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MoonSheep

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Everything posted by MoonSheep

  1. i think you’ll be waiting for a very long time - i don’t delete any rare salvage on my kin def for no apparent reason and it doesn’t build up fast or stack much i reckon 100+ vet levels
  2. for balance, i detailed a bunch of my thoughts in the kin/sonic thread where i show how cheaply an effective kin defender can be had and still highly effective building for defense is one approach, but in my view as a defender main, i think it’s a misinformed strategy and you’ll waste a lot of your potential by chasing unnecessary def/res stats
  3. rad if you prefer ‘kill all’ paced teams poison if you’re a speed runner i would choose poison/fire or rad/ice for the much higher damage and good proc ability. sonic received quite a heavy handed nerd to its -res debuffs and isn’t the -res powerhouse it used to be
  4. i also think we can all be a bit guilty of this at times..
  5. i think @Ukase sums this thread up quite well. we assume that everyone is trying their best and those who are dragging are a bit thick, when in reality it may just be that some people simply don’t care or aren’t giving it much attention some people are also just bad at playing the game because they aren’t interesting in knowing you can stack shields between missions, that certain powers are a must have or that casting an immob when things are spread out is usually a bad idea i find a number people on HC also have a weird fear and/or ego about dying and stay so far back from every mob that they’re often quite ineffective - just carry a wakie
  6. what? you mean the’ve made Mids Hero Designer into an actual game? where do i log in?! my process for creation of a new character usually involves falling in love with an idea, creating an amazing build on mids then telling myself what the pitfalls of it are and deciding to never make it
  7. around +2 usually, or +3 if i’m an incarnate. i find the whole +4/x8 thing a bit of a drag sometimes a +2 manticore TF with the enemies buffed option active - perfect
  8. i think it’s doable and you’re experienced enough to make it happen, but i think it’ll become grating rather than strategically challenging. for example, on lower level CoT or Tsoo you could mez the -acc givers or use something with KB to temporarily put someone out of action whilst defeating them, rather than both of you repeatedly punching each other in the face until one of you dies as someone who mains a dom, i really notice the lack of mez or secondary effects when i play stuff on test server - them critters sure are damaging when awake and angry or stick with the fire/fire and embrace it, form teams with a defender and lead tank allowing you to implement the fiery chaos
  9. hmm, i ran a fire/fire on live and really enjoyed it, though i’m not sure it’s right for what you’re seeking to do, Sir Snark it’s an amazing meatgrinder for x8 missions but has zero utility compared to other sets - no mez, no secondary effects (other than death) if i was doing your challenge solo, i’d go for something like ice/ice, or fire/martial
  10. not being able to easily solo something at x8/+3 sounds like the game is functioning perfectly a quick application of a hold, confuse or stun against enemies dishing out -acc works well to mitigate debuffs i for one welcome enemy groups that encourage a more dynamic state of play and strategic thinking. a move away from City of Button Mashing is most welcome
  11. i think the takeaway for me is that the person can run a Posi 1 for 40 minutes, buy two enhancement boosters with the merits and get 1-2 million in from the auction house which will buy them plentiful amounts of SOs
  12. have you considered putting the two purple damage procs from both the melee set and hold set in seismic smash? it’s a good place for making the wild damage even more crazy i also have the dom proc in my hold, it’s usually my opener or a key part of my attack chain
  13. [Broadcast] Moon Sheep: where is everyone
  14. sorry, i didn’t read anything you just put in the chat for the last 25 minutes as i closed the window and put my monitor upside down anyway i’m going use nothing but my T1 defender blast attack during the whole TF and completely ignore all of my primary support powers, might DC for two of the missions mid way through
  15. mind, plant are stand out goodens, ice and gravity also good, fire also not too bad for control and has the classic imps everyone loved back on live fire assault, energy, and earth are good damage secondaries (seismic smash is great), dark not too bad either, ice also not too bad but end heavy
  16. fire mastery is the way to go for dominators now - i’m sadly respeccing out of ice this weekend fireball, fire shield and melt armour are a bunch of powers to have edit: are a good bunch of powers
  17. great costume design on that blaster btw mate. really lives up to the snarky vampire aesthetic
  18. what were the changes to GMs in the end? i think i saw they were going to have their HP increase but not sure if they gave them a good damage and accuracy buff too
  19. this sounds exciting - will run a few TFs tonight and see if anything feels different
  20. i like to keep my main at 1.95bn in inf and 9900 merits, currently have 500-600M in the AH through messing around with some stuff. when it hits the cap i buy something and give it to a lowbie will treat my next project alt to some treats when it starts out - the elusive third alt. maybe this 5th year will be when i finally branch out
  21. worth keeping an eye on the events tab in-game for other merit granting GMs popping up too
  22. yeah man, i too am so disappointed in the direction this game is heading in. so many people have invested significant amounts of time and money in their.. loin cloth? wait what?
  23. looks like it - ice mastery on my dom has now updated, plus the countdown numbers on powertray icons have also changed
  24. looks like the new patch is now live? the ice mastery icons have changed on my dom and several other updates
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