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MSR and various societal norms


Ukase

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I'm sure that many have never even done a Mothership raid before. And, many of those who have, have other things on their minds other than this admittedly minor issue.

 

Most MSRs are led by someone who simply wants to do an MSR. They may or may not call out pylons in any specific order, with the server population simply clearing them in the order they see fit. Often - a league will go their own way, despite what the league leader calls out. Skipping 7 and going to pylon 4, for example, or half the league leap-frogging a pylon to get the pylons down faster.

 

While that bugs me - because it will be 3 merits I won't get - what really bugs me is when I proceed to take down a grate to click on a bomb, and someone who's not on my team slides right in and steals the opportunity to click from me. Obviously, there's nothing that can be done about this, aside from my making a note that this is not a savory character I'd want to team with.

 

But what do you folks say? Am I getting irked over nothing? I'm the one taking the risk hacking the grate - and some yahoo zips in and steals my opportunity for accumulating bomb planting for the badge.

I would form my own msr and state various rules about each team being assigned a given grate/bomb, but I wouldn't be able to enforce it, so what's the point?

 

 

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I get why such a thing is annoying, but it really is beyond your control. All you can do is ask someone not to take your bomb and hope they listen. Attempting anything more than that is likely a waste of your time. I know this can be much easier said than done at times, but the best option for your own enjoyment and stress level is to just say f*** it and move on.

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I'm sure that many have never even done a Mothership raid before. And, many of those who have, have other things on their minds other than this admittedly minor issue.

 

Most MSRs are led by someone who simply wants to do an MSR. They may or may not call out pylons in any specific order, with the server population simply clearing them in the order they see fit. Often - a league will go their own way, despite what the league leader calls out. Skipping 7 and going to pylon 4, for example, or half the league leap-frogging a pylon to get the pylons down faster.

 

While that bugs me - because it will be 3 merits I won't get - what really bugs me is when I proceed to take down a grate to click on a bomb, and someone who's not on my team slides right in and steals the opportunity to click from me. Obviously, there's nothing that can be done about this, aside from my making a note that this is not a savory character I'd want to team with.

 

But what do you folks say? Am I getting irked over nothing? I'm the one taking the risk hacking the grate - and some yahoo zips in and steals my opportunity for accumulating bomb planting for the badge.

I would form my own msr and state various rules about each team being assigned a given grate/bomb, but I wouldn't be able to enforce it, so what's the point?

 

It's not just you.  Between all that, the lower FPS and power lag due to more people allowed in the RWZ at a time than on live, and the various league bugs (like not actually being on a team when the league shows that I'm on a team, thus leading to only getting about half the Vanguard merits, or for those below level 50 not getting sidekicked up), I find Rikti mothership raids much less enjoyable now than I did on live.

 

I lead at least two Rikti mothership raids per week for over three years.  Now, I largely no longer bother with them.  It's sad.  C'est la vie.

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Granted at least on Everlasting, the tendency for people to go from 20 to 4 instead of 20 to 7 is that one of the regular organizers of raids on that server is Marajuanaut, and well, at that point going for the "4 comes after 20" joke is really low hanging fruit. I noticed that split when I was running under a different organizer one night - if you are used to the same order, it does become habit.

 

Sadly, I don't think there's a good solution to the bomb thing. I personally don't even bother to try for them, and just go play lookout for GM.

 

@Vanden, A lot of times the vents are assigned to specific teams, so at least you know which one you should be aiming for.

 

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My biggest annoyance with MSR is the sheer number of players that leech.  I find that my fps is so low at times that by the time I've targetted the enemy is dead, so I try to target through players (who hopefully have better connection/fps than I have).  I've now learnt to target through pets, as I know at least the pets are doing some work.  The MSR I was on the other day had someone with an AoE stealth on and I suspect they were AFK because they didn't turn it off despite repeated requests.

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The MSR I was on the other day had someone with an AoE stealth on and I suspect they were AFK because they didn't turn it off despite repeated requests.

 

if it’s their defense aura, why do you think they’re going to turn it off, unless you have a good reason (like you can’t complete an escort mission)?

