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Everything posted by honoroit
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Yes, you can level your famer brute in ae, though it may be good to do task force to get the badges in 'accomplishments' that look like Roman numerals I-VI, to get an accolade power. There's another similar easy one that involves some explore, killing vampires + werewolves, and rescuing a fortune teller. Worth the effort. How much you can farm while leveling will depend on your slotting, but find something like -1/4 and work up from there. You can set your difficulty from an npc, or more easily from bottom right speech button menu in the chat ui. For which farm to do, look at powers > combat attributes and find what your toughest against. For defense and resist. Then just dive in. Fill your inspiration inventory with purple inspirations, buy them from the ah, they are cheap.
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Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
Git gud? do what eq2 did, you exemp down to engage, or you cannot engage. Supress / lvl curve the enh, strip powers not available at exemp'd level. You'd still be twinky, but not aoeing ap to all hell like some angry god. -
Scrappers of Paragon - need some advice. Simply cannot decide on a scrapper (1st) to take to fiddy. I always play stalkers, but its time. I'm torn between: Dual Blades / Energy Aura - Lady Maria Street Justice! / Willpower - WILSON FISK (no relation) Titan Weapon / Ninjutsu - Nectobo Are any of these power set combos that stand out to you experienced scrap-folk?
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Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
... Most exciting coh moment... Remember clearly to this day... Mukti, a fire/rad corruptor, destined for great things - me. Thinking I'm tuff-rough-and-tumble, killing mobs in bloody bay. I chanced to look to the skies, from my perch on a roof... And behold! A super jumping hero, who I found later to be called 'stugatz' (also a good tanker), with enormous hammer brandished, connected and sent me careening. Disoriented, as a human player, I tried to fight back. I burned him, bathed in my mutant radiation, trying to regenerate. To no avail. He pound me to a pulp, it was the single greatest pvp moment in CoX live. Open PVP, everywhere! -
Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
Yes, otherwise no one has a wow alt, nor a classic set. No one levels other jobs on ffxiv, no one tries a new one in eso/bdo/... Telling you tho: open pvp in all zones (including pocketD and ouro) is THE answer to every problem. I'd drop everything and move to that kinda homecoming server. Don't think I'd be alone. Think how exciting it'd be. Also, they can corpse loot merits, recipes and enh...and half your inf. -
Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
Yes! Don't give up on this dream, skeleton! The solution is forced pvp. Only place you can hide is in an instance. OPEN PVP, ALLCAPS, FORCED FLAG, OPEN PVP, IN ATLAS PARK AND ALL PARAGON CITY. (pls note honoroit does not support the MAGA-loon seditionist through use of all caps, quite the opposite) -
Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
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Is there any way to make teams less boring?
honoroit replied to RogueWolf's topic in General Discussion
Wilting violets in the gardens. Weak. Unless they're steamrolling, unless they can absolutely ignore all concept of challenge in mechanic or required teamwork - they'll complain, and quit. I do it on purpose, I'll run tfs (which again people are too timid to initiate yet leap in when posted - because effort and this is me relax time. That actually has benefit in that you can typically organize whatever you want and people will go if it gives merits or accomplishment badges) - - low level, at +3/+4. Thing is, it is very doable with reasonable group comp and some team work. CoH makes it easy to attack through a tank/tuff-stuff-scrap, just target them and fling stuff if it's too complicated or you cannot see for the crowds. But they'll get killed, even once, and then a couple of things happen. They'll shutdown, and allow the group to fail. Or they'll drop. They'll complain that they haven't slotted even the cheapest of so, available by selling literally junk you don't need as you double xp to fiddy. What they won't do is think, or cooperate, or rise to any occasion. Rather become flustered at any existence of a challenge. 