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Uun

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Everything posted by Uun

  1. I think these are inappropriate for a melee set APP. Inner Will is primarily mez protection, which is redundant on a melee set. The heal is just icing and is very small, especially for a power with a 3 minute recharge. Burst of Speed is a teleport + melee AoE attack. Any melee set can achieve the same result with Combat Teleport followed by a PBAoE attack. Melee set APPs/PPPs consist almost exclusively of ranged attacks (ST, AoE, snipe, hold, immobilize), with a few utility and debuff powers thrown in. Smoke Grenade, Seeker Drones and/or Taser (if you're not including Suppressive Fire) would be more appropriate.
  2. My Elec/Bio sentinel does exactly that. I zero out their blue bar and recovery and they simply cannot attack. I also do it on my Thugs/Elec mastermind, although not as easily (and I have to set the pets to aggressive or they won't attack the incapacitated mobs).
  3. You're missing Electrical Affinity/Shock, Galvanic Sentinel and Defibrillate (Discharge instead of Galvanic Sentinel on MMs). The -recovery in Poison Trap and Drain Psyche is pretty useless on its own, as neither has any meaningful amount of end drain. You would need to combine them with Elec blast or control.
  4. The slow resist is a global that's always on (similar to the LOTG +rech). It doesn't need to be in an active power.
  5. I would do Bullet Rain instead of Empty Clips and both Bullet Rain and Hail of Bullets would have to be the Sentinel versions.
  6. I tried Fire/Sonic briefly back on live but abandoned it. I currently have a Fire/Nature that runs Hot Feet + Entangling Aura (+Spore Cloud as needed). While it doesn't have mezz protection, I feel Nature offers better tools for keeping both you and the Imps alive.
  7. 3 levels below the lowest level the set is available. If you’re bother lowest level anyway, then it doesn’t matter.
  8. https://homecoming.wiki/wiki/Shiva_Strike_Mission
  9. Correct. It's generally best to slot the attuned version so that it works when exemplared. https://homecoming.wiki/wiki/Invention_Origin_Enhancements#Globals
  10. If you're on Torch, this is a super fun way to run Synapse. You haven't lived until you've fought 16 Babbages.
  11. Not on your list, but I've got a Dark/TA/Elec that's a lot of fun. No melee attacks at all, but a lot of safety and utility. TA gives you Oil Slick, a 2nd hold, perception and speed debuffs, recharge buff, perception buff, accuracy buff, kb protection, and tohit debuff/slow resistance. Electrical Mastery adds Static Discharge, giving you a 3rd cone (you can also get this in Mu Mastery, however, the Mu version has a 32s recharge vs. 12s for Elec) and a S/L/E res armor.
  12. If you're referring to Dark Watcher's mission, you can ignore the Mole Machines. You don't actually have to protect the generators either. You just have to defeat Silver Mantis and rescue Amanda Vines BEFORE all 4 generators are destroyed. Once you do those two things, the mission completes.
  13. Nature is also really good. ST -res/-dmg, cone heal, resist/regen buff, absorb shield, -tohit/-dmg toggle, hold aura, and dmg/tohit/end buff. All the buffs are AoE and work on the caster. My only caveat is that if you go with Ice primary, Entangling Aura won't play nice with Arctic Air.
  14. No. They don't even stack from different casters.
  15. Definitely the wolf. I don't find the shades very useful and skip Haunt entirely.
  16. In True Grit I typically 3-slot a resist set and 3-slot a healing set. The hit point buff is worth enhancing. Slot Active Defense with recharge, not end reduction. You want to double stack the DDR. Not sure if you intend to run Weave or just use it as a mule. If you plan to run it, it needs end reduction. Enhancements in Phalanx Fighting only affect the ally buff, not the self buff. I assume you're just going for the set bonuses, but you could swap your slotting of Weave and Phalanx. Why are you skipping One with the Shield? It's one of the better T9s and the crash is pretty mild.
  17. If you open Combat Attributes, it's in the Base tab under Range Bonus.
  18. After trying and abandoning Champions and Star Trek Online, I ended up playing Star Wars: The Old Republic. I played all the classes on light and dark side to max level and joined a fairly active guild. The stories are pretty good but it's very much tied to the DPS/Tank/Healer meta. End game is grindy as you're constantly forced to upgrade your gear to play the newest content.
  19. As long as it's an option and not a replacement. I dislike Symphony's sounds with a passion and I don't like the animations either.
  20. What's the difference between a lawyer and a shark? One is a pitiless monster that will eat you alive and the other is a fish.
  21. There are 3 versions of the Sentinel of Mot, the AV you fight in the Dilemma Diabolique Trial and 2 EBs. The EBs have identical powers and differ only in their appearance (you face him as an EB in 3 different story arcs). The AV definitely has interesting mechanics and requires more than just tank and spank. Agree that the EB isn't challenging, particularly for a team, but the non-scaling issue extends to all the EBs in the DA story arcs. I believe the only EB in those arcs that will spawn as an AV is Black Scorpion. https://cod.uberguy.net/html/entity.html?entity=banishedpantheonendgame_sentinel_of_mot https://cod.uberguy.net/html/entity.html?entity=banishedpantheonendgame_sentinel_of_mot_eliteboss https://cod.uberguy.net/html/entity.html?entity=banishedpantheonendgame_sentinel_of_mot_eliteboss_02
  22. Almost as bad are all the Unai missions requiring you to close 20 dimensional ruptures.
  23. You've got a lot of your IOs set to lvl 30. Assuming you're using attuned enhancements, you should reset everything to max/default value in Mids.
  24. Most AVs have the purple triangles. When the triangles are up they have mag 50 mezz protection and can't be mezzed. When the triangles are down they have boss-level mezz protection and Arctic Air alone (with Domination) should confuse them. https://homecoming.wiki/wiki/Purple_Triangles
  25. There are five IO sets that provide KB protection as a set bonus. There are none that provide KB resistance. Acrobatics only provides KB protection, not KB resistance.
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