Troo Posted April 2, 2021 Posted April 2, 2021 (edited) Slot Machine's Random Challenge Up for a new challenge? Does the RNG really hate you? Maybe you're just looking for a new character to try? Ever want to create a new character and wish there was a tool that would randomly select a character for you? "Do you feel lucky, punk?" 3 d100 Rolls Roll #1 ________ Roll #2 ________ Roll #3 ________ https://rollthedice.online/en/dice/d100 Play for fun or for prizes. Win Big!! For Prizes: Roll AT & Power Sets then post to this thread: AT, power sets, name, costume, maybe some story, and later update with a level 25-30 screen shot! Multiple prize categories!! Through April 20th If you wanna chat with others in game @Xeph set up a channel: Slot Machine Supers This was done last spring. Credit @Mike Morbid and aided by @ArchVileTerror (Roll #1) Archetype Spoiler Archetype: 0.00 to 9.08 = Blaster 9.09 to 18.17 = Brute 18.18 to 27.26 = Controller 27.27 to 36.35 = Corruptor 36.36 to 45.44 = Defender 45.45 to 54.53 = Dominator 54.54 to 63.62 = Mastermind (bonus roll, you win!!) 63.63 to 72.71 = Scrapper 72.72 to 81.80 = Sentinel 81.81 to 90.89 = Stalker 90.9 to 100 = Tanker (Rolls #2 & #3) Blaster Power Sets Spoiler Blaster Primary: (Roll #2) 0.00 to 7.68 = Archery 7.69 to 15.37 = Assault Rifle 15.38 to 23.07 = Beam Rifle 23.08 to 30.76 = Dark Blast 30.77 to 38.45 = Dual Pistols 38.46 to 46.14 = Electrical Blast (bonus roll, you win!!) 46.15 to 53.84 = Energy Blast 53.85 to 61.53 = Fire Blast (Jackpot Winner!!) 61.54 to 69.22 = Ice Blast 69.23 to 76.91 = Psychic Blast 76.92 to 84.61 = Radiation Blast 84.62 to 92.30 = Sonic Attack 92.31 to 100 = Water Blast Blaster Secondary: (Roll #3) 0.00 to 7.13 = Atomic Manipulation 7.14 to 14.27 = Devices 14.28 to 21.41 = Darkness Manipulation 21.42 to 28.56 = Energy Manipulation 28.57 to 35.70 = Electricity Manipulation 35.71 to 42.84 = Fire Manipulation 42.85 to 49.98 = Ice Manipulation 49.99 to 57.12 = Martial Combat 57.13 to 64.26 = Mental Manipulation 64.27 to 71.40 = Ninja Training 71.41 to 78.54 = Plant Manipulation 78.55 to 85.70 = Sonic Manipulation 85.71 to 92.84 = Tactical Arrow 92.85 to 100 = Temporal Manipulation Brute Power Sets Spoiler Brute Primary: (Roll #2) 0.00 to 4.54 = Battle Axe 4.55 to 9.08 = Broad Sword 9.09 to 13.63 = Claws 13.64 to 18.17 = Dark Melee 18.18 to 22.72 = Dual Blades 22.73 to 27.26 = Electrical Melee 27.27 to 31.81 = Energy Melee 31.82 to 36.35 = Fiery Melee 36.36 to 40.90 = Ice Melee 40.91 to 45.44 = Katana 45.45 to 49.99 = Kinetic Melee (bonus roll, you win!!) 50.00 to 54.54 = Martial Arts 54.55 to 59.08 = Psionic Melee 59.09 to 63.63 = Radiation Melee 63.64 to 68.17 = Savage Melee 68.18 to 72.72 = Stone Melee 72.73 to 77.26 = Spines 77.27 to 81.81 = Street Justice 81.82 to 86.35 = Staff Fighting 86.36 to 90.90 = Super Strength 90.91 to 95.44 = Titan Weapons 95.45 to 100 = War Mace Brute Secondary: (Roll #3) 0.00 to 7.68 = Bio Armour 7.69 to 15.37 = Dark Armour 15.38 to 23.07 = Electric Armour 23.08 to 30.76 = Energy Aura 30.77 to 38.45 = Fiery Aura (Jackpot Winner!!) 