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TemporalVileTerror

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Posts posted by TemporalVileTerror

  1. Since City of Heroes isn't optimized for first-person the way a dedicated first-person game is, I tend not to do it so often . . . but, yes @Gentoo.  It is -definitely- an excellent feature to be able to do so!

     

    Now if only I could do a detached 3rd person overhead view, and play my Masterminds like it was a real-time strategy.

    • Like 2
  2. I realize a fair share of folks in here are just taking the piss, but . . . 

     

    Yes?

     

    Yes.

     

    Yes to the idea of introducing some (more) dialogue tree content where you could actually negotiate with the NPCs.

    @holymittens did an AMAZING demo of this in the Rogue-only mission from Bobby.  There's a mission where you have to interrogate someone, and if you get Clues from Glowies before doing so, you can leverage the information you collected to get the truth out of the NPC, rather than him sending you on a wild goose chase.

    It was an absolute stroke of brilliance, and I am so sad we haven't seen anything else from @holymittens since.

    I want more content like that!

  3. Thanks, @rookery..  I'm happy to have this be a bit of a community potluck of ne'er-do-well roleplay and the like.

    @Ry has volunteered to be a ring girl as Mortar.

    If anyone wants to run the bar, that could be handy.

    Any DJs out there want to provide some tunes?  Last time we had someone providing a set with lots of electro-swing.

    I think it could be good to have a pair of ringside commentators, perhaps. Write up a bunch of keybinds to give play-by-plays of the matches, and then dissect the previous match as sports commentators do.  Maybe have them actually comment on an audio channel/radio for people to listen in?

    Judges for a costume contest or two would be good.

    And, of course, a bouncer and/or coat-check (where out-of-character this player could monitor who's coming and going; giving each attendee the rundown on the rules, and marking down the Global Handles so door prizes can be mailed out after the event).

     

    I'm also open to suggestions for other roles and positions!

    • Like 1
  4. image.thumb.png.b8d48cfe911a00eea25db55c417cb509.png

    https://hcwiki.cityofheroes.dev/wiki/Monkey_Fight_Club

    https://forums.homecomingservers.com/topic/15702-monkey-fight-club-its-not-a-secret-anymore/

    It'll be one year since my first Sharkhead Rikti Monkey Fight Club Event on the Homecoming Servers on the 22nd of this month.

    I would like to celebrate that milestone!

     

    So, at 6pm Eastern this Monday the 22nd of February, come on down to the Rikti Monkey Fight Club in Sharkhead Isle of the Everlasting Shard if you wish to partake in the festivities!

    I'll be banking a tonne or two of Inf for the event, and there will be Super Packs and other goodies available as door prizes!

     

    Got a Threat Level 20 to 25 Villain?  Speak to Commandant Nongratis about getting thrown in to the cage to see if you can best the monkeys yourself!

     

    Other activities pending guest contributors (such as a potential Speak-Easy themed costume contest).

     

    I hope to see you there!

     

     

    IMPORTANT NOTICE:  

    Remember that real gambling is not permitted on Homecoming.  

    Any activities taking place at this event are strictly for entertainment and roleplay purposes only.  

    No actual money will be changing hands.

     

    • Like 4
  5. Ah, Barbarella.  A true classic!

     

    Might be a bit telling about me here, but I'd definitely have The Crow and Aliens on my list.  Oh, and Gremlins 2.

     

    Glad to see Big Trouble rates so highly, though, Doug.  But surely Airplane should have been a little higher!

    • Like 1
  6. Perhaps, @Andreah.

    But I also give away large amounts of Inf, IOs, ATOs, and Salvage to random players and I intentionally list everything on the market at 1 Inf.

    Not going to try to knock your fun, but I do want to emphasize that a players doesn't need to be profit-driven to still positively contribute to the game in a prosocial manner.

    • Like 1
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