Hedgefund
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Everything posted by Hedgefund
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It won't show up if a) you're aligned red b) you have already attained it Whenever I see this issue raised, the answer is inevitably one of those two options.
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This is the day! I'm very much looking forward to this and hope to see you, the reader, at 8 pm EST (midnight UTC). I'll be hanging out by Arbiter Richard so just give a shout in broadcast to get scooped into a team.
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Is it possible to create a low level Hami-O equivalent?
Hedgefund replied to Shred Monkey's topic in General Discussion
If you're going to +5 an IO for comparison it's only appropriate to similarly maximize the HO. A lvl 53 Acc/Dmg HO would give 38.33% enh to each attribute, compared to the +5d PVP's 33.1%. The marginal value of this is up each individual. In the absolute though, a maxxed HO > maxxed anything (non-purple) else (assuming enhanced like attributes). -
I'm no RPer, at all, but I need to have Selnum be my contact in PI. For cool factor, Magnum >>>>>>>>>>>>> Hawaii 50.
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The Missourian in me made me want to see for myself how the macro worked now. Well, I've been to Mizzou once in my life, so let me say the "empiricist in me" instead. I set my stop watch for 15 seconds and clicked like Hector Salamanca . From past experience I expected to see 10, 15, maybe even 20 fewer packs in my inventory but instead *drumroll* 4. 4 packs in 15 seconds. Yikes. This settles whether I'm opening my Winter Packs stash or not before selling (not opening).
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Ah, I have to confess I haven't done this in months, probably a couple of months before the WP sale to get rid of inventory before it was seasonally adjusted.
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You can open literally hundreds of packs in seconds with these macros: salvage_open S_HVSuperPackSalvage$$salvage_open S_RVSuperPackSalvage salvage_open S_WinterPackSalvage You can put them all together or break out the first one into 2, I have them set up this for whatever reason. Just click click click click click until they're all gone. The animation for opening one will still play but the packs will continue to open. Then you have to manage the drops and I can't help you there.
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The pendulum has done swung:
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That's for 4 star Aeon and ITF. That's hardly the death knell for confuses.
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It's the end of MY AE farming. I only value one asset in game right now - Empyreans. So I currently afk farm my alts to vet level 48, then off they go to the end of the bench. Without that, I'll dust my hands off and say I'm done. I suppose, if ixp is still granted I'll potentially do AFK-ing to open lore/destiny, which is a current practice. I don't PL lowbies and I couldn't give 2 craps about inf and recipe drops now. I have more than enough of these assets to outfit toons in literal perpetuity. So... success devs! Just like they had success in getting me to stop doing CoT.
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It's unOfficial - SUPER SOON!! (semi-official?)
Hedgefund replied to Troo's topic in General Discussion
Hmmmmmm.... (from the HC launcher) -
I was playing my Necro MM with headphones recently' with sound at 1 entering doors was absolutely ear splitting. I'll try to use the sound editing utility to change that, it's ridiculous. My other MMs aren't that bad.
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Ill/traps has been one of my faves on HC. As you noticed, the cooldown period for the most important powers is significant so that means 3 things - recharge, recharge and recharge. It's clearly not a budget build and I would suggest going back with superior recharge bonuses in mind. A few things that are important - Acid Mortar is a must have. For AV/GM fights you can stack multiple of them and they're huge difference makers with -res. Don't slot procs in Seeker Drones. They simply don't work, don't slot procs in Seeker Drones unless you're seeking specific bonuses (I sometimes 6 slot it with Cloud Senses for both the recharge and range def bonuses so I have to include the proc). Just for reference, here's how I went. I would have loved to use more procs but couldn't make it work in combination with +rch and +ranged def objectives. illtraps - Controller (Illusion Control).mxd
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Tips For Farming Level 30 & 40 Enhancements
Hedgefund replied to Mythical Creature's topic in General Discussion
There exist farms designed to give drops at those levels. I just searched "fire 40" and "fire 30", had to wade through a bunch where the numbers meant something different but I did find examples where I was set to 25 or 35, at +4 I was fighting 29s/39s. These should drop what you're looking for, I got a lvl 39 Touch of Death, for example. If I were to do this in earnest (I won't) I'd drop the diff down since, for my guy, final to-hit was too low and fire def of 38 meant I had to be attentive either chewing purples or using the occasional heal/green insp. The /fire brute was still a good tool for the task. If my objective were to play lvl 30 roulette I'd actually just put in bids for large lots of lvl 30 recipes of uncommon sets that go to 50 and get a lot churn. -
Here's a real time current state: The "for sale" number includes the amount seeded by the devs. Generally that's 10M, which you'll see for all 3 tiers of salvage and super packs. Some items look to be a bit less than 10M and I'm not sure what that reconciliation is, but the rule of thumb, as I understand it is, 10M is the dev seeded amount, the amount over 10M is the player supplied amount. In the below case there are 2,945 yellow salvage pieces for sale. There are 47,377 bids. I'll let someone crunch those numbers for how many clicks and time spent that is, but it's a far far lesser scale than "millions".