38.46 to 46.14 = Ice Armour 46.15 to 53.84 = Invulnerability 53.85 to 61.53 = Radiation Armour 61.54 to 69.22 = Regeneration 69.23 to 76.91 = Shield Defense 76.92 to 84.61 = Stone Armour (bonus roll, you win!!) 84.62 to 92.30 = Super Reflexes 92.31 to 100 = Willpower Controller Power Sets Spoiler Controller Primary: (Roll #2) 0.00 to 11.10 = Darkness Control 11.11 to 22.21 = Earth Control 22.22 to 33.32 = Electric Control 33.33 to 44.43 = Fire Control (Jackpot Winner!!) 44.44 to 55.55 = Gravity Control 55.56 to 66.66 = Ice Control 66.67 to 77.77 = Illusion Control 77.78 to 88.88 = Mind Control 88.89 to 100 = Plant Control Controller Secondary: (Roll #3) 0.00 to 6.24 = Cold Domination 6.25 to 12.49 = Darkness Affinity 12.50 to 18.74 = Electrical Affinity 18.75 to 24.99 = Empathy 25.00 to 31.24 = Force Field 31.25 to 37.49 = Kinetics 37.50 to 43.74 = Nature Affinity 43.75 to 49.99 = Pain Domination 50.00 to 56.24 = Poison 56.25 to 62.49 = Radiation Emission 62.50 to 68.74 = Sonic Resonance 68.75 to 74.99 = Storm Summoning 75.00 to 81.24 = Thermal Radiation 81.25 to 87.49 = Time Manipulation 87.50 to 93.74 = Traps 93.75 to 100 = Trick Arrow Corruptor Power Sets Spoiler Corruptor Primary: (Roll #2) 0.00 to 7.68 = Archery 7.69 to 15.37 = Assault Rifle 15.38 to 23.07 = Beam Rifle 23.08 to 30.76 = Dark Blast 30.77 to 38.45 = Dual Pistols 38.46 to 46.14 = Electrical Blast 46.15 to 53.84 = Energy Blast 53.85 to 61.53 = Fire Blast 61.54 to 69.22 = Ice Blast 69.23 to 76.91 = Psychic Blast 76.92 to 84.61 = Radiation Blast 84.62 to 92.30 = Sonic Attack 92.31 to 100 = Water Blast Corruptor Secondary: (Roll #3) 0.00 to 6.24 = Cold Domination 6.25 to 12.49 = Darkness Affinity 12.50 to 18.74 = Electrical Affinity 18.75 to 24.99 = Empathy 25.00 to 31.24 = Force Field 31.25 to 37.49 = Kinetics (Ultimate Teammate Winner!!) (@ZorkNemesis Winner!!) 37.50 to 43.74 = Nature Affinity 43.75 to 49.99 = Pain Domination 50.00 to 56.24 = Poison 56.25 to 62.49 = Radiation Emission 62.50 to 68.74 = Sonic Resonance 68.75 to 74.99 = Storm Summoning 75.00 to 81.24 = Thermal Radiation 81.25 to 87.49 = Time Manipulation 87.50 to 93.74 = Traps 93.75 to 100 = Trick Arrow Defender Power Sets Spoiler Defender Primary: (Roll #2) 0.00 to 6.24 = Cold Domination 6.25 to 12.49 = Dark Miasma 12.50 to 18.74 = Electrical Affinity 18.75 to 24.99 = Empathy (Ultimate Teammate Winner!!) 