Should be 5% Res/Def in Barrier.
Looks like CoD shows 10% for last minute on Ageless.
https://cod.uberguy.net./html/power.html?power=incarnate.destiny.ageless_radial_epiphany&at=tanker
I run with Musc Core, Degen Core, Pyronic Core, Assault Core and I do click Assault at the beginning up my pylon runs and Pyronic when I can.
Dunno about DE, but I'm a big fan of balance between damage output and mitigation, where possible. Here's my main's current build. Leaned into Nrg/Neg DR for ITF runs.
Late edit: This build sits around 2:45 for pylons. Not great but functional.
And a chain that's unsustainable without ageless means no master runs and no exemplaring, but still, it's cool to look at. I may play with that idea some on beta with a db/bio to see what I can do.
Edit: I still won't be going procmonster on claws. I don't like using shockwave in my ST chain due to its end usage and eviscerate is right out due to its ridiculous animation. Someone tried to pull that move on me would get a boot to the spine halfway through it.
Claws can't do that. I haven't seen anyone talk about using anything but BF-attack vitals or BF, AS, SS, repeat here on HC.
Edit: I never considered it and run BF, AS, SS, repeat for no other reason but that I'm stuck in Followup, Focus, Slash, repeat mode.
Please do. You had my interest, but now you have my attention. 🙂
From Mids, Import/Export. Several options, I like Short Forum Export, and all three boxes checked under Data Chunk so it's easy to copy/paste back into Mids.
Lemme rephrase... what kinda mitigation are you giving up for that? I have tried a procmonster build on my claws/bio scrap but I was less than impressed. DB seems good but I've had two of note, one on live, one db/ea scrap now, but no.... I've never come close to 77 sec on anything with SR. Edit: I mean #*$^#*$^, do that build with Bio pls.
And the reason I'm so painfully myopic on armor sets gets another descriptive point... I prefer armor sets that don't have to stop attacking in order to avoid faceplanting.
My speedster is a DM/SR brute with Shadow Maul, Flurry and Whirlwind. Siphon Life is rationalized as pulling the inherent speed force from all enemies and adding to my own. Same goes for DC, SG and MG.
She's amusing to watch.
For the ITF run, incarnates are absolutely allowed. Some folks also use amplifiers, but the one I'm thinking of also runs enemies buffed and player debuffed. Cuz he's nuts.
Tank yes. Brute hell no. Scrapper, yea, but only if you care about eking out as much damage as possible which is almost always not the right move in 99% of your game time. I have it on my claws/bio scrapper but only cuz it increases my DPS against pylons.
I love my claws/sr scrapper when I'm alone.
I love my sr/claws tank when I'm proving just how freaking awesome SR is on a tank. Remember this equation for later: 6.7*3 + 13 + 60 = 93.1
I love my claws/sr brute when I know I'm going to be on a team that will buff my damres and damage.
A brute at the caps is superior to both a tank and a scrapper.
A brute is almost never at the caps.
A brute solo does significantly less damage than a scrapper and has significantly less mitigation than a tank. It does barely more damage than the tank and has barely more mitigation than the scrapper.