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chi1701

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Everything posted by chi1701

  1. Nova is not comparable to a hover blaster, hover and flight are optional, the flight mechanic in nova isnt. Also, hover/fly does not restrict other abilities and toggles.
  2. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Natural Controller Primary Power Set: Illusion Control Secondary Power Set: Time Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Experimentation Ancillary Pool: Fire Mastery Hero Profile: ------------ Level 1: Blind (A) Superior Will of the Controller - Accuracy/Control Duration (3) Superior Will of the Controller - Control Duration/Recharge (3) Superior Will of the Controller - Endurance/Recharge (5) Superior Will of the Controller - Accuracy/Control Duration/Endurance (5) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge (50) Superior Overpowering Presence - RechargeTime/Energy Font Level 1: Time Crawl (A) Accuracy IO Level 2: Temporal Mending (A) Panacea - Heal/Endurance (9) Panacea - Heal (43) Panacea - Endurance/Recharge (43) Panacea - Heal/Recharge (45) Panacea - Heal/Endurance/Recharge Level 4: Time's Juncture (A) Endurance Reduction IO (40) Endurance Reduction IO Level 6: Hover (A) Red Fortune - Defense/Endurance (7) Red Fortune - Defense/Recharge (7) Red Fortune - Defense (9) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Superior Invisibility (A) Shield Wall - Defense/Endurance (15) Shield Wall - Defense/Recharge (50) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Shield Wall - Defense (46) Shield Wall - +Res (Teleportation), +5% Res (All) Level 10: Temporal Selection (A) Panacea - Heal/Endurance (11) Panacea - Endurance/Recharge (11) Panacea - Heal/Recharge (13) Panacea - Heal/Endurance/Recharge (13) Panacea - Heal Level 12: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Distortion Field (A) Pacing of the Turtle - Accuracy/Slow (17) Pacing of the Turtle - Damage/Slow (19) Pacing of the Turtle - Accuracy/Endurance (40) Pacing of the Turtle - Range/Slow (46) Pacing of the Turtle - Endurance/Recharge/Slow Level 18: Phantom Army (A) Expedient Reinforcement - Accuracy/Recharge (21) Expedient Reinforcement - Accuracy/Damage (23) Expedient Reinforcement - Damage/Endurance (23) Expedient Reinforcement - Accuracy/Damage/Recharge (25) Expedient Reinforcement - Endurance/Damage/Recharge Level 20: Time Stop (A) Unbreakable Constraint - Hold (29) Unbreakable Constraint - Hold/Recharge (34) Unbreakable Constraint - Accuracy/Hold/Recharge (36) Unbreakable Constraint - Accuracy/Recharge (45) Unbreakable Constraint - Endurance/Hold Level 22: Group Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Flash (A) Gladiator's Net - Accuracy/Hold (25) Gladiator's Net - Accuracy/Recharge (27) Gladiator's Net - Recharge/Hold (27) Gladiator's Net - Endurance/Recharge/Hold (29) Gladiator's Net - Accuracy/Endurance/Recharge/Hold Level 26: Spectral Terror (A) Glimpse of the Abyss - Accuracy/Recharge (36) Glimpse of the Abyss - Endurance/Fear (36) Glimpse of the Abyss - Accuracy/Endurance (37) Glimpse of the Abyss - Fear/Range (37) Glimpse of the Abyss - Accuracy/Fear/Recharge Level 28: Farsight (A) Red Fortune - Defense/Endurance (37) Red Fortune - Defense/Recharge (46) Red Fortune - Defense/Endurance/Recharge (50) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 30: Experimental Injection (A) Panacea - Heal/Endurance (31) Panacea - Endurance/Recharge (31) Panacea - Heal/Recharge (31) Panacea - Heal/Endurance/Recharge (34) Panacea - Heal Level 32: Phantasm (A) Expedient Reinforcement - Accuracy/Recharge (33) Expedient Reinforcement - Accuracy/Damage (33) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Endurance/Damage/Recharge (45) Sudden Acceleration - Knockback