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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. When I play blue side, I run Montague before I run Faultline. The Lost Cure takes out a bunch of bosses, but some missions will not complete if you take out the wrong ones. I'm thinking of Free My Daddy in particular -- you can zap every Lost in the place *except* the mob that is guarding Mr. Yin. I've never thought about using it on Muxley or Kurse. I'll have to try that next time.
  2. Never have I ever created and levelled a character to 50 based entirely on a bad pun. Ok, I'll drink now.
  3. I was going to ask what a Mora was, but then I realized. It's when the moon hits your eye like a big pizza pie.
  4. I’ve always considered this to be part of the programming, like how Nemesis goes untouchable at 25% or whatever. I’ve rarely found it to be a serious problem ( although it’s a pain when Diabolique or whoever it is flies away like crazy). I have a trick that I use. I have NO IDEA if there is any validity to it or if it’s just a superstition I came up with. When I’m coming up to a quartile in an AV’s health (when they normally say something smarmy) *I* run away a short distance. They pursue me, I blast them through the health quartile, they say their piece, and they don’t seem to run away. My superstition is based on the off chance that the run reflex is triggered based on HP total and that if they are in “pursue” mode they don’t seem to flip to “run” mode. I can not emphasize enough that I have no idea if this is true or not, but it helps me sleep at night and I rarely chase AVs.
  5. My suggestions for you, based on your post and assuming you are working on your first character: Sell all your rare salvage drops for the first 30 levels or so. You’ll need that 400-500k of influence more than you need to save the salvage. Later on when you are cash flow positive, save them in storage if you want. Sell all your white and yellow salvage, either on the AH or at a vendor. At this point in the game, there is a pretty strong flow of buyers and sellers, so it’s not difficult to buy what you need when you need it. Salvage is seeded and fungible. “Seeded” means that the devs put 10mm for sale at 10k, 100k, and 1mm respectively for white, yellow, and orange salvage. That’s your cap and you will always be able to buy there. “Fungible” means that every specific salvage is bucketed with all salvage of the same color. You sell a Hamidon Goo; someone buys it as an Alien Blood Sample. In short, you will always be able to buy salvage on the AH, at some price. For me, I usually only buy salvage when I need it (more accurately a session before I need it). I have large amounts of orange and yellow salvage in reserve, in case someone gets frisky and tries to run prices up, and I have one SG full of high level orange salvage to make crafting purples in volume faster. happy hunting!
  6. If they just renamed it Voltaic Blaster, everyone would stop complaining about how sucky they think it is.
  7. And that's why the dinosaurs are extinct.
  8. I'll be honest, I could probably come up with a strategy that fits these criteria for *almost* every item in the /AH.
  9. You know, I was expecting the thread to be about painting the tape, but it's all good!
  10. I generally don't play my 50s that much, and I find that if I need pets for a given situation, they are almost certainly underpowered for the fight. That said, either avoid knockback, or pick up knockback!
  11. Some of us just call it Talk Day.
  12. There is no such thing as a bad deal in HC's economy. A congenital idiot can make do as well as a once-in-a-lifetime genius. It's really easy to get by!
  13. The auto-update option now defaults to +3 for every single SO you have slotted. i appreciate the thought, but in practice it's a huge inf suck.
  14. On live, you really couldn't keep your SOs at +3 consistently until your 40s, IIRC. But now you can auto-upgrade every SO whenever you want, versus back in the day you had to do it manually. If you are really levelling so fast (PLing) you probably don't need or want to upgrade your SOs to +3 every level.
  15. Some people say all you need to succeed in this game is a can-do attitude. Those people are wrong. All you need to succeed in this game are a handful of lvl 53 Cytoplasms!
  16. I was going to recommend buying common salvage and vendoring it, to be honest. That's how I start most characters. If you can spare 100 market slots, that's 1000 inanimate carbon rods that you buy every day and vendor for a 1,000 to 249,000 profit. (I'd probably bid somewhere around 50, which gets you 200k profit). Open up the AH when next to a vendor. Collect items and when you are full on salvage, click on the vendor and right click to sell the stack. Takes seconds, you have no selling risk. Your only uncertainty is whether or not someone else is going to buy all the salvage offered at a higher price.
