Sure, but look at it this way - that cost is going to be there whether you craft the recipe now or in six months. The assertion that being able to store recipes would prevent them from getting to market is bullhockey because those recipes are going to get crafted eventually anyways.
I think it's far more likely that there's no recipe storage because at the time supergroup bases and item storage were added to the game recipes didn't exist. Salvage racks were for storing base salvage to craft base items, inspiration collectors were for inspirations, and enhancement tables were for TOs/DOs/SOs/Hami-Os/whatever-Os. I like having a bunch of base storage for items because I can fill it up when I'm not building new characters, so when it's time to build something I either have most of the enhancements I need for the build, or I have a bunch of other enhancements I can convert into what I need.
For the record, I don't necessarily think recipe storage in SG bases is a necessity (though it would be nice), but the reasons people are giving for why it shouldn't exist don't make sense.