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chi1701

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Everything posted by chi1701

  1. Find a lot of toxicity when trying to discuss the disadvantages of the forms for keldians, but whats the point, nothing will change, players will still treat them as a second class archytype. Saying goes, jack of all trades master of none.
  2. As a WS Dark Extraction is considered T9 and what I would like to see is a 100% guarantee of a pet regardless if the mob disappears during the animation.
  3. Interesting thought, but due to the nature of the game, not a good idea to implement. Not all classes are capable of either dishing out damage or mitigating it. Think it would force certain classes to only be able to play in groups such as defenders.
  4. Not sure how to you could change some t9 controller abilities without upsetting masterminds.
  5. Having orbital death in dwarf form would be awesome. But one can dream.
  6. surprised this thread has only 2 pages, would of assumed would have more interest 😕
  7. Find the Warshade and Peacebringer discussions interesting, both have nearly same inherent, but Warshade needs looking into? A few people mentioned the idea of having the forms act like stances, one increasing dmg while the other increases sturdiness/mez protection. Im confused by this, atm, each form comes with their own abilities which are separate from human forms, so triform has access to 2 heals, human and dwarf, would this then be reduced to 1?
  8. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer LightChi: Level 50 Natural Peacebringer Primary Power Set: Luminous Blast Secondary Power Set: Luminous Aura Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Power Pool: Speed Hero Profile: ------------ Level 1: Glinting Eye (A) Superior Kheldian's Grace - Accuracy/Damage (3) Superior Kheldian's Grace - Damage/Recharge (3) Superior Kheldian's Grace - Accuracy/Damage/Recharge (5) Superior Kheldian's Grace - Damage/Endurance/Recharge (5) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge (37) Superior Kheldian's Grace - Recharge/Form Empowerment Level 1: Incandescence (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Steadfast Protection - Resistance/+Def 3% Level 2: Gleaming Blast (A) Devastation - Accuracy/Damage (37) Devastation - Damage/Endurance (40) Devastation - Damage/Recharge (46) Devastation - Accuracy/Damage/Recharge Level 4: Gleaming Bolt (A) Accuracy Level 6: Bright Nova (A) Adjusted Targeting - To Hit Buff (7) Adjusted Targeting - To Hit Buff/Recharge (7) Adjusted Targeting - To Hit Buff/Endurance/Recharge (9) Adjusted Targeting - Endurance/Recharge (9) Adjusted Targeting - To Hit Buff/Endurance Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Inner Light (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Tactics (A) Recharge Reduction IO Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO (50) Recharge Reduction IO Level 20: White Dwarf (A) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (43) Aegis - Resistance (43) Aegis - Resistance/Endurance/Recharge (43) Aegis - Psionic/Status Resistance Level 22: Reform Essence (A) Panacea - Heal/Endurance (42) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal/Endurance/Recharge (45) Panacea - Heal Level 24: Invisibility (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Glowing Touch (A) Panacea - Heal/Endurance Level 28: Quantum Acceleration (A) Flight Speed IO Level 30: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Quantum Flight (A) Recharge Reduction IO Level 35: Restore Essence (A) Numina's Convalesence - Heal/Endurance Level 38: Light Form (A) Aegis - Resistance/Endurance (39) Aegis - Resistance/Recharge (39) Aegis - Endurance/Recharge (39) Aegis - Resistance/Endurance/Recharge (40) Aegis - Resistance Level 41: Photon Seekers (A) Soulbound Allegiance - Damage (48) Soulbound Allegiance - Damage/Recharge (48) Soulbound Allegiance - Accuracy/Damage/Recharge (48) Soulbound Allegiance - Accuracy/Recharge (50) Soulbound Allegiance - Damage/Endurance Level 44: Dawn Strike (A) Obliteration - Damage (46) Obliteration - Accuracy/Recharge (46) Obliteration - Damage/Recharge Level 47: Phase Shift (A) Recharge Reduction IO Level 49: Essence Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Cosmic Balance Level 1: Energy Flight (A) Flight Speed IO Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 10: Combat Flight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Panacea - Heal (31) Miracle - +Recovery (40) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Efficacy Adaptor - EndMod (37) Efficacy Adaptor - EndMod/Endurance (42) Efficacy Adaptor - EndMod/Recharge Level 6: Bright Nova Blast (A) Apocalypse - Damage (11) Apocalypse - Damage/Recharge (11) Apocalypse - Accuracy/Damage/Recharge (13) Apocalypse - Accuracy/Recharge (13) Apocalypse - Damage/Endurance Level 6: Bright Nova Bolt (A) Devastation - Accuracy/Damage Level 6: Bright Nova Detonation (A) Ragnarok - Damage (21) Ragnarok - Damage/Recharge (23) Ragnarok - Accuracy/Damage/Recharge (23) Ragnarok - Accuracy/Recharge (25) Ragnarok - Damage/Endurance (50) Sudden Acceleration - Knockback to Knockdown Level 6: Bright Nova Scatter (A) Positron's Blast - Accuracy/Damage (15) Positron's Blast - Damage/Endurance (17) Positron's Blast - Damage/Recharge (19) Positron's Blast - Damage/Range (21) Positron's Blast - Accuracy/Damage/Endurance Level 20: White Dwarf Antagonize (A) Accuracy IO Level 20: White Dwarf Flare (A) Armageddon - Damage (17) Armageddon - Chance for Fire Damage (29) Armageddon - Damage/Recharge (31) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge Level 20: White Dwarf Smite (A) Hecatomb - Damage (33) Hecatomb - Damage/Recharge (33) Hecatomb - Accuracy/Damage/Recharge (33) Hecatomb - Accuracy/Recharge (34) Hecatomb - Damage/Endurance Level 20: White Dwarf Step (A) Endurance Reduction IO Level 20: White Dwarf Strike (A) Essence Transfer - Accuracy/Damage (34) Essence Transfer - Damage/RechargeTime (34) Essence Transfer - Accuracy/Damage/RechargeTime (36) Essence Transfer - Damage/Endurance/RechargeTime (36) Essence Transfer - Accuracy/Damage/Endurance/RechargeTime (36) Essence Transfer - RechargeTime/Global Heal Level 20: White Dwarf Sublimation (A) Panacea - Heal/Endurance (25) Panacea - Heal (27) Panacea - Heal/Recharge (27) Panacea - Heal/Endurance/Recharge (29) Panacea - Endurance/Recharge Level 50: Warworks Total Core Improved Ally Level 50: Reactive Total Radial Conversion Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 50: Ageless Core Epiphany Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 20: White Dwarf Antagonize (A) Empty Level 50: Assault Radial Embodiment Level 50: Musculature Core Paragon ------------ http://www.cohplanner.com/mids/download.php?uc=2157&c=758&a=1516&f=HEX&dc=78DAD594C94F137114C77FD3CE50CA56CA505BA02D5096B62CA565312E516451A254C5907825450698A416D216A247EF7AF0E4CD5D132E5EDC6EAEFF836713CF8889C60DCCF83AEF2B1D32178F3A69F3E97CE6BD5FDFFB2D73FAD264CDA3A92BA3426A98C8660A85B9192D73419BCFEBB9252DEF3A9329AEE533594157655A5F5A2E4E2CEB2EBAE9B246CD9D5D5CD472057D5D4BA4D72EEAB995B5C2DC388D55ECDC1335A9D9A2C668705133B3B2924DA4B5CC2AC579CD9B93B975BDA0CFEB59BD78D9F3E7F182962F2CEBAB55E6FDECAAA62D88009592A6EF4F45E03214F1C229444A168E97E02BA6FC1A7CC3EC7CCBDC2CE74A62905D9D5F1222248B6D7A26F133A7744F70DE7D66F401B3FF21F307C53A3996293BC50E391EDE90959B0E33AEE216789B597907BCCBDC47F3EBC2382E9FC4F