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Everything posted by cranebump
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Rick Sterling is seeking the Wheel of Destruction. Along the way: Reading is not always FUN-damental.
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Design Notes and testing: Ran with a L22 DP/Dev blaster, DO's and SO's (one of my Long Riders). No major issues, but couldn't play dumb, esp. with the customs in mish #1 (damned mercs and their face kicking...). Been wanting to do something concerning the Chain for some time. Seeing as how they got the shit kicked out of them in Vincent Ross arc, the primary question was, okay what now? Easy peazy: they're rebuilding! Second question was, why would they want to, or even need to hire a villain? Not as easy, but came up with a solution, and let it drive the dynamic between the PC and the Contact. Mish 4's been a design pain all around. Biggest issue: sequential boss spawns, with boss #2 popping up behind boss #1. I think I fixed this. If not, let me know. I did tag where they're supposed to be (front, middle, back). Might continue this story with a second arc dealing with the main (new) foe in this arc. Question: where is the Legacy Chain's collar in the costume maker? I couldn't seem to find it. Thanks in advance, Crane
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I would run Numina 10 times in a row if it would replace both Synapse and Cit.
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I traffic in Skuls. Here's an ad for our business: ...What? They're Skulls....REALLY. ...TRUST me...:-)
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Travel Powers - Some Better, Some Much Worse
cranebump replied to Troo's topic in General Discussion
My travel powers are almost always thematic, which must mean I like Sprint+Athletic Run+whatever else I can stack. Fast travel has removed any great need I have to get from Point A to Point Q RIGHTNOWDAMNIT! Of my toons that have other than that, I actually like fly. Turbo makes it less this... ...when I'm flying I will say (tiny rant) that I just don't dig double jump at all. It looks silly (a small deal), is illogical (bigger deal), and basically takes away any real trade-off between that and fly (other than hovering, I guess, which SJ does not have a version of). What they're saying is that what goes up doesn't always come down. It's...it's just not right, man! (pouts) I guess I just think that all travel does not have to be equal. Seriously, with all the TPing, where's the real need to be faster (shadow shard, I guess?) -
Having just gotten a system that can run ultra settings quick-n-easy, I'm quite content with the way the game looks, as is. My suggestions would have nothing to do with rendering, but rather, the ability to tone down others' effects if they're exceptionally bright (for example). Oh-and PLEASE get rid of that splootchy AoE rock power in the newest set. It just fills up the screen with a massive wart. Thanks.:-)
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Hey, Chem! Yeah, choices, choices, right? I didn't get much play time in, thanks to the residuals of the move. Spent a lot of time unboxing and, because I don't want to unbox things for weeks, hit it pretty hard over the weekend. Did a short run of a few things THU (mainly chatted with @Darmian). Then went to grab some grub and never quite made it back. This coming week is sketchy as well. I have to attend evening functions at my work THU and FRI. Real life just keeps interfering with my gaming, man!
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Of course. Or he could be the name of a director with whom I did community theater.:-)
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Haven’t tried this, but did have a character called Jon Poole who used just Pool Powers. This might be interesting to do with a devices characater, or maybe Regen in order to carry the stamina load.
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Hey there, Riders (I hear your hooves out there...somewhere...galloping in the distance). Wrapped up a big move and am in the new house. Got a new rig I'm gonna run in earnest some tonight. If anyone wants to team, contact me via global and I'll run with ya. I'll likely be running my goldsider, but will be happy to switch.
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Yes! Charts! And stuff, too! Don't forget the stuff, damnit! So, I missed some things in this was-already-too-long-three-pages-ago thread. Of what I did miss, I think the comment I like best is, I know you're not that stupid, because it throws the target a modicum of faux respect while still insinuating, "but you ARE still stupid--let's not forget that." (masterful...). It brings to mind my traditional response to students who ask me to consider things I've no inclination of considering, which prompts me to reply to them as follows: I'll give that all the consideration it is due.🙂
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Can I argue not about the market issues, but that I AM, indeed that dumb?:-)
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Pecan pie. 'Cause we're NUTS!
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Is there such a thing as societal norms in CoH?
cranebump replied to Ukase's topic in General Discussion
On the whole, doesn't seem like it's really worth an argument. Run 'til completion, then hop off. Beyond that, I'm in the camp of, if you don't want to gamble with PuGs, don't join them. Sucks if you get on one that has an issue, but there's a difference between my own issues and others. Since I never start any groups myself these days, I just hop along for the ride. My only real issue is when we have someone who makes the experience socially unpleasant. Had this happen a couple times lately with a leader who wanted a very specific playstyle and was militant about it, to the point of repeating the same instructions like a drill sergeant, each and every time we went to a mish (and these were contact mishes, not TFs). Stuck with it for a bit, then politely sent my merry way. I'm not going to change their behavior, after all. And there are plenty of other groups forming if you run on Excel. P.S. Ran into the same group leader running a different toon. Didn't realize until mish started. Got off that one quick, too. Wasn't just playstyle. It was Ethos, as in "everyone else plays the game the wrong way but me." (sigh...Life's too short, and this is a silly video game, sez I). -
Running some Night Ward with Trackie today. Blap! What could possibly go wrong? Recovered alt-Winkley's winky...er, remains. participated in ritual. Annnnnd now what? Talons of Vengeance - that's what. Winding up... And finally... I get some help from Undead Montague, "Ward" (aka Spellfather) who was VERY hard on Lady Baddude (in the corner up there). Nice arcs!
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Yep. I was going to suggest that one too, but for the anchor powers. I haven’t run a lot of support toons since coming back, but I remember being a big fan of Rad/Rad Defenders. Hmmm….may have to log in with my Assistance and Support Bot (or…Assbot).
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Do you use the presence power pool to get controls?
cranebump replied to DougGraves's topic in General Discussion
I've grown to like Invoke Panic, and use it consistently on the tanks/brutes that have it. Picked up the powerset for Unrelenting on a lark for what became my 50 AR/TA blaster. I sometimes use Invoke Panic was a bailout if I somehow get surrounded. -
So, as I'm running Temblor, he sez, "Hey, you ever worked with this guy?": Lean onnnn me! When you're not sto-... (ahem...okay, correction) Even when you're stronnng! Just don't use your guns. Those thangs are dannnnngerous. And It won't be long 'Til you shoot some Tsoo And they go booooooo hoo... (ahhh... so eloquent, Vitaly...) Okay, so it's just Tsoo Shennigans again. But, c'mon - looka that BEARD! Plus, he's solid as a rock. You can lean on him for days.
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PVP or where on the doll did the PvPers touch you
cranebump replied to The_Warpact's topic in General Discussion
There are zones for PvP. Not sure why we need to proliferate them to the PvE area. I recall playing Champions OL, and seeing that stupid rocket thing embedded in the central area of Millienim City, slays with a pair of people running around and around it. For some reason, it was always an eye-roller for me. That said, Hero vs Villain teams might be interesting to me, if the ATs were locked by ethos the way they used to be. Everything is such a hodgepodge now, it makes little difference. On the question at hand, though: doesn’t seem like a popular idea. I’m not sure what is gained by it. Not sure anything is lost, either, Save having to dodge it when it happens, as I would not be participating. -
Also in favor of more animation choices. Though I would like to have shuriken (martial assault) for a blaster or a sentinel.