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Tried a new mm (for me) Thugs/Electrical Affinity (currently 16)
Hedgefund replied to Diantane's topic in Mastermind
Not sure if there's a question intended or just venting. 16 is part of "the dark days" of any MM. You just got Faraday Cage which is a big big help. I haven't paired Thugs with EA but I would make an effort to place the FC so it covers Bruiser in melee (not a concern for you at 16) and the others at range. At this point you've got FC + a very fast recharging heal, a heal you'll be relying on greatly for a while to come. Eventually you'll get Insulating Circuit (lvl 35) which will increase survivability even further. The 6 unique IOs for res/def/regen all make a huge difference and Thugs has plenty of spots to slot them. I've put a lot of time into MMs too and I think EA is a very solid support set. -
At some point last week, yellow salvage went from "normal" prices (as low as 150 inf) to a minimum price of 10,077 inf. Now, I can't query that transaction history nor the current ask/bid prices but over the past ~week the lowest price I've seen is 10,077. Put a bid for 10,076 and another bid for 10,078. The former will not fill until this current manipulation has concluded. The latter will fill soon*. *soon varying greatly by intraday fluctuations. So I'm very comfortable surmising there are thousands of bids for 10,077 inf. Is this the result of some organic supply/demand shift? Well, I'd need some convincing of that.
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I hate contributing to this thread because this is all that trolls want - attention. Just put up 10,100 for yellows if you need it now, otherwise put up your normal bid which will be filled in a few days. Since HC I can only think of a couple of periods where yellows > 1k for an extended time. This too shall pass...
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It's a complicated topic that seems to have exceptions to any rule. Someone has indeed delved into the special IO pieces, check out https://homecoming.wiki/wiki/Set_Enhancements_with_Special_Effects
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I'm market apathetic, only bothering to craft purples and pvps so I do end up using yellows occasionally. When I need something I don't have I put my standard 3 figure bid out for yellows and 99.9% of the time the order is fulfilled with the next 24-72 hours. Being apathetic I don't have any urgency to have orders filled. So, just posting to say "patience grasshopper".
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My suggestions: Option to always decline teleports This was a fairly recent suggestion and I really hope it gets some consideration. Get rid of hunts To be honest I probably rage posted this after a session full of inane hunts. While I personally would like this it's not high on my priority list at all. Request for a middle tier "currency" for Empyreans This one I would really like. I groan more than a little when I "retire" a character and see something like 23 Empyreans that I'd like to move to my Emp bank. Purely QoL. A Notes field on the character selection screen I would still like this but by now I've grown accustomed to work-arounds using my spreadsheet. Change the KB proc in Stupefy to KD This got some pushback which is too bad. I really like the bonuses from Stupefy and I'd use it fairly frequently but random kb, especially for a control set's aoe stun, is unacceptable (for me). Request for targetted AOE preview Would be nice but eh, I've gotten used to a cone targetting strategy that I'd probably still adhere to even with a target preview. Some real talk about Ghost of Scrapyard I do believe I help effect some change here. Some GMs commented and shortly after Scrappy's spawn method was altered.
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The quick and easy solution to aproaching the RM cap is to convert to hero merits. Or vill merits if you prefer.
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6 slotted max level TOD: acc: 43.43 dmg: 96.65 end: 62.73 rch: 43.43 6 slotted max level Mako: acc: 66.25 dmg: 93.64 end: 66.25 rch: 66.25 Just for yucks here's TOD if all the pieces were lvl 50: acc: 47.7 dmg: 98.29 end: 68.9 rch: 47.7 TOD looks light for slotted accuracy. Personally I think the best change for TOD would be to change the D/E/R to a quad (A/D/E/R). TOD at lvl 40 changing D/E/R to A/D/E/R: acc: 60.31 dmg: 96.28 end: 60.31 rch: 41.01 I love TOD's bonuses but I rarely use it due to it not passing my requirement of attacks having a final 95% chance against +3s (including all to-hit and global acc bonuses) unless I make other build sacrifices for acc bonuses. If the D/E/R were changed to a quad, I'd use it frequently. For the record, I am not suggesting any changes, just sharing some results I found while putzing around.
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Is there a mission arc about Hamidon?
Hedgefund replied to Nayland1971's topic in General Discussion
Ginger Yates (35-40 in FF) has an arc about Mr. (Dr.?) Pasalima. -
VEAT Soldier Venom Grenade is worth mentioning. Add Shatter Armor from Mace Mastery and they enfluffify a hard target. A very nice, surprising source of -res is Bio's Evolving Armor. Obviously it doesn't compare to a debuff set but the -7.5 debuff is quite noticable. Blaster Sonic Manipulation.Disruption Aura is even better. Any change to HT came before I joined in I7. The DM defender I made back then did not have -res in HT.