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golstat2003

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Everything posted by golstat2003

  1. Also in general I was really glad to see that the devs are thinking about adding new difficulty OPTIONS instead of taking things away from folks. Which is what I had been advocating for, for months when "difficulty" topics come up.
  2. You won't see hard mode if you run at +0 is my point. For anyone running at +0 all the time hard mode pretty much deosn't exist, no matter the mob type. I think folks will just have to experience it for themselves to understand.
  3. And I would be screaming bloody murder if they did. The base game should stay the SAME for those who want to play the base game. Full stop period.
  4. Actually the +0 teams if they stay at +0 will never see the hard mode. So they won't think anything as the game will continue to be the same for them.
  5. I'd actually like the granite affect to be useable for ANY of the armors. Even when I'm not suing Granite. But it might just be me.
  6. I . . . don't think I've ever seen a judgement miss in the entire time I've been playing on HC, and that includes various mobs, including ITF mobs, even after this bug fix. I'd need a video. No seriously, I have literally never seen judgement miss. I didn't even know it could.
  7. Nah, they've updated things for graphics that get folks sick before. This is a great suggestion.
  8. Realistically I think we are faaaaaar off from any further incarnate abilities. I think they have their focus on adding more content first.
  9. And for the record, I have multiple farmers in EVERY AT. And I farm, and some have no incarnate abilities and I still think this is a bad idea.
  10. You can't turn it into a business for obvious reasons. Seeing as how the IP is not owned by anyone currently playing or working on this. Think on that for a second. We'll wait. You can DONATE those funds though via the monthly donation window. You know, the one they announce pretty much EVERY MONTH. 😛
  11. As someone who farms regularly, this is simply incorrect. And the main argument against this was that it would reduce the number of folks doing iTrails. You're not making the suggestion look better with the recent comments above.
  12. Sure give them the funds to do that. We'll wait.
  13. Things are fine as is. It would make me LESS likely to do incarnate trials. Simply because I could just load up a non-AE farm map (you do realize that there are plenty of NON-AE farms right? RIGHT?) and go to town. If this were implemented there would literally be no reason for me to ever run an trial ever again. And I think the farmers would very quickly figure this out as well. If you're now going to say "well lets not have threads drop from regular content either" I'll say you're nuts. lol
  14. No. Since Marketers can make inf way faster than any farmer, as has been proven multiple times in multiple threads.
  15. Interestingly enough I do the TFs, Hami raids, and Mothership raids so that I can earn Merits, which I then use to buy converters so that I can marketeer. The great thing about this game is that there are multiple ways to make inf.
  16. The irony . . . it burrrrrnnssss
  17. This is what the OP originally posted: He was not talking about making it being free: Leveling is great, the 2xp is fantastic help, but why not just make an instant max level token that cost 100mil INF, or whatever number really! I think this would help my ALT-itis heavily, and also kill some off some of the AE Farm obsession, just a tad. Eat up some influence, max out characters quicker, and since its a token nobody is forced to do it if they wanna play naturally? Love to hear some cons about this idea!
  18. Pretty much my point. Even if the token is free folks would STILL be looking for a farm. Just not for leveling. And at the point I'd say what's the point. the hardest part of leveling isn't the actual leveling. Not anymore. The hardest part for those who don't want to play the market is affording IOs for hose newly minted level 50s.
  19. They would still jump on farms for cash.
  20. People would still farm to get inf to make enhancements. So no, it wouldn't cut out farming.
  21. I like the thoughtful approach to this game that HC continues to take. Thanks team! 🙂
  22. When I pvp'd heavily on live it was in the zones. I avoided arena after trying it a few times, as there were too many rules. (Ban's, what can be run, show up for practice at a set time). I just didn't have the time for that and did not enjoy many powers I enjoyed in pve, being a "no no" in pvp. So I stuck to zone.
  23. I don't find redside fun. That's why I don't play it.
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