to Knockdown Level 35: Slowed Response (A) Accuracy IO Level 38: Chrono Shift (A) Panacea - Heal/Endurance (39) Panacea - Endurance/Recharge (39) Panacea - Heal/Recharge (39) Panacea - Heal/Endurance/Recharge (40) Panacea - Heal Level 41: Fire Ball (A) Ragnarok - Damage (42) Ragnarok - Damage/Recharge (42) Ragnarok - Accuracy/Damage/Recharge (42) Ragnarok - Accuracy/Recharge (43) Ragnarok - Damage/Endurance Level 44: Fire Shield (A) Gladiator's Armor - End/Resist (48) Gladiator's Armor - Recharge/Endurance (48) Gladiator's Armor - Resistance (48) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Rise of the Phoenix (A) Recharge Reduction IO Level 49: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Panacea - Heal/Endurance (17) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (21) Endurance Modification IO Level 50: Ageless Core Epiphany Level 50: Agility Core Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=1485&c=659&a=1318&f=HEX&dc=78DA6594CB6F125114C6EF9441CAB360A1A52D6F5A405E8552DDAAE5E5AB4D138DDB86E8544946203C92BAF4AF70A7B52DD447ACFAF75875E15A5B75E7064FE77C140C9390DFF0CD39E77EF79C3BB3BE53B01C959F5D15923DAF565AADAD7CBDD66ED65555691A362AED4EB3A28AB3CB40BFF0F0D9202C7D53553BAD6ABD36108223316B9DEDEDF4BDEA13656BBD52AB363A6AA54D91C2BC59A7C4925A7DF4B83D7A6FD2EEEF3614E5A153BB2DEE349426A5D7DA5AA2A3D8A83E4897AACDB37AADB6D27CEA265351FAED4A02575F2F7A3A21B2B29838045F33E537E05B66D62B6B7CE13CCF15625E68DA4BD2B8645F963C1C3F1960C6BDA08F99F433772947A725F5255D90EB444123754FCFCF747A93A46917CCA08D39E962EE130C1C2B1B4A5CDB568667C45CBCC5FF53B799AF686D23FC1AE1D7049F26F8B4C0A705FB30932733F66D3E9ED0B4106956ECC19A60EF36708FD698C21A53EFD987FD087E3E30A31F99A94FCC2EC1811CC709AFE13C65CEFC027F33DD7F98FBB4CE3472A60BAC798ACC6089192E3393379807B48E8B7D0B177AB44798459DD96BBC67F775E6FC1A98677A0ACC1EE5CC2167EE33D7091F835F988B5FC16FCC03F2BB80D92E60B68B986DCA2AFD37B78DB8105ED4F7624E3ECCC98739F930A720E67448A97E9C6D3F7A18400F03E861003D0CA287C9EF7CB6BBE42D84198770B67BA42DE17C2DC143041E22F0108187283C1C1062F01D5BE1352EE5C055F032337E85D9A59C04FA92C8729DE51CB80CAE30DF598548C3671AE74DCC0891819641FF3CF2C8BBDAA74B78874A3F3EF63433A664C794DC98B23AA6DC195336E5F32F849034C568A7F71F4E7E98E829CEA314E6FD9C0C3569F04DB1DFE77DFD1C8D8F71FCE9687C803527F89C5E902CD6FA4B7DCA725CFF1F14AFE563 This is my current build with option to change destiny incarante.
  3. tbh, think that is the only thing that would happen, and human warshades
  4. Find a lot of toxicity when trying to discuss the disadvantages of the forms for keldians, but whats the point, nothing will change, players will still treat them as a second class archytype. Saying goes, jack of all trades master of none.
  5. As a WS Dark Extraction is considered T9 and what I would like to see is a 100% guarantee of a pet regardless if the mob disappears during the animation.
  6. Interesting thought, but due to the nature of the game, not a good idea to implement. Not all classes are capable of either dishing out damage or mitigating it. Think it would force certain classes to only be able to play in groups such as defenders.
  7. Not sure how to you could change some t9 controller abilities without upsetting masterminds.
  8. Having orbital death in dwarf form would be awesome. But one can dream.
  9. surprised this thread has only 2 pages, would of assumed would have more interest 😕
  10. Find the Warshade and Peacebringer discussions interesting, both have nearly same inherent, but Warshade needs looking into? A few people mentioned the idea of having the forms act like stances, one increasing dmg while the other increases sturdiness/mez protection. Im confused by this, atm, each form comes with their own abilities which are separate from human forms, so triform has access to 2 heals, human and dwarf, would this then be reduced to 1?
