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lemming

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Everything posted by lemming

  1. Panacea & Shield Wall are PvP enhancements while the rest you list should be in the regular dropdown. I can't check this minute, but I know I've gotten all via the freebies before.
  2. That would be nice. Would make the base medical more worthwhile.
  3. It's just a different name for a Malevolent Fog. No difference otherwise.
  4. The badges for Rikit & CoT and the badge for opening 25 were added last year
  5. Damnit Jacke! I just ran the original to double check! 😄 One slight inaccuracy, the Original gives 66 reward merits. Also, the Original only has Cortex for the Prominent Vahz defeat badge. (Epidemiologist) Posi 1 has Doc Buzzsaw, Posi 2 has Cortex and Dr Vahz,
  6. Thumbs Left: Your response works for me Thumbs Right: Possibly hitchhiking Finland: When it's an appropriate finish... Moose: Big Idea Banjo: I picked the wrong river to raft down Staff of Esca, Aesca, whatever Staff: Healing (so similar) Microphone: Mostly the same Pepperoni Pizza: The pizzas are pretty interchangable. Depends on what I'm hungry for Pineapple Pizza:
  7. Heh, Zac posted the codes. Each Tour base shows the categories to direct you to the various bases. And if you check Dacy & EB's sigs, you'll see the list of open bases.
  8. I'd probably like Ourobenga more if those torches didn't get in the way. (And those super tough surgery curtains in the asylum)
  9. Games->Homecoming/settings beta launcher live Live is where the main settings are. beta for open beta. (And there may be others such as closedbeta cryptic experimental paragon)
  10. Depends on what variable was changed to increase the number to 1,000 slots.
  11. Looks like the relevant part of the code: if (first_create_slot != -1) { createCharacterAndStuff(first_create_slot); } else if (inventoryClient_GetAcctAuthoritativeState() == ACCOUNT_SERVER_UP) { if (48 - db_info.base_slots + getVIPAdjustedBaseSlots() <= db_info.player_count) { int isVIP = AccountIsReallyVIPAfterServerSelected(); char *message = isVIP ? "HitShardCharacterLimit" : "HitShardCharacterLimitFree"; dialogStd(DIALOG_OK, message, NULL, NULL, NULL, NULL, 0); } else if (AccountGetStoreProductCount(&db_info.account_inventory, SKU("svcslots"), true) > 0) { startRedeemSlot(); } else { dialogStd(DIALOG_YES_NO, "AskStoreSlots", NULL, NULL, openStoreSlots, NULL, 0); } } else { dialogStd(DIALOG_OK, "InventoryNotLoadedSlots", NULL, NULL, NULL, NULL, 0); } So something about the line "48 minus base slots plus VIP adjusted being less that player count" is suspected not to be counting correct. Note this is the SCORE code, not current HC code.
  12. Wanted to see if the last slot was open if it still did that to see where it's tied. Hmm, that might be in the old code....
  13. lemming

    Plant secondary

    I have a Stone/Plant Blaster that's a lot of fun. Poorly built, but still viable
  14. I always enjoy touring thru the various bases during these competitions and always get some good inspirations for modifications to my own set of bases.
  15. Yep, sometimes it isn't there, but you can probably just use this or similar: /bind ] popmenu freebiesmenu
  16. The issue about the confuse is that Longbow Wardens have Confuse protection from leadership 3.5 and there are two of them giving a total of 7 to everyone near them. And Possess only has a mag of 3. So that explains that part pretty easily. Tough mission for a controller. I'm curious if we ever see Jane again. And for anyone curious since it took a little hunting for me to find it: https://homecoming.wiki/wiki/Mission:Tip_-_Vial_of_Pulsating_Liquid
  17. Ignore @Lunar Ronin; He's thinking of a different problem that has nothing to do with the Piecemeal mission. Follow Glacier's instructions
  18. Cmon guys, this was a necro'd thread (and the necro cause self deleted?) and now you're going down a necro rabbit hole about linguistics. Maybe we can get an option to just zero out Patrol XP at START vendors or something. Rudra would have to visit one everytime he logged in, but it would probably be easier to do than anything else for now.
  19. Seems to fast to me, but one thing I have found is if you drain enemies of endurance, they tend to run more. My electrical chars run into this more often. My Inv/ax tank doesn't have this issue. Don't have the time to check right now (and let's face it, i'll forget to check later), but I do have a Ax/SR scrapper that I might be able to check later. Hopefully someone else can before.
  20. You get to beat them up in Doc Buzzsaw's mission as well when you raid the prison.
  21. <not serious>Revive doesn't become clickable until some time passes based on how much overkill the character took to defeat them. Small dot winds up taking out barely, you can get up right away. Get splatted by a huge attack over 1000, you'll lay there awhile reconstituting yourself</>
  22. Well, that would be totally different! oops
  23. Maybe added to Cat 5, but as Arcane notes, Storm does a decent job of melting targets. Probably due to it's mix of attack types.
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