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Hedgefund

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Everything posted by Hedgefund

  1. The number of slots you have in the /AH varies by a number of factors, most importantly your level. Here's a screenshot of someone level 17: If you notice where the "165" is above, that's the number of market slots you get. You'll probably have more than 165 and you can check on your /AH interface. You can group like recipes together if they have the same level and are the same piece (like a level 38 Scirroco's Dervish Acc/Dmg). So to answer the question posed - yes there's a limit. To answer the question not posed - it's rather high and one you won't encounter unless you're actively marketeering.
  2. I'm always disappointed that the old woman has never told me her name is "Dennis" and that Cimerora is an anarcho-syndicalist commune.
  3. To OP - if you're planning to stock up on basic IOs, buying lvl 45s already crafted is great for the bargain hunter. The reason is, by the time players are able to use 45s they're in one of these camps * Using SOs up to 47+ then upgrading to 50s (regardless of SO or IO) * Using attuned IO sets (that's me) * Bought IOs at 25-30ish I'm sure there other flavors and there's no need to list them if you, (generic "you", not the OP) do something else. On the other hand, people who pursue crafting badges are required to do some number for both level 45 and 50. The level 50s they can sell no problem, but no one wants 45s so they're cheap. Note - please have what I call "24 hour patience". Be willing to let your bids sit for 24 hours before bemoaning the lack of availability when you're at the /AH. For example, here's the last 5 sales for lvl 45 recharge IOs: Here's the last 5 for lvl 50: So, my "24 hour bid" would be something like 50,000 inf. There no bidders and badge crafters are quick to list something for 1 inf just to get it sold. I don't want to get bogged down in best bids, my point is that lvl 45 IOs need not break the bank and will function quite well for a basic IO build.
  4. Oh it's been brought up. I have nothing more to add but to sign this petition.
  5. If this change was in notes I missed it but I give it 5/5 for QoL - I just noticed I could find time remaining on base empowerment buffs in one click. Previously you had to right click the buff, then select info to see time remaining, now it's just right click. 👍 for that.
  6. Hedgefund

    Hmmm

    Seeding is a config switch, no restart needed. Last year the end of the sale didn't occur when the event ended but rather when the config changed. So it could be changed at any time, perhaps even tomorrow, 1-Dec, or 10 minutes from now. Or not at all.
  7. Oddly enough the ambush formula makes me more inclined to solo it than run it on a team. The ambush rate is 1/8 of a full team's for solo. Historically I've been one of the dirty speed runners and I'd do this trial for every single character I had that was eligible. That's become more cumbersome each quarter and was evaluating dropping that policy, these changes have made the decision for me. Not a complaint, I'm actually relieved.
  8. Experience Boosters moved to Temporary Powers > Buffs > Experience Boosters in P2W/T4V. This one needs to be bolded and given a bigger font. It's causing much consternation in help chan so far after the restart.
  9. The second to last bullet point: Some temporary powers were missing flags that disabled them correctly in content where temporary powers are disallowed: Defense Amplifier Survival Amplifier Offense Amplifier Winter Ward Frost Bite
  10. I'm not going to write a bug for this, but after P3, I've noticed that all of my characters had base empowerment buffs wiped. I'm very fastidious about keeping base empowerment buffs on my characters. After I logged in about 5 I thought it was odd to encounter 5 with expired buffs. After 10 I thought it was unlikely. After 50, I'm certain it's a P.3 issue. When I refresh these buffs now they are maintained on subsequent log-ins so this isn't a critical issue, but maybe something to validate for future updates.
  11. I had another character hit vet level 72 very recently. The Empyrean reward was still 5, as per the attached screenshot. Could someone advise whether the wiki is incorrect or the in-game rewards? (Wiki link provided in first paragraph in OP).
  12. In addition to existing rewards, it now also has MissionOwner, which will trigger various Day Job bonuses and a chance of Pool B recipe. Announcer Voice - It did not. There was no Pool B drop after I just ran Cavern on Beta. Patch notes says "a chance" This drop used to be automatic. See Faultline post below. Is this change supposed to grant a Pool B with a chance < 100%?
  13. It looks like there's a resurgence of demand to buy Winter Packs at full retail. Weeks ago, after I had liquidated all the packs I had planned to (kept some in reserve, just in case), I put some up for sale at my normal ask price, just to gauge when that ask would win bids again. The packs did languish there until about a week ago when they surprisingly sold. Then I went and emptied my reserves. All sold. My point here is, if you think it's too late to sell your WPs for a full retail or very close, it's not.
  14. P2W Amplifiers Price no longer scales with level. The price is now set to 2.5M influence/hour. This item was unexpected, by me at least. What is the rationale for this change?
  15. I don't want to threadjack (too late I'm sure), but my Dr. Green Jeans was a descendent of Capt. Kanga's sidekick. Every parent wants their children and children's children to have good opportunities and to pursue their dreams, so no pressure was applied to follow his steps as a farmer.
  16. SHE has an advanced degree in Robotics.
  17. I have a Dr. Green Jeans in my stable.
  18. I don't do much puggery, it has to be less than 1% of game time where I've joined a team without knowing beforehand at least who the leader was, even if the leader may not know me. I have found though, in those experiences, that pure pugs offer a better chance at a sense of contribution. Like, the team didn't wipe due to my actions as an example. On the other hand it's the only time I've been berated by a teammate and I ain't got time for that.
  19. Null shows who you have remaining, so... perhaps you already have the badge?
  20. Thanks! That second to last table is exactly what I was looking for.
  21. I'll take a shot in the dark here... I did search the forums and didn't find what looked to be answer, but I was wondering if anyone had, or knew of, a tool (like a Google Sheet) that laid out in an easy to follow format what was required for all of the invention badges. The type of data I'm looking is attached. I've just begun on my badger and it's more than a little cumbersome as is, alt-tabbing out from the game to the Wiki and all that.
  22. Slightly? You're too kind. 135 degrees vs 30.
  23. I'll be honest, I don't like tanks but I play everything to have hands-on experience with everything. I did like my SR/Claws though and I give it a 👍. For encounters with hi to-hit (e.g. tower buffed LR, Rularuu) it took a little more preparation than some other tanks might but it never felt overmatched even in those +to-hit situations. It certainly gets my vote for "best leveling tank" as you're soft-capped, what, in your late teens? I remember early 20s having 45+ def to all positions. I'm a huge fan for Claws as a Tank melee. It's not just because of the st/aoe balance, but ranged options make it so taunt doesn't have to be your first option to get an enemy's attention who is whaling away on a squish.
  24. Speedrun.com has a page for Homecoming. You can check that for ITF and any other.
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