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The MSR I was on the other day had someone with an AoE stealth on and I suspect they were AFK because they didn't turn it off despite repeated requests.

 

 

Each of the powers that give team stealth (Arctic Fog, Shadow Fall, & Steamy Mist) also give defense to (all) & resistance to a variety of damage types.

 

Support Archetypes that turn off the only shield that protects them will very quickly die.

 

 

Shadow Fall gives resistance to Energy & Psionic damage, exactly the type of damage the Rikti do, I can see not turning off that toggle.

 

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I am usually on with squishies and I don't have a problem turning my AoE stealth off if I have one because (a) with the amount of buffs that happen in the middle of the bowl I'm usually pretty protected, (b) the AFK emps rock the healing aura like it's all they can do so I'm healed pretty well and © if I die more than one person usually has an AoE rez (e.g. from dark or incarnate) so I'll be back up on my feet fairly quickly.  By leaving the stealth aura on it makes it harder to get the mobs down from the rim of the bowl so the merit drop rate will be lower for everyone in the bowl.  But it appears that my views are in the minority.

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And how do you identify them? They don't have names or numbers, they're all just Grate. And there's about 18 of them.

 

In the past team leader has assigned teams such as "Team one, inner left grate, team two, middle left, team three, outer left grate," etc.

 

I think you need 3 or 4 bombs to spawn Ukon Grai, and as far as I know the bombs do nothing else.  People seem to think more bombs will extend the raid time, but I don't think that's true any more, although I know it used to work that way on Live.  I haven't timed it either though.

 

So long as one person on your team sets a bomb, everyone on the team should get credit towards the badge.

 

 

 

 

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Well the problem the OP seems to describe is an issue with pretty much all MMORPGs except for maybe "Guild Wars 2" which was intentionally designed to avoid specifically this kind of issue, and an environment where other players would always be your assistance, and not your competition (outside of PVP of course). The problem is a lot of devs seem to actually like the idea of a competitive environment which is why things as simple as "kill stealing" remain a problem even in many of the newest MMORPGs regardless of how they implement mechanics. If anything the situation has gotten worse as players view each other as non-entities unless they are part of the same peer group (guilds, discord communities, etc..) and it becomes worse as many people who play MMOs tend to migrate from game to game and deal exclusively with basically the same group of people they know from other games. You do still see people recruiting for guilds generally in games like ESO, but at the high end it becomes increasingly cliquish, and if they are ever in need of bringing people in the application processes can be even more ridiculous than what I used to do as an ultra-hardcore WoW player. For example in Elder Scrolls Online (which I play now) you can belong to 5 guilds simultaneously, one guy I knew wanted to join some kind of ranked veteran trial guild, and he had to do *multiple* interviews and levels of play verification, and in addition had to pay in-game gold weekly as an "apprentice ship fee" to be trained by their masterful selves, and also so the guild would get something if they decided he didn't fit in with their tight peer group in the end. At any rate the point here is that "societal norms" is not a thing and it ranges from mildly crazy to outright sociopathic.... some of it can be blamed on the devs who though it up, as a lot of devs think people competing for simple things is fun. What you are experiencing in trying to get that badge for bomb placement is sort of the point of why there is a badge... and of course the guy doing this to you is simply doing what everyone else would do to him. Note that you yourself weren't exactly thinking about giving that bomb to everyone else. In many games I do not chase achievements or whatever specifically for this kind of reason.... at any rate, just be glad your not trying "Black Desert Online" where to advance you need to camp specific spawns apparently, and it's a free for all PVP environment so just to basically hunt mobs you will have groups of guys roaming around murdering people just for the right to hunt the monsters.... just imagine trying to get 200 kills for a CoX badge where anyone who is stronger than you that wants to do the same thing can just walk up and flat out murder you for being in their way.... sadly I doubt we'll ever see MMOs ever evolve to the level of enabling basic human decency as I think the genera is dying and things like "Guild Wars 2" happened too late in the process to inspire other big project... of course that example won't change the fact that I think a lot of game devs actually enjoy the idea of making players harass each other through the mechanics... but that is an entirely different  discussion.

