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GM Impervium

Lead Game Master
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Everything posted by GM Impervium

  1. Heyas! I initially moved this thread to Help and Support... but after realizing that this specific costume cannot be made on HC, I moved it to General, instead.
  2. /csr Snarky ticket_ignore (Jk, that's not a command that exists =P)
  3. Moved to the AT section 😃
  4. While I'm not going to comment on cases about harassment/griefing/etc, nor about number of active accounts (you can check the server stats page at different times and try to suss it out yourself; Player data is really more Cipher's thing), I do have a related anecdote, which I'll serve with a pinch of salt. We often get tickets asking for help from people/groups who are stuck, because a required enemy (named boss, defeat all, or defeat-all-in-last-room, etc) got knocked into the geometry and is no longer targetable, or have straight up been knocked THROUGH the wall and are falling forever through an endless void! The tone and intention of such tickets is just to get help, not to point fingers or get people in trouble. Heck, I even recall one player who felt bad about it and asked if there was a way to control his knockback. I introduced them to the market and how to find a KB->KD IO, and they were ecstatic! If i HAD to put a number on how often we get such tickets, I'd say about 1.5 times per week on average. Might be statistically insignificant given the hundreds of missions played every day, though. Though to be fair, it's not always from KB effects, either. The AI in this game is REALLY dumb and has trouble navigating around, and can get themselves stuck for no reason *Glares hatefully at Amy Johnson and Baby New Year* So the main take-away, from my perspective, is that KB can cause issues, but nothing that anyone gets in too big of a huff about. Especially since help is a click and 3-5 minutes away in most cases. Oh, and I guess as long as I'm here, I should probably remind everyone to keep it cool, it seems to have gotten a bit heated here and there 😃
  5. If the character doesn't exist, then the e-mail won't send. The fact that it didn't bounce means that someone got a pay-day. Sorry =( They could try sending another mail explaining the situation and asking for it back, but that's all I can really suggest. The best practice in this case is to put a reward merit into the attachment box. This will auto-fill your global name, so you'll know it's you getting it. You can remove the merit afterwards, before you send. If sending to an alt on another account, have both logged in at the same time and use the Trade interface. As for a "refund/undo" button: From what I understand, mail is one of those old systems tied up in spaghetti code, and trying to bounce e-mails can do Very Bad Things, which is why even us GMs are unable to help in these scenarios. So while your request isn't an impossible one, it would require someone being willing and able to rewrite the e-mail code from scratch. Sadly, that isn't a priority afaik, but maybe one of the Devs will see this (once they're back from break) and decide it's a worthwhile project, so, fingers crossed!
  6. Thanks for the input, but I'm locking this before it becomes another crap-show like half the other threads you create.
  7. Except this is a privately run forum, and we have rules against that sort of thing. To wit, section 1 under "Content Guidelines" in our Code of Conduct: "Do not abuse or harass others" End of story. You think someone is stirring up trouble on purpose? Report them. Engaging is just as bad, if not worse. You're either feeding a troll, or if you're wrong, mocking someone who you perceive to be less intelligent than you. Either way, that's wrong, and it won't be tolerated. This message goes out to EVERYONE, I'm just quoting you specifically because it encapsulates the mindset we're trying to combat here.
  8. @ArchVileTerror beat me to it by like, 3 seconds. And yeah, your account/sign-in name is tied to a bunch of stuff in the system, so, that can't be changed. Sorry.
  9. You also have to remember that AT plays a role with how effective Hover and CJ are due to modifiers. Tanks and Defenders get 2.5% Defense from these powers (a single +3 SO or a high-level basic IO will get you just above 3%, which isn't bad!), while Blasters only get 1.75%, and can pull off about 2.5% enhancement value. Other ATs are somewhere in the middle. I know that doesn't sound like a lot, but keep in mind that the IOs that grant a flat 3% defense are pretty pricey on the AH, so clearly people agree that +3% Def is a big deal :)
  10. I'm pretty sure the MDC is all us! I'm not sure why they made it work that way, though I would guess because we can't summon enemies (though we can apparently summon an ally that summons an enemy?)
