Jump to content
The Character Copy service for Beta is currently unavailable ×

Clave Dark 5

Members
  • Posts

    3395
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Clave Dark 5

  1. I always send a tell "Let me switch and I'll go/if you'll have me" or something, then wait for a response before switching, to make sure.
  2. me-OW! 😆
  3. Stupid question, but which power is that? Not currently in front of the game, and none of the power descriptions on the Focused Feedback page for Symph use the word "stun" specifically. Thanks!
  4. I have a small black witch's cat character too, hadn't thought about getting that for him. Not that I'm about to start playing hard modes for that though. 😃
  5. I actually enjoyed that, but I did take note that when you don't have lips, "just talking teeth" never looks "right" (see Darkman, who has a line something like "have I become a monster?!", which you can't say if you don't have lips).
  6. I believe I read Alan Moore credited Gaiman in the back of From Hell for helping him out with some historically-correct cursing by noting that "Neil Gaiman has a dirty mouth in seven centuries." Great series, was very very pleased with it. Really happy it's been so popular - maybe Netflix won't kill it after season two!
  7. Often by the time I hit 50 I'm either getting slightly bored of the toon (I'm so sorry my children!), or - more likely - have a new shiny to poke at instead. I have had a fair amount of fun from pulling them out once in a while for a spin or three though. My most current "new 50" was a stunt build with lots of TP powers to jump around the battlefield; now that he's 50 and I have all the slots in place, he's not too shabby! I intend to hop around with him a fair amo8unt for a bit, but I'm already looking at a new Controller too... or maybe a Dom??? The Incarnate grind after 50 doesn't grab me that much, but I'm also not against it if I have a 50 I really like playing. I have an MM I tend to do a lot of BAFs and solo Tips with, for instance.
  8. Ahhhh, got it sussed now. I wasn't setting the level range for the mission itself. Seems a weird fiddly thing for it to reject a mission for, but I've got it now. Thanks for the help!
  9. Frankly disappointed that this isn't a "SOON."
  10. Hm, seems I've missed something? Can anyone drop some annoyingly cryptic teases that reveal nothing concretely yet still get me more curious?
  11. None of these options are correct, obviously.
  12. I've forgotten what this was because I wasn't didn't participate last time. Can someone summarize it for me please? 🙂
  13. That sounds exactly like what I was trying to set up. My life unfortunately right now just won't let me get the time aside for gaming, but I'll try it again when I can, thank you for the continuing info.
  14. I occasionally solo with a stalker, and this is just the worst, yeah. OTOH, that means I don't fear an alpha strike. 😃
  15. The Mercy Island one was obviously overrun by Snakes.
  16. Mine were doing something like that? Like they were trying to climb the rocks or something? Maybe it was a Grav hold making them float upwards... I couldn't really tell. But when they got back down, BAM, I think they killed me twice.
  17. Well dang, that's really odd. I haven't had time to go fiddle with this again, but I'll give it another go. Maybe the AE interface was just having a bad day. The MM pet wouldn't work as this is supposed to be one of the pirate ghosts, like the ones on Pork Oakes, etc. Do you recall if yours are set as Allies, or Rescues or what?
  18. Bite you tongue! I ran my first (and probably only) 2-star-hard ITF, got like 7 of those things, and sold them for something like 175 million. It's so much money I'm afraid to take it out of the auction house lest I lose some for trying to exceed the single character's holding capacity! 😃
  19. Yeah, I figure this was one of the added factors that were intended to make the usual steam-roller slow down a bit and have to consider what they were doing. I just ran a 2-star and had to learn the hard way (three deaths iirc) that my stalker really had to just sort of hang back and do, uh, well not much at all, while others finished those off from a distance (I might have started out hitting them, but started backing off pretty soon). And that I had to tab through the crowds we were fighting to see if there was a crystal that I needed to avoid. I can't say I love this either, but I'm not planning to make a habit of HARD STUFF runs anyway.
  20. Hey, I just did that myself the other day too. I agree about the ankles, but I've often felt that way fighting any GM, like Eochai or the big red guy in Market Crash. I'd really like to be able to see them completely, for the orange numbers etc. But so it goes.
  21. I've no idea why it wouldn't allow it other than I'd already set the enemy group as being high level, so now the pirates are oranged out. Then again, I was also reminded how sometimes saving and the reopening can fix problems so who knows. I'll give it another shot when I get back to it. But that reflections is great to hear, thanks for that.
  22. He looks like Nathan Fielder. Maybe we need some AE arcs to rehearse doing Posi1, 2, etc.
  23. I haven't kept up with this thread, so this may be already mentioned, but I'd like the chance if it could be done to take the visual template for an existing NPC/foe and then assign custom power sets to them as a "newly created custom character" for missions. Imagine how fun it would be to run into a cave of Snakes and then see them all pull out Beam Rifles, for instance.
  24. I think I tried a rescue but it still wouldn't allow it? I dunno. I'm not above making my own pirate anyway, but I was wondering if there was a trick I'd forgotten about. The mission I'm writing* is "post-every in-game Snakes story line" story, so pretty much has to be for 50s or their near cousins, so having them drop back to say 15 would be a bit uh clunky. 😃 *Well trying to, anyway, it's slow going so far
×
×
  • Create New...