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Your problem Op is one of the META gamer control freak that does not even exist to the truly immersed role player.

 

1st. not everyone out there is a hero,villains, rogues, and vigilantes are all notorious for being go their own way types, and are not in any way required to abide by the dictates of anyone even the raid organizer. Nor are heroes motivated by the greater good and see swift action rather then meta politics as the appropriate thought process.

 

2nd MSR never really have been fun, especially when just doing the routine meta approach. My best times on live always involved me not being a part of a team let alone the league and just doing as I wished on the ship once the shields fell. I know Lady Grey trusts my instincts and would not want it any other way.

 

3rd now with the reduced v merit to reward merit conversion, even with a really good merit haul the reward doesnt not make the lame time of a slide show they become with all the overly bright flashy powers being used. Seriously people create a costume with all the powers set to the least visible color choice and minimal effects when possible for such things. Even turning off as much in the settings only helps so much.

 

4th So far Ive noticed all the typical raid leaders for it have a very bad habit of especially when not all team eladers are part of their clique, assigning bodies to optimize their teams personal reward rate. Its a good thing I am the blaster and can solo clear 1400 merits out there and teams I join are bloody lucky to have me, as the one time I went out there with a non aoe toon and got put on one of the B teams we all only cleared like 500 merits because all the aoe dps got put on the leaders SGs squads teams. Basic greed at its finest and why I dont see any need to team at all or listen to an MSR leader as just because they are leading dont mean they are good leaders, they are there for number 1 and the rest may as well be minions of a mastermind to them.

 

On the subject of leeches, basically every non incarnate out there is a leech, they simply cant bring anywhere near enough to the table without a lvl shift and serious aoe dps from judgement to contribute to the aoe madness required to make an MSR as profitable as possible.

 

In the time it typically takes to organize and run an MSR one can run a speed Yin and Speed moonfire and get more straight merits and actually play the game rather then slide show it.

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I remember enjoying the Rikti MSRs back in the day.

 

I hadn't yet had the opportunity to try them out in Homecoming.  And based on what I've read here, I don't think I'll bother - it seems like there are plenty of other options for fun / xp / whatever that would be a more efficient use of my time.

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I remember enjoying the Rikti MSRs back in the day.

 

I hadn't yet had the opportunity to try them out in Homecoming.  And based on what I've read here, I don't think I'll bother - it seems like there are plenty of other options for fun / xp / whatever that would be a more efficient use of my time.

 

Don't let a few sour control freaks spoil your fun.

Mothership Raids are lots of good fun.

Some people simply cannot abide people playing games 'the wrong way'.

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Why does it even matter who clicks the bomb as long as it gets clicked...?

 

And I know it isn't cause 'muh badges', since I have the badge on 2 characters and never clicked a single bomb.

Excelsior - Grey Scale 50+ Emp/Dark Def - Thermal Meltdown 50+ Rad/Fire Brute - Old Growth 50+ Plant Troll - Enrico Fermi 50+ Rad Blaster

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Granted at least on Everlasting, the tendency for people to go from 20 to 4 instead of 20 to 7 is that one of the regular organizers of raids on that server is Marajuanaut, and well, at that point going for the "4 comes after 20" joke is really low hanging fruit. I noticed that split when I was running under a different organizer one night - if you are used to the same order, it does become habit.

 

The reason I go from 20 to 4 is not for the sake of doing a "low hanging fruit" joke.  All of the MSR raids I had done up until I lead my first one had the pylon order of 8 ->20->4->7->5.  So that's the order that I adopted when I started doing them.  Changing the order is bad news for my raids.  The best way for things to go smoothly is repetition.  Repetition is key.  You have to do things exactly the same all the time, or stuff gets screwed up.  There was one time I tried doing something differently and it ended disastrously.  The joke may be low hanging fruit, but I'm a pretty light-hearted person, I like to have a fun time, and the "joke" has become a part of my raid, just like the other parts of my raid.  From the initial "RIKTI SCUM" broadcast, to the "DON'T TOUCH SHIELDS!  NO TOUCHA!", to the "4 AFTER 20" broadcasts are all part of doing things exactly the same.  If you want to do 7 before 4, there is nothing wrong with that.  There's nothing wrong with going from 4 to 7 either.

