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Everything posted by Yomo Kimyata
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I have been informed that damage procs do scale by level, i.e., a level 10 Gladiator's Strike +smashing will do more damage on a level 50 character than on a level 10 character. Does anyone have any specifics on this scaling (or can anyone either verify or refute it)? Also, I assume that an attuned pure damage proc would have the same scaling? And that non-damage procs (like Fury of the Glad -res, for example) do not scale? Inquiring minds want to know. @Sir Myshkinand @Bopper, I'm looking maybe not straight at you but certainly sending meaningful glances in your approximate direction.
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So our current winners are @Healixat "older than @Jacktar" which under the Milton Berle rules of "only pull out enough to win" will count as 72 unless otherwise stated and @Zeraphiaat barely 20. If you two could PM me your global here on the HC forums, I will disperse your hard-earned inf for having existed for an arbitrarily long or short period of time.
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Thanks to this thread, I’ve been spending a fair amount of time on my 50s. My conclusion is that I’m “complete” as soon as I unlock and slot the Destiny incarnate. That’s my “I win” button.
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In Soviet Force, The One carries you!
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"What Would You Do?" Theoretical Bug Found
Yomo Kimyata replied to FoulVileTerror's topic in General Discussion
I think you have to report it, but then if they tell you "working as intended," feel free to exploit the crap out of it. -
I see you for what you really are. You are a force multiplier. Many will not see that, but you and I know it. Thank you!
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I do this every single time with every single alt for this mission and one or two others in Croatoa.
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What would you change aesthetically?
Yomo Kimyata replied to TraumaTrain's topic in General Discussion
Villain side aesthetics. EDIT: between the color scheme and the dimness, it is visually unpleasant for me to play redside, especially Arachnos base missions. An option to change colors or increase brightness would go a long way. -
These are both true. Only one shows up in each spawn but it is easy to aggro nearby spawns if you are not careful.
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So, @DoctorDitko, when and where do I disperse prize moneys?
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Aw, I like Beanbag! Ignite, on the other hand, could use a larger radius.
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Blue Horseshoe loves Legacy Salvage.
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I think of it as a function of population maintenance and replayability. When this was a subscription-based game, it was in the devs' best economic interests to maintain as large a population as possible for as long a time as possible. MMOs eventually moved away from that business model, but the subscription-based model has become more and more prevalent in other arenas (software, toothbrushes). Without that economic motive, it becomes more of an issue of behavioral economics. People like choice (but not too much choice) and people like diversity (but not too much diversity). And people frame on best-possible outcomes and worst-possible outcomes, so anything new needs to be "better" than the previous best. And when people get bored, of course, they leave. If this were a single-player RPG, then balance wouldn't matter at all. You buy the game, play it once, play it a thousand times a thousand ways. Doesn't matter to anyone else. I *mostly* play solo, but when I don't, I would like other people around. I *need* other people around to continue to get enjoyment from the AH. In my opinion, balance is what keeps people around, keeps people trying new alts for concept that are not 10% as effective as the optimal ones but maybe 80% as effective, attracts new people who just want to make *their* superhero rather than build the strongest class.
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I started a mission team - and I lived
Yomo Kimyata replied to DougGraves's topic in General Discussion
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EDIT 30 September 2022: Yes, this is an old post, but yes, I am still giving inf away. Also, if you are a new player, hit me up for some get-started inf:
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Staff/Bio is marvelous on a stalker. You have enough AoE for x8 if you want, and you have enough ST for AVs.
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Ever been disapointed after a respec?
Yomo Kimyata replied to EmperorSteele's topic in General Discussion
I do find a respec to be cathartic though. It’s a great time to clean house and put the build away for a few days. -
How sinister. “Sinister Nipple”. You’re welcome.
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Selective quoting, to be sure, but I wanted to observe that the reason PvE is incredibly easy is because the devs, both on Live and on HC, have continually worked to make the game easier. I presume that was because there has been overwhelming desire from the player base to make it easier. This continues to this day. The Suggestions and Feedback forum is full of ideas to make the game even easier. My personal stance is that this is absolutely ridiculous. If I had my druthers, sufficient programming knowledge, and the willingness to do so, I'd nerf most aspects of this game from orbit. But I don't and I'm lazy, so instead I'll sit on my porch and shake my cane at these kids today.
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I figured out why I enjoy the Faultline arcs.
Yomo Kimyata replied to Luminara's topic in General Discussion
Faultline is the best. Great entertaining story arc. Good rewards in terms of merits/time, including the bonus for finishing all content. Very few if any pointless "kill 50 rats" type missions. Opens up Entrusted with the Secret at level 20 through Doc Delilah's arc. Easily soloable on any AT when set to elite boss, and enough AVs to engage a team when not. I wish they would make something similar for Eden! -
I really enjoy my Staff/Bio stalker; he's my AV killer. I've thought about pairing staff with dark armor, but haven't gotten around to it yet. I don't think I would go with a stalker though, since the only staff form you get is Body. Don't get me wrong, Body is great, but with Dark Armor I'd like to use Soul in order to help out with endurance early on. If you don't like the animations, well, that's something we can't do much of anything about. Fortunately for me I like them! My only complaint with Staff Fighting is that I am not fond of Sky Splitter.
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I *do* like playing online games with old friends, especially in today's environment, and we will usually set up a Zoom meeting. But we're almost exclusively BS-ing, and there is nothing that is so complex that it needs to be coordinated in real time in audio. The idea of running missions with voice seems unnecessary to me, and I'd rather BS with CoX people through pithy (and occasionally witty) chats.
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I periodically run stats on numbers, levels, ATs, inf, etc. None of my 50s are "finished", but I generally get them at least to their alpha slot. I just don't find 50+ content interesting or difficult enough to keep playing once I've unlocked incarnate stuff. Maybe I should try harder, but I'd rather put a level or two on one of my lowbies to figure out whether or not I like Kinetic Melee, for example! Some stats: Number of alts: 104 Number of 50s: 13 Number of 1s: 6 (These are generally place holders for names I liked. Some may get deleted.) Mean level: 26.2 Most populous server: Excelsior (30) Heroes: 82 Villains: 21 Praetorians: 1
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Staff/Nin, What am I missing/what can I expect?
Yomo Kimyata replied to EmperorSteele's topic in Scrapper
I've got 8 staffers right now, and I get the least satisfaction from the scrappers, but it's still pretty satisfying. Early on, you can work on any endurance issues with Form of the Soul, but most of the game you're going to be in Form of the Body. Keep in mind, you don't HAVE to execute the combo move with Eye of the Storm. If you have three levels of Body, you are doing extra damage until you execute either Eye or Sky Splitter. It's easy to build it up again, but once I get Innocuous Strikes I sometimes will put off Eye of the Storm for that extra damage oomph until and unless I want to apply some -resist on the baddies. I also always slot the Fury of the Gladiator -res in EotS. No idea if that's optimal, but I'm a sucker for stacking -resist. I really dislike Sky Splitter, to be honest. That DPA is pretty poor, and I also don't like how the damage is split into two pieces with a big lag. I may end up skipping it on some experimental builds.