25.00 to 31.24 = Force Field 31.25 to 37.49 = Kinetics 37.50 to 43.74 = Nature Affinity 43.75 to 49.99 = Pain Domination (bonus roll, you win!!) 50.00 to 56.24 = Poison 56.25 to 62.49 = Radiation Emission 62.50 to 68.74 = Sonic Resonance 68.75 to 74.99 = Storm Summoning 75.00 to 81.24 = Thermal Radiation 81.25 to 87.49 = Time Manipulation 87.50 to 93.74 = Traps 93.75 to 100 = Trick Arrow Defender Secondary: (Roll #3) 0.00 to 7.68 = Archery 7.69 to 15.37 = Assault Rifle 15.38 to 23.07 = Beam Rifle 23.08 to 30.76 = Dark Blast 30.77 to 38.45 = Dual Pistols 38.46 to 46.14 = Electrical Blast 46.15 to 53.84 = Energy Blast 53.85 to 61.53 = Fire Blast 61.54 to 69.22 = Ice Blast 69.23 to 76.91 = Psychic Blast 76.92 to 84.61 = Radiation Blast 84.62 to 92.30 = Sonic Attack 92.31 to 100 = Water Blast Dominator Power Sets Spoiler Dominator Primary: (Roll #2) 0.00 to 12.49 = Darkness Control 12.50 to 24.99 = Earth Control 25.00 to 37.49 = Electric Control 37.50 to 49.99 = Fire Control 50.00 to 62.49 = Gravity Control 62.50 to 74.99 = Ice Control 75.00 to 87.49 = Mind Control 87.50 to 100 = Plant Control Dominator Secondary: (Roll #3) 0.00 to 9.08 = Dark Assault 9.09 to 18.17 = Earth Assault 18.18 to 27.26 = Electricity Assault 27.27 to 36.35 = Energy Assault 36.36 to 45.44 = Fiery Assault 45.45 to 54.54 = Icy Assault 54.55 to 63.63 = Martial Assault 63.64 to 72.72 = Psionic Assault 72.73 to 81.81 = Radioactive Assault 81.82 to 90.90 = Savage Assault 90.91 to 100 = Thorny Assault Mastermind Power Sets Spoiler Mastermind Primary: (Roll #2) 0.00 to 14.28 = Beast Mastery 14.29 to 28.56 = Demon Summoning 28.57 to 42.85 = Mercenaries 42.86 to 57.13 = Necromancy 57.14 to 71.42 = Ninjas 71.43 to 85.70 = Robotics 85.71 to 100 = Thugs Mastermind Secondary: (Roll #3) 0.00 to 6.24 = Cold Domination 6.25 to 12.49 = Dark Miasma 12.50 to 18.74 = Electrical Affinity 18.75 to 24.99 = Empathy 25.00 to 31.24 = Force Field 31.25 to 37.49 = Kinetics 37.50 to 43.74 = Nature Affinity 43.75 to 49.99 = Pain Domination 50.00 to 56.24 = Poison 56.25 to 62.49 = Radiation Emission 62.50 to 68.74 = Sonic Resonance 68.75 to 74.99 = Storm Summoning 75.00 to 81.24 = Thermal Radiation 81.25 to 87.49 = Time Manipulation 87.50 to 93.74 = Traps 93.75 to 100 = Trick Arrow (Jackpot Winner!!) ( @ranagrande Winner!!) Scrapper Power Sets Spoiler Scrapper Primary: (Roll #2) 0.00 to 5.25 = Battle Axe 5.26 to 10.52 = Broad Sword 10.53 to 15.78 = Claws (bonus roll, you win!!) 15.79 to 21.04 = Dark Melee 21.05 to 26.31 = Dual Blades 26.32 to 31.57 = Electrical Melee 31.58 to 36.83 = Fiery Melee 36.84 to 42.10 = Ice Melee 42.11 to 47.36 = Katana 47.37 to 52.62 = Kinetic Melee 52.63 to 57.88 = Martial Arts 57.89 to 63.15 = Psionic Melee 63.16 to 68.41 = Radiation Melee 68.42 to 73.67 = Savage Melee 73.68 to 78.94 = Spines 78.95 to 84.20 = Street Justice 84.21 to 89.46 = Staff Fighting 89.47 to 94.73 = Titan Weapons (Jackpot Winner!!) (@Xeph Winner!!) 