 

There IS a problem with bad organizers not communicating.  Small variances in pylon order is not a big deal unless the organizer is terrible and doesn't call out pylon order.

Marijuanaut | Man of Granite | Xuku

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How are you supposed to assign people a grate? There's no way of identifying them...?

 

I run MSRs.

 

I normally refer to the area with the grates as a "lane".

 

So, working inward.

 

Left and Right Rim Grates.

Left and Right Center Grates

Left and Right Bowl Grates

 

 

Hell, here's my .MNU file I use.

 

// POPMENU File for Universal Travel Powers
//
Menu "RTR"
{
    Menu &Admin
    {
    Title Admin
    Divider
    Title "Announcement"
    Option "Captain LFG-Broadcast" "lfg Rush the Rikti (Rikti MSR) at Point du Hoc!  Captains and alt slots.  Bringing an L50?  Get to the RWZ and send a tell to @Hyperstrike.  Once Captain and alt berths are full, we'll begin general recruiting.$$broadcast Rush the Rikti (Rikti MSR) at Point du Hoc!  Captains and alt slots.  Bringing an L50?  Get to the RWZ and send a tell to @Hyperstrike.  Once Captain and alt berths are full, we'll begin general recruiting."
    Option "Captain PC-Request" <& send "Paragon Chat" Rush the Rikti (Rikti MSR) at Point du Hoc!  Captains and alt slots.  Bringing an L50?  Get to the RWZ and send a tell to @Hyperstrike.  Once Captain and alt berths are full, we'll begin general recruiting.$$request Rush the Rikti (Rikti MSR) at Point du Hoc!  Captains and alt slots.  Bringing an L50?  Get to the RWZ and send a tell to @Hyperstrike.  Once Captain and alt berths are full, we'll begin general recruiting.  &>
    Option "General LFG-Broadcast" "lfg Rush the Rikti (Rikti MSR) at Point du Hoc!  Interested? Send tells to @Hyperstrike once you've hit the Rikti War Zone!$$broadcast Rush the Rikti (Rikti MSR) at Point du Hoc!  Interested? Send tells to @Hyperstrike once you've hit the Rikti War Zone!"
    Option "General PC-Request" <& send "Paragon Chat" Rush the Rikti (Rikti MSR) at Point du Hoc!  Interested? Send tells to @Hyperstrike once you've hit the Rikti War Zone!$$request Rush the Rikti (Rikti MSR) at Point du Hoc!  Interested? Send tells to @Hyperstrike once you've hit the Rikti War Zone!  &>
    Option "Final Call LFG-Broadcast" "lfg Last call for Rush the Rikti (Rikti MSR!) $$broadcast Last call for Rush the Rikti (Rikti MSR!)"
    Option "Final Call PC-Request" <& send "Paragon Chat" Last call for Rush the Rikti (Rikti MSR!)$$request Last call for Rush the Rikti (Rikti MSR!) &>
    Divider
    Title "Rules"
    Option "Welcome" "request Welcome to Rush the Rikti! We'll be starting shortly here!  Just covering the ground rules here. So we're all on the same page."
    Option "Rule 1 Follow Directions" "request Number 1: Please follow the directions of the raid leader.  If you feel we're going too slow, please shoot a tell to the raid leader. Don't simply start skipping ahead or attacking random pylons.  If you have to AFK, please pull yourself off the ship to a safe area."
    Option "Rule 2 Pylon Phase" "request Number 2: Phase 1 will be the Pylon Attack Phase.  Please do not attack the pylons before the start of the event."
    Option "Rule 3 Bomb Phase" "request Number 3: Phase 2 will be the Bomb Phase.  Once the shield is down, there are 6 grates along the area we're entering.  Each team will be assigned a grate.  Focus first on your grate and bomb before helping anyone else.  After setting a bomb, CALL OUT *BOMB*! in BROADCAST!  If you hear BOMB!, get away from the front of the grate, even if you're not sure it was your grate!  Failure usually brings death.  Stay OUT of the bowl of the ship."
    Option "Rule 4 GM Phase" "request Number 4: Phase 3 will be the GM Phase.  Once Once your bomb is triggered (or I call an end to bomb phase), gather at the lip of the bowl.  We will buff up and zerg the GM in the bowl.  Please let everyone get their licks in."
    Option "Rule 5 Bowl Assault" "request Number 5: Phase 4 will be the Bowl Assault Phase.  Basically everone dives into the bowl and kills every stinking Rikti they can lay hands, minions, or power effects on!  This will continue until morale improves or until the shields come back up.  Melee types, please make sure to drag groups back into the bowl for easier massacres."