  11. Hey all! So, we've confirmed that this IS a bug, and should NOT be happening. Since the Dev team is on vacation and not available to fix anything not utterly game-breaking until January, our suggestions is to avoid opening Super Packs until then (as the 2xp boosts are kinda meaningless when they're free from p2w). Unless you don't mind having those instead of the experienced powers, then, w/e,
  12. Well this went downhill quick. Since OP is unwilling (and perhaps now unable) to post proof of their claims, and since half of you are content to make fun instead of be helpful (though Thank You to those who tried!), I'm just gonna lock this up. @Squeegle, if you encounter issues like this in the future, please post evidence (preferably screenshots) in the bug report forum. Thank you.
  13. Like, OMG, did you totally see what Becky was wearing yesterday?! *cough* I MEAN Let's keep it kind, folks. Had to delete some arguing.
  14. Hey all! So, there will be an Official Announcement on this Soon. Hopefully before next Tuesday when they go on sale for 15m. And I really hope the HC Team is ready for cries of DOOM when they reveal this will probably be the LAST time the Winter Packs go on sale! Glibness of my post aside, that's the deal; 15M starting next Tuesday, until the end of the Winter Event, and it will probably be the last time they go on sale. Have fun!
  15. This sounds similar to a bug we're tracking involving Lightning Bug and Shield charge. The power just... doesn't attack. We're aware of it and are working on a fix 😃
  16. IMPORTANT NOTE: Something in this update broke The Freakish Lab of Dr. Vahzilok from Doc Buzzsaw. Please do NOT run this arc at this time until a fix has been released (The Devs area aware and are attempting to fix the issue). While a GM can help you bypass the part that's broken, we can't guarantee we'll always be on to assist. Please spread the word in-game, thank you!
  17. Moved thread to Archetypes section 😃
  18. Okay, SO! I'm gonna lock this thread for 2 reasons. 1) This thread is fairly old by this point, and has lead to confusion. It's not even the page 2 thread, but page 1! 2) On a related note, barring Bad Things, it looks like we're planning to release Page 3... TOMORROW! So put on your lab goggles, inflate your inner-tubes, clear some room on your badge shelf, and get ready to rock!
  19. But Flea! Thank you, too 😃 And everyone else who posts here, and plays the game, and chats on discord. You all make this the best video game community out there!
  20. This is all of my anxiety made manifest 😭 But, we're up to the task! If anything, the complaints we get from non-forum users will be a good yardstick for how to apply challenge settings in the future 🙂 (Or I'll just forward all the complaints as bug reports just to annoy @Cobalt Arachne, but don't tell him I said that!)
  21. As an addendum to the above, I'm fairly sure you have to choose the "Vigilante" option, as the Hero option will be against Council. But I'm not 100% sure, so, grain of salt and all that. EDIT: Confirmed by @Voltor, who I unceremoniously ninja'd. My apologies 🙂
  22. You can save your base info in a demorecored file, but as far as I'm aware, Homecoming does not support importing that info back into the game, and I am unaware of any plans to change that. That said, I'm not saying this idea's a nonstarter, it would just need a bit of work!
  23. Moved to Suggestions and Feedback forum 😃
  24. It's a giant glowing pillar that makes an alarm noise for 10 seconds, complete with countdown (like the Self Destruct power). The only way to miss it is if you're not looking and have your sound down =/ Though if you were in the last room of the Crey mission, you were probably dealing with a handful of Paragon protectors (including the new tougher one), so, I can see how/why you may have been distracted. Also, it's a heads up that there are things that can/will destroy you. It's a learning curve, and more than fair once you know what's going on.
  25. The "Damage" in those only enhance straight up damage of an attack power, not +damage buffs, which are hard-coded as being unenhanceable. Someone else can explain it better than I, but apparently even trying really messes with the interaction between damage and resistance or something. So, no, slotting Dam/End into Assault or Build up won't increase the +Damage buff, it'll just decrease the endurance cost. In a similar vein, enhancing Acc/Rech/Threat into, say, Siphon Power, won't make it taunt or placate the target, as Siphon Power does not have that attribute. Putting Dam/Mez into Fireball won't make it mez targets on a hit. and so on.
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