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Everything posted by Clave Dark 5
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A big Thank You post to all who contribute to Homecoming
Clave Dark 5 replied to Veracor's topic in General Discussion
They know what they did! -
Tip: there's some great TOTing to be had in Grandville. Go just about as far west on the map as you can. Just inside the big black evil wall that surrounds the city there's a line of like roll-up garage doors you can click on. Being all cramped up against that wall too? Even better shooting gallery than the motel, imho, it's like a big hallway. I was just there during prime time tonight, zero lag that I could see.
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From the article: βIt is fantastic news. It was long overdue,β says Sandu Popescu, a quantum physicist at the University of Bristol. And how!
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Don't nerf Force bomb damage with Force Field changes
Clave Dark 5 replied to Fusaokek's topic in Suggestions & Feedback
I mainly use that for everybody-falls-down proc into to open my attacks to protect my team from the alphas. -
How many years back have we been by now? I have effectively farmed only twice, yet have tons of 50s, something like 20. Plus I';m not just taking my "only-50s" to the ToT on Peregrine. This logic needs some checkin'! π
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There's also that great spot on Sharkhead with the rows of brownstone doors, but no one wants to go redside...
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Yeah, I started HC on Torch but had to switch over to find teams. I recall I did the same thing from Pinnacle to ... whatever was the big one back on Live. The good news is it's easy to move any number of characters over if you want a higher pop server.
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Focused Feedback: Mercenaries Revamp
Clave Dark 5 replied to The Curator's topic in [Open Beta] Focused Feedback
People have always misunderstood that and thought that they "should [be] testy." π Ok, that makes sense. -
If you've not seen that show, Over The Garden Wall, before, make haste. You know, after you get sick of ToT.
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Focused Feedback: Mercenaries Revamp
Clave Dark 5 replied to The Curator's topic in [Open Beta] Focused Feedback
This tail-end bit feels like it needs, uh, some detail. All this sounds amazingly good though! -
IIRC, you can also drag the box off to the side of your screen and every time after that it will appear over there. I generally do that with every dialogue box on new characters to keep from having my view hampered.
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Bit Of Everything Hard Mode Task Force CHALLENGE!
Clave Dark 5 replied to Tomgreen1's topic in General Discussion
Do MMs do much hard mode? Seem to recall some heavy sighing about it in their forums, about hard mode and Incarnate stuff (I know I don't take mine past BAF, generally). -
I've done both (that one area on Sharkhead I think it is was a fave during Live). You're mistaking what I said as a negative description, whereas I rather do enjoy me some chaos of bright colors and easy-peasy XP. π Now it's going to have a bit more of a fight to it, so that'll be fun... funner... fun as well...
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Things you enjoy that other people seem to not enjoy
Clave Dark 5 replied to Yomo Kimyata's topic in General Discussion
I've been trying to think of what to say in this thread, and that's it for me: I almost never use 2XP boosts. Why should I when at level 10 I can get on a "all levels welcome" PI radio team? Or not, as the urge strikes me? The maybe two times I've farmed I found door sitting to be too boring, too, I only have limited time to play and don't want to waste it just standing there. -
It's usually just a chaos of bright colors and easy-peasy XP; I've more than once left my desk to grab something from the fridge, to "bio" etc. only to come back and find myself still inexplicably alive*, so I don't have any problem with a bit of grit being mixed in with the grease. *Now if only I could manage to do that all the other times I am still sitting at my desk...
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In preparation for the season, I'm revamping my pumpkin-headed MM King-Pumpkin Spice, who is sadly a Mercs MM. But still, it has to be done.
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Nah, I like it's nightmarish qualities. It's seasonal!
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I always accept, and almost always pick it up, character concept be damned. From what I read on the Wiki page for it, there's only one that gives you a debuff, The Fool: This fortune stands for Thoughtlessness, Folly and Frivolity. Your To-hit has been slightly reduced, however your Movement rate and Recharge rate have improved. Note: Although The Fool debuffs your tohit, the effect on your hit chance is minor [-3% to-hit] Still, even that one also gives you +100% Movement Rate, +15% Recharge I doubt they ever really affect things too much, but I have seen teams throw them around like lucky rabbits feet after a team wipe, ha ha.
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I take it that crazy background art's some AI nightmare that resulted when you plugged in "proc rate"? π