    Option "Grate Assignments" "request And now, grate assignments for teams.  Team 1: Left Side Bowl.  Team 2: Left Side: Middle.  Team 3: Left Side Rim.  Team 4: Right Side Bowl.  Team 5: Right Side Middle.  Team 6: Right Side Rim.  Ignore objectives for nonexistent teams."
Option "Shuttin Up" "request Okay!  Shutting up on rules.  We'll begin in a few minutes here."
    Divider
    Title "Add Request"
    Option "Broadcast-League" "broadcast Please add the REQUEST channel someplace you can see it.  I will be putting out league commands in REQUEST for easier visibility.$$league Please add the REQUEST channel someplace you can see it.  I will be putting out league commands in REQUEST for easier visibility."
    Divider
    Title "Turn off Buffs"
    Option "Please Turn Off Buffs" "request Okay guys.  Lag is an issue on raids.  One of the contributors is buff-sending.  I need all of you to do the following to help minimize player-generated lag during the raid and generally make things more enjoyable for everyone.  This won't ELIMINATE lag, but it'll help MINIMIZE it."
    Option "Go To" "request Click on Menu, then click on Options.  Go to the Windows tab.  The bottom three sections *Status Window Buff Display*, *Group Window Buff Display*, and *Pet Window Buff Display*."
    Option "Stop Sending" "request The last option in each is *Stop Sending All Buffs*.  Please set all three of them to ENABLED!  Thank you for doing this!"
    }
Divider
Title "Pylons"
Option "Dead pylons?" "request Okay guys!  Any dead pylons?  Please report them now so I don't need to call them during the raid."
Option "How many people wanna kick some ass?" "request Okay!  Is everyone ready to boot Rikti butt?"
Option "#1  - Pylon 12" "request Rush the Rikti Commencing! Attack Pylon 12!"
Option "#2  - Pylon 11" "request Pylon 12 down! Attack Pylon 11!"
Option "#3  - Pylon 14" "request Pylon 11 down! Attack Pylon 14!"
Option "#4  - Pylon 17" "request Pylon 14 down! Attack Pylon 17!"
Option "#5  - Pylon 15" "request Pylon 17 down! Attack Pylon 15!"
Option "#6  - Pylon 13" "request Pylon 15 down! Attack Pylon 13!"
Option "#7  - Pylon 19" " request Pylon 13 down! Attack Pylon 19!
Option "#7  - Pylon 16" "request Pylon 19 down! Attack Pylon 16!"
Option "#9  - Pylon 6" "request Pylon 16 down! Attack Pylon 6!"
Option "#10  - Pylon 5" "request Pylon 6 down! Attack Pylon 5!"
Option "#11 - Pylon 7" "request Pylon 5 down! Attack Pylon 7!"
Option "#12 - Pylon 20" "request Pylon 7 down! Attack Pylon 20!"
Option "#13 - Pylon 4" "request Pylon 20 down!  Attack Pylon 4!"
Option "#14 - Pylon 8" "request Pylon 4 down! Attack Pylon 8!"
Option "#15 - Pylon 3" "request Pylon 8 down! Attack Pylon 3!"
Option "#16 - Pylon 2" "request Pylon 3 down! Attack Pylon 2!"
Option "#17 - Pylon 9" "request Pylon 2 down! Attack Pylon 9!"
Option "#18 - Pylon 18" "request Pylon 9 down! Attack Pylon 18!"
Option "#19 - Pylon 10" "request Pylon 18 down! Attack Pylon 10!"
Option "#20 -  Pylon 1" "request Pylon 10 down! Attack Pylon 1!"
Divider
Title "Dropship"
Option "Dropship" "request DROPSHIP UP!  Nuke the dropship NOW!"
Divider
Title "Ship"
Option "To The Ship " "request Pylon 1 Down! Everyone to the ship!  Teams!  Go after your bombs!  Make sure to call out BOMB in BROADCAST after setting it off!  Stay out of the bowl!  Don't aggro the GM!  Remember, we have someone assigned to do that!"
Option "GM Spawned - Gather+Buff" "request GM Spawned! Okay guys.  We have a GM!  Gather up at the edge of the bowl and start buffing like you're trying out for The Karate Kid!"
Option "GM Spawned - Go Bowl" "request Okay!  Everyone buffed to a high shine?  Hit the bowl and let U'Kon Gr'ai know he's been hit!  LEEROYYYYYYYY!!!!!"
Option "GM Down" "request Okay guys!  The GM is toast!  Now that we're in the bowl, let's show the Rikti how we kick butt!"
Option "Done" "request Great job guys! Thanks for your participation!  Hope to see you next week!"
Divider
Option "Center Getting Lonely" "request Hey tanks and other fighter guys!  The big green monster in the center is getting loneley!  FEED US!"
Option "Don't Run" "request Don't run!  Don't run!  Pigs!  All of you!  Pigs!  *BLAM!*  AND ONE TO GROW ON!"
} 