94.74 to 100 = War Mace Scrapper Secondary: (Roll #3) 0.00 to 7.68 = Bio Armour 7.69 to 15.37 = Dark Armour 15.38 to 23.07 = Electric Armour 23.08 to 30.76 = Energy Aura 30.77 to 38.45 = Fiery Aura 38.46 to 46.14 = Ice Armour 46.15 to 53.84 = Ninjitsu 53.85 to 61.53 = Invulnerability 61.54 to 69.22 = Radiation Armour 69.23 to 76.91 = Regeneration 76.92 to 84.61 = Shield Defense 84.62 to 92.30 = Super Reflexes 92.31 to 100 = Willpower Sentinel Power Sets Spoiler Sentinel Primary: (Roll #2) 0.00 to 7.68 = Archery 7.69 to 15.37 = Assault Rifle 15.38 to 23.07 = Beam Rifle 23.08 to 30.76 = Dark Blast 30.77 to 38.45 = Dual Pistols 38.46 to 46.14 = Electrical Blast 46.15 to 53.84 = Energy Blast 53.85 to 61.53 = Fire Blast 61.54 to 69.22 = Ice Blast 69.23 to 76.91 = Psychic Blast 76.92 to 84.61 = Radiation Blast 84.62 to 92.30 = Sonic Attack 92.31 to 100 = Water Blast Sentinel Secondary: (Roll #3) 0.00 to 8.32 = Bio Armour 8.33 to 16.66 = Dark Armour 16.67 to 24.99 = Electric Armour 25.00 to 33.32 = Energy Aura 33.33 to 41.66 = Fiery Aura 41.67 to 49.99 = Ice Armour 50.00 to 58.32 = Invulnerability 58.33 to 66.66 = Ninjitsu 66.67 to 74.99 = Radiation Armour 75.00 to 83.32 = Regeneration 83.33 to 91.66 = Super Reflexes 91.67 to 100 = Willpower Stalker Power Sets Spoiler Stalker Primary: (Roll #2) 0.00 to 5.87 = Broad Sword 5.88 to 11.75 = Claws 11.76 to 17.64 = Dark Melee 17.65 to 23.52 = Dual Blades 23.53 to 29.40 = Electrical Melee 29.41 to 35.28 = Energy Melee (Jackpot Winner!!) 35.29 to 41.17 = Fiery Melee 41.18 to 47.05 = Ice Melee 47.06 to 52.93 = Kinetic Melee 52.94 to 58.81 = Martial Arts 58.82 to 64.70 = Ninja Blade 64.71 to 70.58 = Psionic Melee 70.59 to 76.46 = Radiation Melee 76.47 to 82.34 = Savage Melee 82.35 to 88.23 = Spines 88.24 to 94.11 = Street Justice 94.12 to 100 = Staff Fighting Stalker Secondary: (Roll #3) 0.00 to 7.68 = Bio Armour 7.69 to 15.37 = Dark Armour 15.38 to 23.07 = Electric Armour 23.08 to 30.76 = Energy Aura 30.77 to 38.45 = Fiery Aura 38.46 to 46.14 = Ice Armour 46.15 to 53.84 = Ninjitsu 53.85 to 61.53 = Invulnerability 61.54 to 69.22 = Radiation Armour 69.23 to 76.91 = Regeneration (Jackpot Winner!!) 76.92 to 84.61 = Shield Defense 84.62 to 92.30 = Super Reflexes 92.31 to 100 = Willpower Tanker Power Sets Spoiler Tanker Primary: (Roll #2) 0.00 to 9.08 = Bio Armour 9.09 to 18.17 = Dark Armour 18.18 to 27.26 = Electric Armour 27.27 to 36.35 = Fiery Aura 36.36 to 45.44 = Ice Armour 45.45 to 54.54 = Invulnerability (Jackpot Winner!!) 54.55 to 63.63 = Radiation Armour 63.63 to 63.64 = Regeneration (Mega WINNER!!) 