV movie as indeed better than Thor :: Ragnarok. -
Vanguard Merits and leveling outside of a farm
UltraAlt replied to Ukase's topic in General Discussion
No. Like when David Hasselhoff is Nick Fury. Am I serious or seriously joking? -
-
-
Ah, yes. The explore the beauty of Paragon City missions! I used to love those. A team racing across the city. It's all instant gratification now. Faster travel powers. TT. ATT. The City was a much bigger place. Now it is a small world after all.
-
People really showed some respect for Recall Friend back then. When it comes down to it you can run through the zones - even the Hollows - without aggravating mobs if you are careful. I remember taking part in one of the Naked Noob races back before the Sunset. A race at level 1 from Atlas to Portal Corps Plaza without using the trams. No PW powers. No prestige powers. Just sprint. It's doable. You can do it without dying. The real threat for me was other characters dragging mobs into my path and not avoiding the non-aggravated mobs. I even did it sometimes as a challenge by myself for the thrill of it. Yeah, I learned my lesson the hard way a couple of times trying to chase a tank running through the Hollows. The tank benefitted by losing the mobs they agro-ed because they turned to pounce on me instead!
-
Okay, so this is something very real that was put into the game intentionally for a couple of reasons. So at level 9, what do you do? You realize you are out-powered by foes in a mission and can't defeat them 1) You learn to respect and, to some extent, fear that enemy ... you level up and then go back and fight and defeat those enemies and it gives you a real sense of power. 2) You get a full team of people around your level and try to pull some away from the mobs and fight them one at a time. 3) You get a level 15 or 20 to join you ... and since it is a hunt. give them the star and you point out the mobs you need and your mentor and you go school them. I mean there is a lot of content where you are out-powered when you first fight a foe and then like 5-10 levels later, they best learn to run from you because they don't stand the chance. This is the thrill of fearing and being a cautious around a foe and then the exhilaration of being able to defeat a foe that was schooling you. It's a sense of achievement. Like leveling up in the game without 2XP boosters. Getting a Ding really means something. Getting power-leveled and dinging in a farm means nothing. There is no achievement. You door sat through it. Most of the time when I had a mission like this, I just ran another arc until I was high enough level to go back and defeat the foes. Sometime I ran around with others my same level in a team that was large enough size to take on purple enemies. I don't think I ever yelled out in LFT for a mentor to help me school the enemy, but it is a valid option and I'm sure you would get someone heroic-type person to help you out if you asked.
-
What comic book character can you NOT create?
UltraAlt replied to Oklahoman's topic in General Discussion
No Animated-hair attack powers No long male character hairstyles No stretching powers no shrinking powers no growing powers Limited Weird body types Modok, etc. have already been listed on the forums elsewhere. Jack Kirby Giants .... and a whole lot more examples of in Where Monsters Dwell Reality warping powers Where's my motorcycle? I could take days tracking examples down. Jack Kirby alone had tons of characters that don't fit in the CoH mold in regard to costuming and/or powers. There are just a lot of characters in general ... even outside of Kirby's work -
How do players handle the all the Inactive characters?
UltraAlt replied to Palehood's topic in General Discussion
I'm not for turning the system on as it is going to upset a lot of people. They may play randomly and have no idea that the system has been turned on until they come back to have their dreams crushed and possibly decide not to play at all because of it. I'm against name squatting. If someone is making a character to simply hold a name, they may not even have bothered to get to level 10. Characters that are below level 10 for more than say 60 days would be an easy and acceptable target for me. That being said, it is simply too easy to get power-level/farmed to 50 these days. If names are being taken away from players due to going inactive, why should level 50 provide any kind of safety for name hoarding for characters that aren't being played? I had all my character slots filled before the Sunset, and I logged all of them in every month and during any special event. Back then the reason I did it was because of the market limitations. We can do way more marketing now than on live. If you aren't logging in all of your characters at least once a year then you really don't care much for the ones that you aren't logging into. -
Yeah, I hear you keep buying converters and you don't have the luck of a gambler.
-
Let's see them have some street/city zone battles against each other!
-
How do players handle the all the Inactive characters?
UltraAlt replied to Palehood's topic in General Discussion
I'm confused as to what part of .... ... indicates to you that the policy ever force the renaming of level 50s? These days having bunch of level 50's ... or even one for that matter ... doesn't mean what it once did. Someone could have spent far more time with a level 30 character online that some with a level 50. When it comes down to it, the population base is too small to force the renaming of any characters. That being said, if you can't log in a character once a year, then you really don't care all that much about a character. I have over 100 and I think the longest not logged in at this point is like 274 days, and I have the feeling like I have less than 10 that haven't been logged in more than 200 days. Have you checked to see if any of your characters have been neutered or genericized? I don't think this is a situation to cause a panic. -
How do players handle the all the Inactive characters?
UltraAlt replied to Palehood's topic in General Discussion
-
Of course. It's about knowing the enemy and using knowledge to form tactics against them. Any group of enemies are a lot harder to defeat if you have no knowledge of them or simply ignore the part of their forces that give them the biggest advantage.
-
For sure, the animal heads don't size up correctly for larger bodies.
-
-
-
Taunts are auto-hit in PVE. No hit check required. It just has it's "chance" to go off and limited by its per minute. I love seeing enemies at their last bit of health go down from a taunt.
-
The folks you used to team with probably stop playing because they saw you hadn't been online for a while. Are you on Indomitable? It does seem to be the least populated server these days, and it is the unofficial PVP server. I don't think that I have ever teamed up other there other than a DFB. No one is ever recruiting for teams when ever I'm on over there. Most everyone is level 50 on Indomitable these days, and I'm not going to power-level a character to 50 to just to ~maybe~ PVP.
-
-
-
And that leads to Perfect Zinger :: Chance for Psionic Damage. Taunt is auto-hit in PVE. Perfect Zinger :: Chance for Psionic Damage turns Taunt into a Zero-END AoE Psionic attack! I also put this proc in AOE, Cone, or PBAoE Taunt/Threat powers that do little to no damage.