  17. 1mm a week is a really low bar to set! Are you willing to have a dedicated alt for this purpose, or do you want it to be an easy side gig for your main?
  18. So many ways. So. Many! I'd ask: how much inf do you want, and over what time period? Do you want to maximize return per click, or overall return, or what? Standard rare roulette is extremely diversified by its nature -- you end up producing all kinds of output that cost you almost nothing to make, and you can generally sell everything in short order. I also find it entertaining, but opinions may vary. If you are looking for a specific niche, I'd ask yourself what do people buy the most of. There are plenty of things that "every" character should have. Start with that analysis. At this point in time, I at least dabble in everything. Literally everything. There are some areas where I can produce 10x more supply than there is demand, so I try to keep things slow there. There are a few places where I generally cannot keep up with demand, unless I spend an hour every day on them (which I don't) but those are few.
  19. I always feel that I need to speak up when this topic comes up. Yes, there are more efficient ways to get ATOs (and other things) than spending merits directly on them. But there is absolutely nothing wrong with spending merits directly. They are easy to come by, and you can spend them however you want and that's ok.
  20. I'm assuming you're joking. It's a *lot* easier and cheaper to spit out 100 steadfast procs a day than to do the same for the glad armor proc.
  21. You know what you need? lvl 53 cytoplasms. Every build needs some of them!
  22. I agree with the premise that an inverted mouse should maybe not be the default (which I don't think you can change?). I despise your inverted post, however.
  23. Totally valid observation. It's the kind of thing that takes practice, and I guess it's humble bragging a bit on our part, but it isn't completely transparent that it's not, oh it's 10PM, let me do some marketing magic, ok it's 10:15 look at my piles of inf! But in terms of minutes spent it's pretty nice. Put in bids on 70 uncommons and related salvage: 1-2 minutes. Wait. This is the sticky wicket. Do you wait an hour? A day? A week? And what if I bid too low? Oy vey! Collect items from /AH. Summon portable workbench. Craft 70 items: 1 minute. You did make sure that your inventory wasn't too full for 70 recipes, 210 (or more!) pieces of salvage, and 70 enhancements, right? Convert 70 enhancements once by category to get a rare: 1-2 minutes. Ugh, pulling down that menu 70 times is a drag. Hold on, did I use a recipe that was guaranteed to get a rare? Convert 70 enhancements by rare/category/set until you get stuff you want to sell: depends on how experienced you are. That would probably take me about 5 minutes but I've had a LOT of practice. Hold on, you had enough converters, right? Move the enhancements to the AH, list them: again, depends on experience level. For me, probably 2 minutes. Wait. Collect your inf. Now, this might take me 10-15 minutes in actual dragging and clicking, assuming I had all my ducks in a row. Maybe it takes someone else 30-45 minutes. For 70 enhancements, I would expect to net at least 150mm in profit. Good hourly rate, sure, but it also probably took a few days (or more) of waiting around. And That's for rare roulette -- working a designated niche might be a lot faster (or slower) and a lot more profitable. But it's not for everyone, that's a fact.
  24. There is truth in this, but based on observations over the past 2+ years, people tend to be pretty content with what they are already doing. The odds of a hundred players doing each of these ideas are low enough that I feel confident that I can literally tell anyone who will listen exactly what I am doing and how to do even better, and that those hundred players will shrug their shoulders and say, "Meh, I like farming." There's an old (and terrible) economist joke: An economist and a (anything but economist) are walking down the street and they see a $100 bill on the sidewalk. The economist walks past it. The other person says, "Aren't you going to pick that up?" and the economist replies, "It can't be real or else someone else would already have picked it up." So the other person picked it up and bought lunch for both of them. NOTE: This has actually happened to me twice in my life. Once I picked up the money, held it for a few days while we tried to track down the person who dropped it, believe it or not. The other was a few years ago and the person three feet in front of me picked it up.
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