63.64 to 72.72 = Shield Defense 72.73 to 81.81 = Stone Armour 81.82 to 90.90 = Super Reflexes 90.91 to 100 = Willpower Tanker Secondary: (Roll #3) 0.00 to 4.54 = Battle Axe 4.55 to 9.08 = Broad Sword 9.09 to 13.63 = Claws 13.64 to 18.17 = Dark Melee 18.18 to 22.72 = Dual Blades 22.73 to 27.26 = Electrical Melee 27.27 to 31.81 = Energy Melee 31.82 to 36.35 = Fiery Melee 36.36 to 40.90 = Ice Melee 40.91 to 45.44 = Katana 45.45 to 49.99 = Kinetic Melee 50.00 to 54.54 = Martial Arts 54.55 to 59.08 = Psionic Melee 59.09 to 63.63 = Radiation Melee 63.64 to 68.17 = Savage Melee 68.18 to 72.72 = Stone Melee 72.73 to 77.26 = Spines 77.27 to 81.81 = Street Justice 81.82 to 86.35 = Staff Fighting 86.36 to 90.90 = Super Strength (Jackpot Winner!!) 90.91 to 95.44 = Titan Weapons 95.45 to 100 = War Mace Archetypes with Epics: Spoiler (Roll #1) 0.00 to 6.66 = Stalker 6.67 to 13.32 = Controller 13.33 to 19.99 = Scrapper 20.00 to 26.66 = Blaster 26.67 to 33.32 = Dominator 33.33 to 39.99 = Brute 40.00 to 46.66 = Tanker 46.67 to 53.32 = Sentinel 53.33 to 59.99 = Corruptor 60.00 to 66.66 = Mastermind 66.67 to 73.32 = Defender 73.33 to 79.99 = Peaceshade 80.00 to 86.66 = Warbringer 86.67 to 93.32 = Soldier 93.33 to 100 = Widow (Roll #2 if applicable) Soldier/Widow Path: 0.00 to 33.32 = Huntsman/Blood 33.33 to 66.66 = Crab/Night 66.67 to 100 = Bane/Fortunata - No Rules / Bring Your Own Rules - How am I playing: I am going to roll three characters and select one of them to take to level 30. (if I roll all masterminds, the fates hate me, but I'll do it) Edited April 1, 2022 by Troo 2 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Troo Posted April 2, 2021 Author Posted April 2, 2021 (edited) I'll see what I got when I get home. So much for self control.. Roll #1 __56__ Roll #2 __29__ Roll #3 __39__ Defender / Force Field / Electrical Blast (Initial reaction - "Okay this will be new" & "You can't kill me but I can't kill you") Roll #1 __48__ Roll #2 __25__ Roll #3 __79__ Dominator / Electric Control / Radioactive Assault ("Electric Control.. that's the give folks the shakes, right? That's Affinity fool. Sounds fun!") Roll #1 __57__ Roll #2 __39__ Roll #3 __56__ Mastermind / / ("well, I'm not doing this one, lol") Leaning Elec/Rad Dom Edited April 3, 2021 by Troo 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Snarky Posted April 2, 2021 Posted April 2, 2021 9 minutes ago, Troo said: Attempt One Roll #1 ____56____ Roll #2 ____29____ Roll #3 ____39____ Attempt Two Roll #1 ____48____ Roll #2 ____25____ Roll #3 ____79____ Attempt Three Roll #1 ____57____ Roll #2 ____39____ Roll #3 ____56____ I'll see what I got when I get home. you got a 56, a 29, a 39, a 48, a 25, a 79, a 57, a 39, and a 56 1 1
Xenosone Posted April 3, 2021 Posted April 3, 2021 I hit random for my costume all the time. There are some things even i cant stomach. 2
Mirai Posted April 3, 2021 Posted April 3, 2021 I rolled a mastermind with Robotics and Nature Affinity. Hmm. HMMM. I will have to consider this oddball combination.