'some don't want a slog', sure. What I think it is really, is that some don't want to acknowledge they're not at any kind of skill ceiling - nor be exposed to forced requirement to cooperate. That's why LFR happens, that's why the quality of the pug diminishes. That's why there's absolute silence and execution of function, tolerating the other instead of engaging them - because the other is only vehicle to self advancement. There's little game enforced motivator (or reward) to cause it to be otherwise. The mmo evolved to be this way, and I get it. The bad side of guilds is what they do to their members. It ain't all roses and lols on voice-chat-du-jour. Plus, arrogantly I feel I haven't the time nor inclination to converse along with the cretinous. Definately a 'me' problem. So I liked the pug, still do. But so many want a silver spoon. How to you fix it? Open pvp. Yes, open pvp, with auto exemp and enh supression on engage to prevent wild bullying. Turn the whole thing into a living hell. -
Really, no. I understand it was the fashion to hate on msft in the 2000s, but as a gaming platform win 10 is good. Xbox seems to know its ass from elbow this console gen, and Xbox game pass is very good value all round - there's not a lot of dispute there either. Aside, msft research pumps a lot of money into medical tech, look at recent complex surgery done via AR. Likewise they conduct actual anthropology research. In workplace productivity, they have great apps. The information workers life would be worse without them Shit, visual studio is a nice ide, and VS code is free. Bloody hell, even net core runs cross platform. I don't get the hate. So yes, serious question, not joking.
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OK, sure, I get optimizing sys processes allowed for a gaming or general compute platform. I take it this is primary motivator there. But why would a company be my friend, why might I care. The exchange is transactional, if I can derive benefit.
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What's wrong with Xbox and msft, aside from 'big == evil' or some such? If anything you'd see tighter integration with windows, Xbox streaming services in win 10, the consoles, else. They just wanna anon your data and number crunch it so to better target things to sell you. Problem there: msft can seeee meeeee, oh no! Problem there: msft will psychomine me and others, and exploit weaknesses masked as product offerings. Problem there: msft may conduct anthropology research, oh no! Potential benefit there: better stuff, potentially
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Whip Melee, Because Whips are Cool
honoroit replied to Steampunkette's topic in Suggestions & Feedback
Sounds fun, I think one of the crazy private servers did some kind of a whip set. Don't remember, the one where there's absolutely no balance at all. Back in live days, didn't they say it'd be hard to implement for some reason? Think I remember that... -
There should be open pvp in AP, ouro, and pocket D - at that point we'll need no Dom light sets.
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No Dom?! (good stuff tho, gimme that legacy chain) Not all light is of a benevolence, there are secret mantra, most pertain to defense, prostelisation, and seeding of a hostile realm. There is also inquisition.
