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golstat2003

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Everything posted by golstat2003

  1. Granted, I think folks make waayyy too big deal about teams steam rolling things. Teams of superheros smashing things to bits is . . . pretty much the genre of superheroes. I've always been of the opinion that there should be harder difficulty options if some folks find the current endgame too easy. EDIT: Also whenever it's suggested those folks who just find the game too easy try fighting mobs like Rularu, Carnival or any of the other groups that can and will stop most steam rolling teams in their tracks, the response is often crickets.
  2. The powercreep in end game that everyone hems and haws about is not just because of damage. It's also because folks are able to make pretty much unkillable characters at endgame.
  3. Sure as long as we reduce the effectiveness of softcapping defense also. To be fair.
  4. Sure, as long as it's OPTIONAL and not forced on everyone.
  5. I would see that as supremely inconvenient. But I hardly ever run lower level tfs anymore so as long as it doesn't affect higher level tfs, then no issue.
  6. I'm the complete opposite. I find the old tfs grating and annoying. Especially having seen what Paragon was able to do in later tfs. The older tfs IMO need a complete revamp. Same as older low level content.
  7. You could have any new rewards not be able to be turned on in AE.
  8. And this is pretty much the thread.
  9. No it is a good one. That's how the damn game works. That's how it's always worked. Grab any 8 and go to town.
  10. At a certain point this game will need new content. Folks simply don't want to play the same content over and over again (whether high level or low). System tweaks and under the hood stuff is fine for maybe 1 or two pages a year. Beyond that folks are going start to wander to play other new games/shinnies/other forms of entertainment, as some of the stuff that couldn't get released last year cause of the pandemic starts to come to fruition this year. (I say this realizing the micro size of our volunteer team that has actual day jobs).
  11. I think the changes made improved stalkers. Prior to them I played one or two in pvp from time to time and called it a day.
  12. IF there is ANY set that didn't need buffs, it's kinetics. LOL Agreed.
  13. You can transfer to another server then transfer back and you lose nothing.
  14. TBH I think anyone saying power creep in that instance is trying to prevent FURTHER power creep. Not that I agree with that sentiment at all. I agree more with Luminara's points, after giving it some thoughts. The OPs suggestion could be tweaked a bit.
  15. Hell it was and is the whole point of Repeat Offenders and other such super groups that stack 8 support characters. 🙂
  16. This would also effectively mean I wouldn't bother with incarnate content. It's already limited enough with some powers not being available below level 45. No thanks.
  17. I personally find them annoying also. But I still like the tfs for how fast they are and not a slog to get through, so I deal. lol
  18. Which is why I don't even notice them as doing anything. I'd rather we not have yet another inherent based on teaming.
  19. The two bolded statements above are where they should take any inherent for such an AT.
  20. I would not like an inherent that required team mates to be around. If I'm having end problems playing the game on my own, say "go get some teammates" isn't very appealing to me. A "team most of the time" AT just doesn't sound interesting if it has inherent problems soloing.
  21. I really wish all the folks posting the various "devs change the game to be what I think is the best playstyle" posters of the last month or so would read the bolded.
  22. If you want to play like a assassin, solo. Hell once stalkers get their special Stalker IO they barely play like an assassin anymore.
  23. The tier 9s should just have their crashes lessened or removed. I do not think any of the other changes the OP posted are needed.
  24. I think we should have MORE inf sinks not less. To me , more things like the amplifiers are the perfect things to take more inf out of the economy. I would reduce how powerful they are or increase how much the cost before removing them. Removing them should be a last resort.
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