MTeague Posted April 3, 2021 Posted April 3, 2021 Darnit @Troo I want to see that Mercs/Rad!! Do it! Doooooo eeeeet! Roster: MTeague's characters: The Good, The Bad, and The Gold
Ankylosaur Posted April 3, 2021 Posted April 3, 2021 (edited) Not sure I'll play, but maybe my rolls will inspire me to do something unusual... 56, 23, 21 - Scrapper: Dual Blade/Energy Aura 49, 56, 64 - Dom: Grav/Psi 28, 43, 59 - Corr: elec/Rad 13, 98, 81 - Brute: War Mace/Stone Hmmm... Mood Stone... Edited April 3, 2021 by Ankylosaur 1 AE Arcs: Search for @Ankylosaur * denotes Dev's Choice Adventures in Lit: Adventures in Wonderland - 25-54* | Adventures in Oz - 40-54 | Adventures in Neverland - 45-54 Notable One-offs: Rularularian - 41-54* | The Serpent Beyond the Horizon - 46-52* | Robolution - 25-34* | The Genesis & Geneticists of The Coming Hamiggedon - 41-54* | Spycraft and Spidermen - 40-47 | Return to Faultline - 40-54 Post-Praetoria Series: All That Glitters: Gold Brickers & Mooks - 9 Arcs | All That Glimmers: First Warders & Mu - 9 Arcs | All That Glints: The Awakened & Council - 3 Arcs | All That Glows: Nictus & 5th Column - 3 Arcs* | All That Gleams: Epilogue (Neo Tokyo) - 1 Arc
Troo Posted April 3, 2021 Author Posted April 3, 2021 I know, I know.. why did this get put in General Discussion cluttering up the important topics? Prizes I wanted to discuss prizes. I'm thinking some awards could be: Hardest Draw (Prize = choice of _______) Luckiest Draw (Prize = choice of _______) Best Costume (Prize = $$$) Worst Costume (Prize = 1 breakfree and forum fame) 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Darkneblade Posted April 3, 2021 Posted April 3, 2021 I got martial arts/dark armor stalker. I guess I'm out already.
Flask Posted April 3, 2021 Posted April 3, 2021 (edited) 52 , 55 , 08 Dominator.. Gravity Control.. Earth Assault. Hell ya! Hell Ya (yep that name was available) Level 1 Science Dominator Edited April 3, 2021 by Flask 1
Coyotedancer Posted April 3, 2021 Posted April 3, 2021 (edited) You were beaten to this idea almost a year ago, Troo... 😝 A random idea - Everlasting - Homecoming (homecomingservers.com) That original thread is how I ended up with an Archery/Time Corruptor, an Ice/Dark Blaster and a Street/Shield Scrap. ETA: Your version says I need to make a Beast/Kin Mastermind. Which I'm NOT going to make. (I'm just not a Beasts fan and that paired with Kinetics would be miserable.) Edited April 3, 2021 by Coyotedancer Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Troo Posted April 3, 2021 Author Posted April 3, 2021 4 minutes ago, Coyotedancer said: You were beaten to this idea almost a year ago, Troo... 😝 A random idea - Everlasting - Homecoming (homecomingservers.com) I gave em credit. :) 5 hours ago, Troo said: This was done last spring. Credit @Mike Morbid and aided by @ArchVileTerror 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
ZorkNemesis Posted April 3, 2021 Posted April 3, 2021 Did I hit the jackpot? I rolled and it straight up gave me a Fire/Kin Corrupter. 34 - 60 - 36. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Vea Posted April 3, 2021 Posted April 3, 2021 A few of the usual people I play with have recently done a full team of this. Made a quick little spreadsheet to do the randomness for me. AT RNG1.xlsm @Vea/@Vae/@Vew - You can call me V.