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I'm certain I could do better with sets to get better def/resists. prolly next project. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology Dominator Primary Power Set: Earth Control Secondary Power Set: Earth Assault Power Pool: Teleportation Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mace Mastery Villain Profile: Level 1: Fossilize -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 1: Stone Spears -- FrcFdb-Rechg%(A), Dcm-Build%(25), Dvs-Hold%(34), GldJvl-Dam%(34) Level 2: Stone Cages -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprDmnGrs-EndRdx/Rchg(9), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(11) Level 4: Stone Mallet -- GldStr-%Dam(A), GldStr-Acc/Dmg/End/Rech(19), GldStr-Dam/End/Rech(19), GldStr-Dam/Rech(21), GldStr-Acc/Dmg(21) Level 6: Tremor -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(36) Level 8: Combat Teleport -- RctRtc-Pcptn(A) Level 10: Teleport -- Range-I(A) Level 12: Stalagmites -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), SprAscoft-EndRdx/Rchg(15), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(17) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 16: Hurl Boulder -- FrcFdb-Rechg%(A), Apc-Dam%(37), Apc-Dmg(37), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(40) Level 18: Power Up -- RechRdx-I(A) Level 20: Fold Space -- RechRdx-I(A) Level 22: Earthquake -- TchofLadG-%Dam(A), ExpStr-Dam%(23), AchHee-ResDeb%(23), FrcFdb-Rechg%(25) Level 24: Heavy Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(50), SprBlsCol-Acc/Dmg(50) Level 26: Volcanic Gasses -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(27), SprEnt-End/Rchg(27), SprEnt-Acc/Hold/End(29), SprEnt-Acc/Hold/End/Rchg(29), SprEnt-Rchg/AbsorbProc(31) Level 28: Seismic Smash -- Hct-Dam%(A), Hct-Dmg/EndRdx(31), Hct-Acc/Dmg/Rchg(31), Hct-Dmg(33), Hct-Dmg/Rchg(33), TchofDth-Dam%(33) Level 30: Kick -- Empty(A) Level 32: Tough -- GldArm-3defTpProc(A) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A) Level 38: Weave -- LucoftheG-Def/Rchg+(A) Level 41: Animate Stone -- SlbAll-Build%(A), SlbAll-Dmg/EndRdx(42), SlbAll-Acc/Rchg(42), SlbAll-Acc/Dmg/Rchg(42), SlbAll-Dmg/Rchg(43), SlbAll-Dmg(43) Level 44: Mud Pots -- Arm-Dam%(A), Arm-Dmg/EndRdx(45), Arm-Acc/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Dmg(46), ImpSwf-Dam%(46) Level 47: Fissure -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Acc/Rchg(50) Level 49: Stealth -- ShlWal-ResDam/Re TP(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(39), Pnc-Heal/+End(39) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40) Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Spectral Radial Flawless Interface Level 50: Tsoo Radial Superior Ally Level 50: Barrier Radial Epiphany Level 50: Control Core Embodiment ------------
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nonsense! how, exactly, am I to reach 300% recharge, or stand in the fire! everybody stands in the fire, so they all take fighting. everybody. I'm as certain as you are
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Like auto fitness, auto fighting. Every single character, EVERY one - kick/tough/weave. We miss out on power pools that already exist. I for one don't take a travel power at all, by and large. If one thing cuts build diversity, it's this.
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*raises hand* - have and do reroll characters entirely rather than respec, its that painful.
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honoroitisfantastic Project illu, or I just want to see more of myself
honoroit replied to honoroit's topic in Controller
This sounds wonderous for testing things out! -
Spines / bio stalker (todo: one of those nifty power review things, they're fun to read) - fantastic toxic damage component - yes, you want build up, because of the atos. Take both ato sets. Don't bother with placate. - ranged damage and varied, good set options for slots - ultra sneaky, and with fancy anti-stealther perception buffs - uses the sleep aura with placate set, seems to go off all the time - not even veteran level 4 on it and can go trash +4/8 groups in PI (or ae, but I won't) - haven't tried dark Astoria but nigh on unkillable so far Also, I'm unchallenged stalker overlord of excelsior pvp zones. No one even shows up to face me, they're so afraid! True build, I don't have all the things bought yet: This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural Stalker Primary Power Set: Spines Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery Villain Profile: Level 1: Barb Swipe -- SprAssMar-Rchg/Rchg Build Up(A), SprAssMar-Acc/Dmg/EndRdx/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(3), SprAssMar-Acc/Dmg/Rchg(5), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg(7) Level 