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Troo

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Everything posted by Troo

  1. There is some truth above, as well as in many of the responses to it. The game is ridiculously easy now. That is good and bad. Remember when we had to complete a trial to respec? When was the last time folks ran Tree of Thorns Respecification Trial without a weekly prompt? I've done it once since coming back. @nihilii has something with "I still think the weekly TF was one of the best changes ever introduced to this game. Driving focused activity, bringing players together. Extending that behavior to more areas of the game could do so much." +100 @Excraft yes, "People have different preferences. Options are a good thing." @ShardWarrior yes, "Trying to paint AE, farmers and farming as the sole reasons", I agree. It's not as simple as one thing. I think the point is: For a new person, everything in the game is new content. Skipping all or much of that content in a race to an endgame which doesn't exist could be a disservice. Absolutely folks should be able to play how they want. This is not the same as the game disproportionately rewarding play that over capitalizes on specific game mechanics. We're all familiar with the challenges of finding balance.
  2. I tried a stop watch on the computer but kept forgetting to start or stop it.. you'd think I could remember something 2 or 3 minutes later.
  3. wait, how do you do it?
  4. these are excellent posts.
  5. shoot I thought you said Stalker. I was messing around today. Stalker EM/Rad [12:11:15] You activated the Assassins Strike Stealth power. [12:13:01] You received 3 units of Vanguard Merit. I think someone a bit more specialized with pylons could drive that down a good bit. (yes, I started with long AS) Pylon Stalker - Energy Melee - Radiation Armor.mxd
  6. that can do everything or one of the specific tasks? are you looking to tank Hami or take on the Mitochondria?
  7. per CoD; Ranged, Extreme DMG(Smash), Foe Knockback in game; has it as Extreme damage and Knockback (mag 2 to 4.15, mag .67).
  8. Haven't seen lag that you're describing. In the past computer updates have mimicked server lag. I use Tequila and logged into both Indom & Excel.
  9. Definitely do not want mutually exclusive. That potential result, a relatively off the cuff comment addressing one available path to implement converting HOs. Other options do exist. Some more creative than others. Allow converting HOs to merits and vice-versa. HO vendor. Provide a pick reward list rather than random roll. Convert HO salvage similar to Booster and Catalyst. Fix convertor code to include non-mutual exclusive enhancements. etc. etc. etc.
  10. I appreciate your input in this topic. I believe I agree that Assassin's Strike should be superior to the fast version. That it ends up mathematically not being superior is problematic. Makes me wonder about snipes. @Solvernia If your suggestion had been: Assassin's Strike should, upon activation while hidden, close the distance to the target and begin the animation. Then, I'd like more information please.
  11. I thought i was target nearest, jump, then mash attack button.
  12. A diagram. You've out done yourself!
  13. ..and a couple things.
  14. I just want some glowie bracers.
  15. Using a keyboard and pushing buttons in the tray with the mouse cursor.. I don't know how folks do it so effectively, I have been spoiled.
  16. No response yet. I did trouble shoot on this end to confirm that multiple game pads/controllers were working. Drivers were updated and trouble shooting forums were checked. I thought at first it might be Beta or the new HC Launcher, but it is the same on Live and using the old launcher.
  17. Let me think about this a little bit. I do recognize the Broadsword/Ninja Blade/Fire Melee/Ice Melee vs the rest at 85% or worse. If the numbers are drastically different without some nuance or flavor that makes up the difference, yes that should be addressed. Side note: I very rarely miss with fast Assassin's Strike while I miss much more often with regular Assassin's Strike.
  18. @Koopak We agree much more on this than we disagree. My logic ends at: DPS does not matter if target is defeated. @Rudra & others. We likely agree there is usually some room for improvement. DPS when solo on hard targets does matter, and should not be ignored if n issue is identified. I am a proud Stalker and the suggestion that Assassin's Strike is not very effective because 'terrible DPA' just seems like folks don't really want to play the Stalker AT. When I use Assassin's Strike there usually is a body on the floor.
  19. @Koopak I get what you are saying. I do feel Placate was already one of the most powerful powers in the game. It completely takes a target out of a fight and sets up automatic crits. Long Assassin's Strike from Hide still automatically crits for ~3x damage doesn't it? Maybe I'm wrong here. If the Stalker is Hidden, Assassin's Strike becomes extremely potent. First of all, if it misses, the Stalker stays Hidden. If it hits, it crits automatically, for almost triple normal damage instead of double. If the target is another player, this bonus damage ignores his resistances. Whether the target survives or is defeated, all nearby non-player enemies (which may include the target itself!) are Demoralized and suffer a small but irresistable ToHit penalty, and occasionally Fear as well, for eight seconds. I accept that I play differently from 'the meta'. I thrive on spike damage.
  20. Quick question: Do you play Stalkers? Placate and the Hide proc can make long AS available nearly on-demand. just sayin..
  21. brb with better answer While leveling I chase recharge and then some ranged defense. (see the attached) The powers crossed out above can be skipped but might make a good mule for a specific unique global IO or set bonus. Travel power.. this is a personal choice. I just use Hover+Siphon Speed. Once Ancillary/Epic are select-able a respec and reprioritization is likely in order. Corruptor - Cheap Kinetics Blank.mxd
  22. 54 "joined the community" in the last 24 hours
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