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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I remember enjoying the Rikti MSRs back in the day.

 

I hadn't yet had the opportunity to try them out in Homecoming.  And based on what I've read here, I don't think I'll bother - it seems like there are plenty of other options for fun / xp / whatever that would be a more efficient use of my time.

 

Actually, done right, with a nearly full league, and ship raids are one of the more lucrative passtimes in the game.

45 minutes (roughly)

1-2 levels worth of XP.

800-1600 Vanguard Merits

 

As for "control freaks".

 

Normally my main thing isn't really people who leapfrog pylons.

Just, if someone is going to clear pylons BEFORE the actual event?  NOTIFY the raid leader so they can just SKIP them.  It's annoying to run out to a pylon site and find it empty.

 

Also, people hopping into the bowl to drag U'kon.

I normally ask people NOT to do this.

I prefer just zerging the bowl as, post-Incarnates, we have people who are MORE than tough enough jump into that and take no damage, and they can grab aggro in the initial seconds.

And it gives EVERYONE a chance to get into the bowl and take their whack at U'kon to get the Reward Merits.

It also gives people killed during the bomb phase a chance to hosp or rezz and get buffed super-shiny by the pre-zerg crowd.

 

My preference is to have the tanks/brutes/scrappers drag enemies all the way down into the "green monster" heal-cloud in the bowl.

 

1: If tanks are too far from their teammates, they do not get credit for team kills of Rikti and their teammates don't get credit for their kills.

2: Dragging them down into the bowl gets them killed off faster, rather than dueling with one group of 10 for the entire 45 minutes.

 

This way the raid is more lucrative for EVERYONE.

 

 

 

And the final thing is pets.  Purely for practical reason.

The game has a maximum number of entities that it'll render into a secene.

Beyond that, other enemies simply aren't shown.

Mastermind and other pets (including Incarnates) count against this.

Too many MM players or everyone sporting pets simultaneously means we can't see EACH OTHER, let alone all the pets!

If you can't target, you have to hope tabbing through to acquire an enemy will work.

And not being able to see anything is kinda a buzzkill.

 

On a full league, I generally ask that pets be limited to MM standard powers pets.

 

On a non-full league, I try to condense into as few teams as possible.  And then I'll let people know they can start popping pets if they want.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Granted at least on Everlasting, the tendency for people to go from 20 to 4 instead of 20 to 7 is that one of the regular organizers of raids on that server is Marajuanaut, and well, at that point going for the "4 comes after 20" joke is really low hanging fruit. I noticed that split when I was running under a different organizer one night - if you are used to the same order, it does become habit.