1: Hide -- LucoftheG-Def/Rchg+(A) Level 2: Lunge -- GldStr-Acc/Dmg(A), GldStr-Dam/Rech(7), GldStr-Dam/End/Rech(9), GldStr-Acc/Dmg/End/Rech(9), GldStr-%Dam(11), Mk'Bit-Dam%(11) Level 4: Hardened Carapace -- GldArm-End/Res(A), GldArm-RechRes(29), GldArm-RechEnd(29), GldArm-Res/Rech/End(31), GldArm-ResDam(31), GldArm-3defTpProc(31) Level 6: Assassin's Impaler -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(33), SprStlGl-Acc/Dmg/Rchg(33), SprStlGl-Dmg/EndRdx/Rchg(33), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(34) Level 8: Spine Burst -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(13), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End(15), OvrFrc-End/Rech(15), OvrFrc-Acc/Dmg(17) Level 10: Build Up -- GssSynFr--Build%(A) Level 12: Environmental Modification -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(17), ShlWal-Def/Rchg(19), ShlWal-Def/EndRdx/Rchg(19), ShlWal-Def(21), ShlWal-ResDam/Re TP(21) Level 14: Boundless Energy -- Pnc-Heal/Rchg(A), Pnc-Heal(23), Pnc-Heal/+End(23), NmnCnv-Heal(25), NmnCnv-Heal/Rchg(25), NmnCnv-Regen/Rcvry+(27) Level 16: Adaptation Level 18: Hasten -- RechRdx-I(A), RechRdx-I(34) Level 20: Kick -- Dmg-I(A) Level 22: Tough -- UnbGrd-Max HP%(A), Ags-Psi/Status(36), StdPrt-ResDam/Def+(36) Level 24: Weave -- Rct-ResDam%(A), Rct-Def(36), Rct-Def/EndRdx(37) Level 26: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(27) Level 28: Impale -- Dcm-Build%(A), Dvs-Acc/Dmg(37), Dvs-Dmg/EndRdx(37), Dvs-Dmg/Rchg(39), SprWntBit-Acc/Dmg(39), SprWntBit-Rchg/SlowProc(39) Level 30: Ripper -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(42), Arm-Dmg(42) Level 32: Throw Spines -- JvlVll-Acc/Dmg(A), JvlVll-Acc/End/Rech(42), JvlVll-Dam/End/Rech(43), SprFrzBls-Acc/Dmg(43), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(45) Level 35: DNA Siphon -- HO:Golgi(A) Level 38: Parasitic Aura -- SynSck-EndMod(A), SynSck-EndMod/Rech(45), SynSck-Dam/Rech/Acc(45), SynSck-Dam/Acc/End(46), SynSck-EndMod/+RunSpeed(46) Level 41: Genetic Corruption -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(46), FrtHyp-Acc/Sleep/Rchg(48), FrtHyp-Acc/Rchg(48), FrtHyp-Sleep/EndRdx(48), FrtHyp-Plct%(50) Level 44: Superior Conditioning -- PwrTrns-+Heal(A) Level 47: Physical Perfection -- RgnTss-Regen+(A) Level 49: Focused Accuracy -- RctRtc-Pcptn(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation ------------
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honoroitisfantastic Project illu, or I just want to see more of myself
honoroit replied to honoroit's topic in Controller
^ second one looks interesting, and gets frost breath. I'd keep liquify. Thanks for posting these! -
Overhaul of ff and sonic defense sets. (All the good costume pieces are female model only. Also, new hoods, and robes like robes - like lich pet)
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honoroitisfantastic Project illu, or I just want to see more of myself
honoroit replied to honoroit's topic in Controller
No, just one with a gambler slot. Sonic resonance could be good... The single target banish / intangible is nice, but super situational for things like secreting away a tower. The -res toggle on an ally is great, melee make that work, and the rings around one character 'seem' to have a side effect of tunnel vision Ed groups following the colored rings! Liquify needs to have its cool down cut to 1/3 it's current imo. Comparing it with thermal... It's different, but thermal gets Heals, and sonic doesn't get great replacements. It and ff are in dire need imo. Also pain, but it sort of works with dp. -
honoroitisfantastic Project illu, or I just want to see more of myself
honoroit replied to honoroit's topic in Controller
perhaps I should make a sonic/sonic defender and pray they buff the set... i hear its a good for speedy runs and things. for this guy illu / time seems decent. illu / ta is neat, but husbando made a TA/archery def and would get pissy if I steal limelight. dark sure would be (the controller ver is just plain awesome) but I don't like the no overlap with shadowfall, and have a very well equipped dark/dark who sits unplayed mostly... 300% recharge is a lot...