59070C3B9E1A853510D57BDC1B95E8AAB85AB459C4ACE03E7E9E55A23E4BC666386C30BD700A6C0CF34BECA31B29AE4B1E22966CF3038048E30BF508E0FFDFA823C97F110B32F0CB6826D4C0FD5E2477DFE6976CE0A219AE09A30CE7B1AB805AEA5836B6CA4DC105C08FD7EA51A5AE15AD1CB377211B8C8398EFB4EAE0BB576A1BF6EF4D73D08A2BF28FAADA0BA62C8891DE5391F18058F8163CCD43853A19C5ECE71F46EB3EBDF017F31EBA98F04EA4BA0E62DAA2F0997840BCABB7B953E7489B0694ACB641831EB53CC508F2D236933299B19B299619B49DBCC8CBC7B5A84641A77FDEE99306665FB1EDEACB264A0E2AD92C3DE94B047C2A74844691DCE333F5AF3629CF7C99A7795E7B5F33A337E8DE9962DE7B18F5D553F9860D60C8049F8728E50F00EA82E3B4519E4B8C6219CDF61708419D88FFDF041E671AD353CE6F1EA9E30EB9FE22C3EC3FE7E0E528E8A1AD46676BEB293D503D8474798C183CCF021F0306AB2E674B36B8B823130CE6CEF61FAADFFDDCEFF1D283B451DE7BEDA27C04966C771F00438C56CB2D680B31DC03A37E31DD18C774410EF8EE94602AFADF14E2DFFDE332FE68EFBF7CD8D52FDE2FFADFF6FCC46A4DCE3B465BD7E03EA477231 ------------
  9. Not sure if its weird, but a peace bringers photonic seekers can use pet commands.
  10. I dont mind increased difficulty as long as 1 condition is met. Archytypes and powers should be balanced so we dont see them blocked from playing at a this new difficulty range.
  11. Peacebringers arent the same, lightform can make dwarf form redundant since it is very easy to keep it permanently turned on with benefits of being able to take defence abilties. Plus, any kind of permanent high defence/resistant buff would make other power sets with self rez less desirable.
  12. My interpretation would be that it wont. Recharge reduction will only effect by reducing the recharge on the power it self so you can re-summon faster if your pet is defeated. I would think since the pet is target-able and can receive buffs, then recharge buffs should be applicable.
  13. Thnx, but I know when playing ESO that to help players overcome mobs, they are buffed in damage and defence and as they level up, you become more and more reliant on updating gear. Cant see this type of system working on CoX
  14. Sorry, wasnt talking about rikti, just general each zone having different levels.
  15. Which is a shame, but tbh the current system works and if something aint broken, dont fix it.
  16. Unfortunately, leveling is definitely a pain due to endurance but once 50 with ios and incarantes, dd does shine.
  17. Out of curiosity, Ive played World of Warcraft and their pve servers have the option of enabling and disabling pvp, could this be a compromise if this type of system worked?
  18. Considering it was last year when I last played with that player, you expect me to remember? My pb has gone through several changes and is a different build now than it was before. I agree, tanks are way better dps than Keldian Dwarf form, but any suggestions of increasing damage of either dwarf or nova is simply a no by the community, because tanks cant turn into blaster and blasters cant become more resilient melee class. Warshades tend to be tri form for double mires. But tbh, I can never see any buffs to a PB given that its something no body wants to happen.
  19. Ive seen what regen can do on scrappers, could never really build one, but he had a batter tank/dps than my pb in dwarf form with capped resists.
  20. Im no dev and I have no access to their codes, so I wouldnt know how hard or easy it would be.
  21. Though an interesting idea, self resurrecting as a power you press rather than auto gives the player the choice of getting back into a fight, or waiting for mobs to retreat or your team teleporting you from danger, so unfortunately, im against making this an auto activation abilty.
  22. Thing is, the game does this, rikti invasions and zombies.
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