 

The reason I go from 20 to 4 is not for the sake of doing a "low hanging fruit" joke.

 

Hey, good to know! Wasn't meaning to criticise - I always found it amusing and assumed it was intentional. You run a great raid and you know I'm always game to tag along.

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How are you supposed to assign people a grate? There's no way of identifying them...?

 

I run MSRs.

 

I normally refer to the area with the grates as a "lane".

 

So, working inward.

 

Left and Right Rim Grates.

Left and Right Center Grates

Left and Right Bowl Grates

 

 

Hell, here's my .MNU file I use.

 

Title "Pylons"

Option "Dead pylons?" "request Okay guys!  Any dead pylons?  Please report them now so I don't need to call them during the raid."

Option "How many people wanna kick some ass?" "request Okay!  Is everyone ready to boot Rikti butt?"

Option "#1  - Pylon 12" "request Rush the Rikti Commencing! Attack Pylon 12!"

Option "#2  - Pylon 11" "request Pylon 12 down! Attack Pylon 11!"

Option "#3  - Pylon 14" "request Pylon 11 down! Attack Pylon 14!"

Option "#4  - Pylon 17" "request Pylon 14 down! Attack Pylon 17!"

Option "#5  - Pylon 15" "request Pylon 17 down! Attack Pylon 15!"

Option "#6  - Pylon 13" "request Pylon 15 down! Attack Pylon 13!"

Option "#7  - Pylon 19" " request Pylon 13 down! Attack Pylon 19!

Option "#7  - Pylon 16" "request Pylon 19 down! Attack Pylon 16!"

Option "#9  - Pylon 6" "request Pylon 16 down! Attack Pylon 6!"

Option "#10  - Pylon 5" "request Pylon 6 down! Attack Pylon 5!"

Option "#11 - Pylon 7" "request Pylon 5 down! Attack Pylon 7!"

Option "#12 - Pylon 20" "request Pylon 7 down! Attack Pylon 20!"

Option "#13 - Pylon 4" "request Pylon 20 down!  Attack Pylon 4!"

Option "#14 - Pylon 8" "request Pylon 4 down! Attack Pylon 8!"

Option "#15 - Pylon 3" "request Pylon 8 down! Attack Pylon 3!"

Option "#16 - Pylon 2" "request Pylon 3 down! Attack Pylon 2!"

Option "#17 - Pylon 9" "request Pylon 2 down! Attack Pylon 9!"

Option "#18 - Pylon 18" "request Pylon 9 down! Attack Pylon 18!"

Option "#19 - Pylon 10" "request Pylon 18 down! Attack Pylon 10!"

Option "#20 -  Pylon 1" "request Pylon 10 down! Attack Pylon 1!"

 

Bad pylon, order you should do the pylons clockwise, and leave shortly after the drop ship passes by, then you'll be chasing it, and wont have people getting sniped by it.

Excelsior - Grey Scale 50+ Emp/Dark Def - Thermal Meltdown 50+ Rad/Fire Brute - Old Growth 50+ Plant Troll - Enrico Fermi 50+ Rad Blaster

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Granted at least on Everlasting, the tendency for people to go from 20 to 4 instead of 20 to 7 is that one of the regular organizers of raids on that server is Marajuanaut, and well, at that point going for the "4 comes after 20" joke is really low hanging fruit. I noticed that split when I was running under a different organizer one night - if you are used to the same order, it does become habit.

 

The reason I go from 20 to 4 is not for the sake of doing a "low hanging fruit" joke.

 

Hey, good to know! Wasn't meaning to criticise - I always found it amusing and assumed it was intentional. You run a great raid and you know I'm always game to tag along.

 

I apologize for sounding snappy.  I must admit that I was a -little- miffed at the implication, but it's all good.  I'm not the grudge type of person.  =)  Hope to see you in some more raids!

Marijuanaut | Man of Granite | Xuku

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Each team can only plant one bomb, right?  And there are as many bombs as there are teams in a league.  So even if you don't get it on your first try, the league will make sure you get credit for one regardless.  It's in the league's best interests, after all...

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