  11. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer LightChi: Level 50 Natural Peacebringer Primary Power Set: Luminous Blast Secondary Power Set: Luminous Aura Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Power Pool: Speed Hero Profile: ------------ Level 1: Glinting Eye (A) Superior Kheldian's Grace - Accuracy/Damage (3) Superior Kheldian's Grace - Damage/Recharge (3) Superior Kheldian's Grace - Accuracy/Damage/Recharge (5) Superior Kheldian's Grace - Damage/Endurance/Recharge (5) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge (37) Superior Kheldian's Grace - Recharge/Form Empowerment Level 1: Incandescence (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Steadfast Protection - Resistance/+Def 3% Level 2: Gleaming Blast (A) Devastation - Accuracy/Damage (37) Devastation - Damage/Endurance (40) Devastation - Damage/Recharge (46) Devastation - Accuracy/Damage/Recharge Level 4: Gleaming Bolt (A) Accuracy Level 6: Bright Nova (A) Adjusted Targeting - To Hit Buff (7) Adjusted Targeting - To Hit Buff/Recharge (7) Adjusted Targeting - To Hit Buff/Endurance/Recharge (9) Adjusted Targeting - Endurance/Recharge (9) Adjusted Targeting - To Hit Buff/Endurance Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Inner Light (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Tactics (A) Recharge Reduction IO Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO (50) Recharge Reduction IO Level 20: White Dwarf (A) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (43) Aegis - Resistance (43) Aegis - Resistance/Endurance/Recharge (43) Aegis - Psionic/Status Resistance Level 22: Reform Essence (A) Panacea - Heal/Endurance (42) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal/Endurance/Recharge (45) Panacea - Heal Level 24: Invisibility (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Glowing Touch (A) Panacea - Heal/Endurance Level 28: Quantum Acceleration (A) Flight Speed IO Level 30: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Quantum Flight (A) Recharge Reduction IO Level 35: Restore Essence (A) Numina's Convalesence - Heal/Endurance Level 38: Light Form (A) Aegis - Resistance/Endurance (39) Aegis - Resistance/Recharge (39) Aegis - Endurance/Recharge (39) Aegis - Resistance/Endurance/Recharge (40) Aegis - Resistance Level 41: Photon Seekers (A) Soulbound Allegiance - Damage (48) Soulbound Allegiance - Damage/Recharge (48) Soulbound Allegiance - Accuracy/Damage/Recharge (48) Soulbound Allegiance - Accuracy/Recharge (50) Soulbound Allegiance - Damage/Endurance Level 44: Dawn Strike (A) Obliteration - Damage (46) Obliteration - Accuracy/Recharge (46) Obliteration - Damage/Recharge Level 47: Phase Shift (A) Recharge Reduction IO Level 49: Essence Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Cosmic Balance Level 1: Energy Flight (A) Flight Speed IO Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 10: Combat Flight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Panacea - Heal (31) Miracle - +Recovery (40) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Efficacy Adaptor - EndMod (37) Efficacy Adaptor - EndMod/Endurance (42) Efficacy Adaptor - EndMod/Recharge Level 6: Bright Nova Blast (A) Apocalypse - Damage (11) Apocalypse - Damage/Recharge (11) Apocalypse - Accuracy/Damage/Recharge (13) Apocalypse - Accuracy/Recharge (13) Apocalypse - Damage/Endurance Level 6: Bright Nova Bolt (A) Devastation - Accuracy/Damage Level 6: Bright Nova Detonation (A) Ragnarok - Damage (21) Ragnarok - Damage/Recharge (23) Ragnarok - Accuracy/Damage/Recharge (23) Ragnarok - Accuracy/Recharge (25) Ragnarok - Damage/Endurance (50) Sudden Acceleration - Knockback to Knockdown Level 6: Bright Nova Scatter (A) Positron's Blast - Accuracy/Damage (15) Positron's Blast - Damage/Endurance (17) Positron's Blast - Damage/Recharge (19) Positron's Blast - Damage/Range (21) Positron's Blast - Accuracy/Damage/Endurance Level 20: White Dwarf Antagonize (A) Accuracy IO Level 20: White Dwarf Flare (A) Armageddon - Damage (17) Armageddon - Chance for Fire Damage (29) Armageddon - Damage/Recharge (31) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge Level 20: White Dwarf Smite (A) Hecatomb - Damage (33) Hecatomb - Damage/Recharge (33) Hecatomb - Accuracy/Damage/Recharge (33) Hecatomb - Accuracy/Recharge (34) Hecatomb - Damage/Endurance Level 20: White Dwarf Step (A) Endurance Reduction IO Level 20: White Dwarf Strike (A) Essence Transfer - Accuracy/Damage (34) Essence Transfer - Damage/RechargeTime (34) Essence Transfer - Accuracy/Damage/RechargeTime (36) Essence Transfer - Damage/Endurance/RechargeTime (36) Essence Transfer - Accuracy/Damage/Endurance/RechargeTime (36) Essence Transfer - RechargeTime/Global Heal Level 20: White Dwarf Sublimation (A) Panacea - Heal/Endurance (25) Panacea - Heal (27) Panacea - Heal/Recharge (27) Panacea - Heal/Endurance/Recharge (29) Panacea - Endurance/Recharge Level 50: Warworks Total Core Improved Ally Level 50: Reactive Total Radial Conversion Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 50: Ageless Core Epiphany Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 50: Assault Radial Embodiment Level 50: Musculature Core Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=2157&c=758&a=1516&f=HEX&dc=78DAD594C94F137114C77FD3CE50CA56CA505BA02D5096B62CA565312E516451A254C5907825450698A416D216A247EF7AF0E4CD5D132E5EDC6EAEFF836713CF8889C60DCCF83AEF2B1D32178F3A69F3E97CE6BD5FDFFB2D73FAD264CDA3A92BA3426A98C8660A85B9192D73419BCFEBB9252DEF3A9329AEE533594157655A5F5A2E4E2CEB2EBAE9B246CD9D5D5CD472057D5D4BA4D72EEAB995B5C2DC388D55ECDC1335A9D9A2C668705133B3B2924DA4B5CC2AC579CD9B93B975BDA0CFEB59BD78D9F3E7F182962F2CEBAB55E6FDECAAA62D88009592A6EF4F45E03214F1C229444A168E97E02BA6FC1A7CC3EC7CCBDC2CE74A62905D9D5F1222248B6D7A26F133A7744F70DE7D66F401B3FF21F307C53A3996293BC50E391EDE90959B0E33AEE216789B597907BCCBDC47F3EBC2382E9FC4F59070C3B9E1A853510D57BDC1B95E8AAB85AB459C4ACE03E7E9E55A23E4BC666386C30BD700A6C0CF34BECA31B29AE4B1E22966CF3038048E30BF508E0FFDFA823C97F110B32F0CB6826D4C0FD5E2477DFE6976CE0A219AE09A30CE7B1AB805AEA5836B6CA4DC105C08FD7EA51A5AE15AD1CB377211B8C8398EFB4EAE0BB576A1BF6EF4D73D08A2BF28FAADA0BA62C8891DE5391F18058F8163CCD43853A19C5ECE71F46EB3EBDF017F31EBA98F04EA4BA0E62DAA2F0997840BCABB7B953E7489B0694ACB641831EB53CC508F2D236933299B19B299619B49DBCC8CBC7B5A84641A77FDEE99306665FB1EDEACB264A0E2AD92C3DE94B047C2A74844691DCE333F5AF3629CF7C99A7795E7B5F33A337E8DE9962DE7B18F5D553F9860D60C8049F8728E50F00EA82E3B4519E4B8C6219CDF61708419D88FFDF041E671AD353CE6F1EA9E30EB9FE22C3EC3FE7E0E528E8A1AD46676BEB293D503D8474798C183CCF021F0306AB2E674B36B8B823130CE6CEF61FAADFFDDCEFF1D283B451DE7BEDA27C04966C771F00438C56CB2D680B31DC03A37E31DD18C774410EF8EE94602AFADF14E2DFFDE332FE68EFBF7CD8D52FDE2FFADFF6FCC46A4DCE3B465BD7E03EA477231 ------------
  12. Not sure if its weird, but a peace bringers photonic seekers can use pet commands.
  13. I dont mind increased difficulty as long as 1 condition is met. Archytypes and powers should be balanced so we dont see them blocked from playing at a this new difficulty range.
  14. Peacebringers arent the same, lightform can make dwarf form redundant since it is very easy to keep it permanently turned on with benefits of being able to take defence abilties. Plus, any kind of permanent high defence/resistant buff would make other power sets with self rez less desirable.
  15. My interpretation would be that it wont. Recharge reduction will only effect by reducing the recharge on the power it self so you can re-summon faster if your pet is defeated. I would think since the pet is target-able and can receive buffs, then recharge buffs should be applicable.
  16. Thnx, but I know when playing ESO that to help players overcome mobs, they are buffed in damage and defence and as they level up, you become more and more reliant on updating gear. Cant see this type of system working on CoX
  17. Sorry, wasnt talking about rikti, just general each zone having different levels.
  18. Which is a shame, but tbh the current system works and if something aint broken, dont fix it.
  19. Unfortunately, leveling is definitely a pain due to endurance but once 50 with ios and incarantes, dd does shine.
  20. Out of curiosity, Ive played World of Warcraft and their pve servers have the option of enabling and disabling pvp, could this be a compromise if this type of system worked?
  21. Considering it was last year when I last played with that player, you expect me to remember? My pb has gone through several changes and is a different build now than it was before. I agree, tanks are way better dps than Keldian Dwarf form, but any suggestions of increasing damage of either dwarf or nova is simply a no by the community, because tanks cant turn into blaster and blasters cant become more resilient melee class. Warshades tend to be tri form for double mires. But tbh, I can never see any buffs to a PB given that its something no body wants to happen.
  22. Honestly cant remember his primary. Katana is a good set for regen and and was good choice back on live.
  23. Ive seen what regen can do on scrappers, could never really build one, but he had a batter tank/dps than my pb in dwarf form with capped resists.
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