-
Posts
5294 -
Joined
-
Last visited
-
Days Won
28
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Troo
-
do you think this would scale well to Tankers?
-
@Galaxy Brain Moment of Glory to soak the alpha followed by Instant healing with Dull Pain, Reconstruction, & another MoG should be able to push the best sets. Typically we wouldn't include a t9 in such comparisons. Moment of Glory just happens to be a crashless short duration that seems intended to be used often to soak alphas. (maybe I play weird) Recharge, recharge, recharge..
-
This --------- Also, lots of interesting ideas and revamp visions mentioned. Some look a bit too strong approaching power creep. I believe currently Perma Dull Pain doesn't require perma Hasten. can have 600% regeneration before Instant Healing. Pairs very well with some sets. Instant healing can push regeneration to 1600 for 90 seconds. Reconstruction can heal over 50% every 18-ish seconds. Quick Recovery makes endurance nearly a non issue Moment of Glory can add 15 seconds to either side of Instant Healing adding something like Shadow Meld can add another 15 seconds to either side of Instant Healing Resilience makes a great mule then add incarnates, accolades, p2w, etc.. and of course Revive is skip-able
-
I like Regeneration. Some minor adjustments wouldn't hurt, even if it can still do some amazing things. It is definitely an active power set that a player has to pay attention to.
-
[Staging] Patch Notes for October 6th, 2020
Troo replied to The Curator's topic in [Staging] Patch Notes
..or someone who has a computer that works and does not have the same resources others might. Seriously, we should try and avoid computer shaming, it could be a bit insensitive. (I realize @SeraphimKensai is not intentionally making fun of those with less) and thank you for supporting those players! -
issue 26 Patch Notes for October 6th, 2020 - Halloween!
Troo replied to The Curator's topic in Patch Notes Discussion
Thank you! This month long event is a favorite and potentially a welcome respite from that which currently plagues us. Fun additions are always appreciated. Thank you for the opportunity to play the game. Thank you for the ongoing efforts to modernize this incarnation. Thank you for continuing to add mOr3 FuN. Thank you for.. wait maybe I should save some for next month. -
Regeneration topic!! oh my.. Immediately locked.. no feedback needed.. impending nerf?! This topic is now closed to further replies. @GM Miss
-
[Staging] Patch Notes for October 6th, 2020
Troo replied to The Curator's topic in [Staging] Patch Notes
I was excited.. but I came here for more, so cruel.. lol -
challenge accepted.
-
"Toxic" Community?.. My thoughts, feel free to add your own!
Troo replied to PseudoCool's topic in General Discussion
"be the change you wish to see" -
-
Is the goal to keep T9s set defining?
-
What the.. lol
- 366 replies
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
Giving folks back the old Energy Transfer would help. In addition: If Total Focus is going to stay such a long animation it needs the old stun mag. If it is speeding up that's wonderful. If Stun became an AoE stun that would be crazy but cool. (please keep that on Stalkers rather than switching to whirling hands) A slight bump to whirling hands to bring it to where the the math says it should be is okay. Doing more or a more drastic revamp might be more appropriate for a new set rather than hijacking an existing power set.
-
duh .."top tier damage, infinite survivability, high end buffs and debuffs." Might be a Sentinel.. wait... troo, that's just mean.
-
just a reminder: designing games in Excel is not a good idea
-
@Saikochoro Maybe I should use something other than 'easy'. Perhaps 'friendly' is a better fit. (see edit above.. thanks @Arcana 2015 for the reminder) "Nobody can wall of text like Arcana. *Nobody*. It's always worth reading though." - Cailyn Alaynn "Hold on to your eyeballs, history lesson soapbox Wall-o-text inbound." -Arcana September 17, 2015
-
You're totally right. HIT Lead Brick! Your Whirling Hands power had a 95.00% chance to hit, you rolled a 23.47. You hit Lead Brick with your Whirling Hands for 95.47 points of Smashing damage. You hit Lead Brick with your Whirling Hands for 179.01 points of Energy damage. vs HIT Lead Brick! Your Whirling Hands power had a 95.00% chance to hit, you rolled a 51.14. You hit Lead Brick with your Whirling Hands for 95.47 points of Smashing damage. You hit Lead Brick with your Whirling Hands for 179.01 points of Energy damage. You hit Lead Brick with your Whirling Hands for 298.36 points of Energy damage [ENERGY RELEASE].
-
-
player set difficulty.. covered should we expand this or did someone have additions?
-
you should post your graphic settings for the neophytes who might enjoy.
-
The game is easy player friendly to start with a lot to learn for new players (without blocking fun). It ebbs and flows a little while leveling. Later in the game it does get too easy if someone is leveraging accolades, set bonuses, incarnates, p2w, empowerment buffs, temps, etc. Folks simply surpass current content. However if someone is using maybe 2 of the listed it may not be 'too easy'. If they are only using 1 high level content is definitely not 'too easy'.
-
this [Edit] Even though that's not necessarily @Haijinx actual opinion.