Troo Posted April 3, 2021 Author Posted April 3, 2021 6 hours ago, ZorkNemesis said: Did I hit the jackpot? I rolled and it straight up gave me a Fire/Kin Corrupter. 34 - 60 - 36. Yes you did hit a jackpot! Ultimate Teammate Winner!! ..and a classic combo. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Coyotedancer Posted April 3, 2021 Posted April 3, 2021 Hmm... Second pass at rolling says Gravity/Dark Controller. Sort-of an odd pairing, but given the Singularity changes it might be an interesting one to build over on the test server... Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Mirai Posted April 4, 2021 Posted April 4, 2021 (edited) Okay, I now have Cyberblossom, a Bots/Nature Mastermind. She's a mutant born with the ability to fly. And then things got very complicated. Edited April 4, 2021 by Mirai 1 1
Lunchmoney Posted April 5, 2021 Posted April 5, 2021 Why no EATs? I used to play under the handle @Purple Clown, back on Live. Now I play under @Lunchmoney I'm in the UK and play on Reunion.
TemporalVileTerror Posted April 5, 2021 Posted April 5, 2021 Those are in the updated list at the end of Troo's post, @Lunchmoney. 1
Coyotedancer Posted April 5, 2021 Posted April 5, 2021 Dennu the rogue-like, Void-touched Agony Mage exists now... Middle Coyote-nephew decided that he wants to run around red-side with "something really Knockback-y" (We're thinking Energy Blaster), so I figured a tar patch was a big, easy-to-spot target zone for teaching him the fine art of Pinball Wizardry. 😆 1 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Vaderblade Posted April 5, 2021 Posted April 5, 2021 44 - 63 - 29 Random Costume Defender Sonic Resonance / Dark Blast Sister Sonic Demonic We shall see 1
Troo Posted April 5, 2021 Author Posted April 5, 2021 7 hours ago, Lunchmoney said: Why no EATs? EATs are in the last section. Almost put masterminds down there. On 4/2/2021 at 4:07 PM, Troo said: Archetypes with Epics: Reveal hidden contents (Roll #1) 0.00 to 6.66 = Stalker 6.67 to 13.32 = Controller 13.33 to 19.99 = Scrapper 20.00 to 26.66 = Blaster 26.67 to 33.32 = Dominator 33.33 to 39.99 = Brute 40.00 to 46.66 = Tanker 46.67 to 53.32 = Sentinel 53.33 to 59.99 = Corruptor 60.00 to 66.66 = Mastermind 66.67 to 73.32 = Defender 73.33 to 79.99 = Peaceshade 80.00 to 86.66 = Warbringer 86.67 to 93.32 = Soldier 93.33 to 100 = Widow (Roll #2 if applicable) Soldier/Widow Path: 0.00 to 33.32 = Huntsman/Blood 33.33 to 66.66 = Crab/Night 66.67 to 100 = Bane/Fortunata 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
gourdhead Posted April 5, 2021 Posted April 5, 2021 #1 Sentinel beam rifle/dark armor #2 Corrupter archery/force field #3 Controller mind control/trick arrow Gonna need to think about this...
tidge Posted April 5, 2021 Posted April 5, 2021 RNG hates me: Brute: Fire/Energy Aura. At least I should be able to put him on the AH and flip him.
TygerDarkstorm Posted April 5, 2021 Posted April 5, 2021 On 4/2/2021 at 5:17 PM, Mirai said: I rolled a mastermind with Robotics and Nature Affinity. Hmm. HMMM. I will have to consider this oddball combination. This combo is actually a blast to play. I have one in the 40's over on Indom. @Troo this looks like fun; I'll have to see what I get from the RNG gods. Global: @Valnara1; Discord Handle: @Valnara#0620 I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂 Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster
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